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Ben abraham dot net. A list of his peer reviewed publications and conference papers, as well as selected essays, talks and other writing can be found on Academia.edu. A very infrequently updated blog can be found here. In 2009 he conducted a single-life “Permadeath” let’s play of the videogame. 2008), documenting it in a 300 page PDF, which can be found here. He also founded and ran for its first few years the website Critical Distance. Which curates lists of excellent writing and criticism of videogames.

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Iam subdomain masking | iam.benabraham.net Reviews

https://iam.benabraham.net

Ben abraham dot net. A list of his peer reviewed publications and conference papers, as well as selected essays, talks and other writing can be found on Academia.edu. A very infrequently updated blog can be found here. In 2009 he conducted a single-life “Permadeath” let’s play of the videogame. 2008), documenting it in a 300 page PDF, which can be found here. He also founded and ran for its first few years the website Critical Distance. Which curates lists of excellent writing and criticism of videogames.

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iam.benabraham.net iam.benabraham.net
1

May 2014 – ben abraham dot net

http://iam.benabraham.net/2014/05

Ben abraham dot net. Allie X – “Bitch”. May 31, 2014. This is catchy as heck. Especially that echoing “ooo ooo”. My really true life adventure. May 30, 2014. May 30, 2014. And then, holy shit this next video is. Tagged i need a zizek tag. May 27, 2014. FUCK it was all going fine until XYZ. At least, that’s how it is for me. control freak. planning fool. fool on the hill. Get behind me satan. How in the whole wide world am i ever going to finish this thing =(. Posted in ranty shit. May 23, 2014. As old Be...

2

June 2014 – ben abraham dot net

http://iam.benabraham.net/2014/06

Ben abraham dot net. Reminder about the DSM-5. June 28, 2014. Is a funny writer who understands Pure Ideology. June 25, 2014. June 25, 2014. Watch that clip where he talks about the effects of that one sketch and its catch-phrase (i mean the rest of the video after that is surprisingly interesting too, but yeah). Pretty good Z talk. June 24, 2014. June 24, 2014. I like the bit where he says he. Hah, cool, foolish metaphor about learning/acting radically at the end too, using Marx/Engels/Lenin. Primarily,...

3

June 2015 – ben abraham dot net

http://iam.benabraham.net/2015/06

Ben abraham dot net. June 8, 2015. Landscape by Diverse Themes.

4

Freeplay – ben abraham dot net

http://iam.benabraham.net/freeplay

Ben abraham dot net. You have probably stumbled upon this page by way of the Freeplay unConference Keynote, and in particular, a slide on videogame criticism. It’s become a meme that videogame criticism is in it’s infancy , and it’s not. There are just not enough critics. There is no way to ‘automate’ or ‘script’ or ‘program’ criticism, so videogame criticism is handmade. Videogame criticism will. Be handmade. We need more hands, and so need more critics. Game reviews as criticism:. Kirk Hamilton demonst...

5

Attention and Immersion – ben abraham dot net

http://iam.benabraham.net/2012/04/attention-and-immersion

Ben abraham dot net. April 14, 2012. February 12, 2013. A video essay about the term ‘immersion’ and why I think it should be replaced. While video of Richard Lemarchand’s GDC talk is behind the GDC Vault paywall, his slides and text from the talk are online here. I’ve received a few very nice replies and comments – Shawn Trautman wrote out some of his reservations. And emailed them to me, and he quoted some of my reply here. Feeling is a kind of thinking. Landscape by Diverse Themes.

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gatsby | Blogossus

https://blogossus.com/tag/gatsby

Nathan Hardisty's mental deposit. April 20, 2015. April 20, 2015. I missed its 90th anniversary, on the 10th April, so consider this a belated something or other trying to make up for my rambunctious oversight. Continue reading →. My first free novel ‘Trimalchio’ will be releasing April 10. March 19, 2013. March 31, 2013. Continue reading →. Enter your email address to subscribe to this blog and receive notifications of new posts by email. Join 424 other followers. Tears In Rain 2. End of the year awards.

gamermelodico.com gamermelodico.com

Gamer Melodico: Under My Thumb: Super Crate Box

http://www.gamermelodico.com/2012/01/under-my-thumb-super-crate-box.html

Thursday, January 5, 2012. Under My Thumb: Super Crate Box. Posted by Dan Apczynski. Just the other day, I posted about how, despite the wonder and convenience and social acceptability of iPhone gaming, the nature of touchscreen controls. Left me wishing for buttons and/or invisible thumbs. The very next day, a maddeningly addictive game called Super Crate Box. Came into my life. I've never wanted buttons so much in my life. 8221; So that’s exactly what I’m going to do. PC and Mac OS versions are actually.

gamermelodico.com gamermelodico.com

Gamer Melodico: Thumb Crusher

http://www.gamermelodico.com/2011/12/thumb-crusher.html

Thursday, December 22, 2011. Posted by Dan Apczynski. I recognize the irony in embedding the following video the day after splashing a large PETA logo. At the top of a post, I really do. A friend of mine forwarded me what you’re about to see, and I initially watched just enough of it to get the idea—it’s really kind of amazing! 8212;or even more complex games that require fast reaction to visual cues (I honestly can’t stop thinking about Left 4 Dead. Labels: African Bull Frog. Is a blog about games, writ...

