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Ian Connor | Programming and Design

AI Showcase – Update 2. Click Here to Download. This entry was posted in Current Projects. March 3, 2015. AI Showcase – Update 1. Click Here to Download. This entry was posted in Current Projects. February 18, 2015. AI Showcase – Design. The two basic systems that the AI demo will use are steering and pathfinding. Figure 1: Steering Example. Figure 2: Pathfinding Example. This entry was posted in Current Projects. February 11, 2015. AI Showcase – Introduction. The framework for this project is based arou...

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Ian Connor | Programming and Design | ianconnorprogramming.com Reviews
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AI Showcase – Update 2. Click Here to Download. This entry was posted in Current Projects. March 3, 2015. AI Showcase – Update 1. Click Here to Download. This entry was posted in Current Projects. February 18, 2015. AI Showcase – Design. The two basic systems that the AI demo will use are steering and pathfinding. Figure 1: Steering Example. Figure 2: Pathfinding Example. This entry was posted in Current Projects. February 11, 2015. AI Showcase – Introduction. The framework for this project is based arou...
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Ian Connor | Programming and Design | ianconnorprogramming.com Reviews

https://ianconnorprogramming.com

AI Showcase – Update 2. Click Here to Download. This entry was posted in Current Projects. March 3, 2015. AI Showcase – Update 1. Click Here to Download. This entry was posted in Current Projects. February 18, 2015. AI Showcase – Design. The two basic systems that the AI demo will use are steering and pathfinding. Figure 1: Steering Example. Figure 2: Pathfinding Example. This entry was posted in Current Projects. February 11, 2015. AI Showcase – Introduction. The framework for this project is based arou...

INTERNAL PAGES

ianconnorprogramming.com ianconnorprogramming.com
1

Demo | Ian Connor

http://www.ianconnorprogramming.com/tag/demo

AI Showcase – Update 1. Click Here to Download. Just a quick update. Displayed above is a basic example of how the steering within the demo will work. This little demo simply contains the ability for the characters to move as well as for the user to dictate where the character will seek dependent on where they click. The mouse clicks are designed to the aspect ratio of my monitor, so it may be a bit off on other computers. This entry was posted in Current Projects. February 18, 2015. February 11, 2015.

2

In Progress | Ian Connor

http://www.ianconnorprogramming.com/tag/in-progress

Tag Archives: In Progress. AI Showcase – Update 