gamermelodico.com gamermelodico.com

Gamer Melodico: Now Playing: Josh and Jay’s Excellent Videogame Show

http://www.gamermelodico.com/2011/09/now-playing-josh-and-jays-excellent.html

Friday, September 2, 2011. Now Playing: Josh and Jay’s Excellent Videogame Show. Posted by Jay Pullman. Quick question: Do you like podcasts about videogames? Cool, because I wanted to pop in real quick and turn you on to a new project that I’m working on with friend and fellow videogame nerd, Joshua Doan. In our first episode, Joshua and I talk about the trials and tribulations of Rock Band. Owning a Wii, and the Driver. Here's a direct link to Episode 1. Josh and Jay Show. We’d been toying around...

gamermelodico.com gamermelodico.com

Gamer Melodico: 5 Real-World Oddities That Should Be Games

http://www.gamermelodico.com/2010/04/5-real-world-oddities-that-should-be.html

Thursday, April 8, 2010. 5 Real-World Oddities That Should Be Games. Since we humans have a relatively short lifespan, it is pretty impossible to expect people to know about ALL the weird shit that the world has to offer. That fact may have something to do with why any concept that gets made into a book, movie or video game usually falls into one of two categories: Either it's a well known thing (See: War. Also, this is where I insert my Psychonauts link. When I saw this. Though it is within spitting dis...

gamermelodico.com gamermelodico.com

Gamer Melodico: Musica Musica Musica: Spotify and Vice City

http://www.gamermelodico.com/2011/08/musica-musica-musica-spotify-and-vice.html

Saturday, August 20, 2011. Musica Musica Musica: Spotify and Vice City. Posted by Dan Apczynski. Last year at PAX, I found myself debating with a pair of Melodico writers past. On the topic of the worst song ever recorded. The rules of our little game involved each of us choosing one regrettable cut and arguing its case for the No. 1 spot. I’ll spare you the full list of nominees, suffice it to say that they were all truly terrible songs, and by the end it was clear that we had all. I just wanna keep.

gamermelodico.com gamermelodico.com

Gamer Melodico: Throw Lamp into Chasm: The Cruelty Scale

http://www.gamermelodico.com/2011/12/throw-lamp-into-chasm-cruelty-scale.html

Wednesday, December 21, 2011. Throw Lamp into Chasm: The Cruelty Scale. Posted by Dan Apczynski. 8220;Cruelty.” Don't do a Google Image search, trust me. As far as games are concerned, it’s a great word. As I have come to know it, the “Cruelty Scale” was devised by IF author Andrew Plotkin (a.k.a. Zarf, creator of a ton of amazing interactive fiction. Including the insidiously cruel A Change in the Weather. Can get stuck or die, but it’s immediately obvious that you’re stuck or dead. It’s been a wh...

gamermelodico.com gamermelodico.com

Gamer Melodico: Game Over, Man!

http://www.gamermelodico.com/2013/02/game-over-man.html

Wednesday, February 13, 2013. Game Over, Man! Posted by Dan Apczynski. One of the toughest things about not having a bona fide career in games writing is not getting to join in the exquisite fun of lambasting a terrible game. As a semi-semi-professional games writer (“semi-professional” would perhaps be overselling my current freelance backlog), watching a release like Colonial Marines. Penny Arcade Report’s Ben Kuchera. At least makes me feel a little better about my lack of insider status:. Explores th...

gamermelodico.com gamermelodico.com

Gamer Melodico: 10000000 Reasons to Love Freedom

http://www.gamermelodico.com/2012/08/10000000-reasons-to-love-freedom.html

Sunday, August 26, 2012. 10000000 Reasons to Love Freedom. Posted by Dan Apczynski. I had the strangest dream, you guys. I was playing around on Twitter and I noticed a few people talking about this game called 10000000. It seemed like they were having fun, so I went to the app store and found it. The next thing I knew, I was waking up in this tower full monsters whose only fear was my skill at Bejeweled. 10000000. What number is that, even? That mattered. In the dream. My dream had a scoreboard. So I wa...

gamermelodico.com gamermelodico.com

Gamer Melodico: Cracking Final Fantasy XIII's Immersion Problem

http://www.gamermelodico.com/2012/01/cracking-final-fantasy-xiiis-immersion.html

Monday, January 16, 2012. Cracking Final Fantasy XIII's Immersion Problem. Posted by Dan Apczynski. Last week, in anticipation of Square-Enix’s upcoming Final Fantasy. Jason Schreier wrote a piece for Joystiq titled, “Why Final Fantasy XIII. Just Didn’t Work.”. It’s a fine title; Final Fantasy XIII. Absolutely did contain serious problems that took an immersion-breaking toll on the experience. Last year, I wrote a thing about where I felt the game’s storytelling had gone awry. Games gave us a series of s...

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Iam subdomain masking

Ben abraham dot net. A list of his peer reviewed publications and conference papers, as well as selected essays, talks and other writing can be found on Academia.edu. A very infrequently updated blog can be found here. In 2009 he conducted a single-life “Permadeath” let’s play of the videogame. 2008), documenting it in a 300 page PDF, which can be found here. He also founded and ran for its first few years the website Critical Distance. Which curates lists of excellent writing and criticism of videogames.

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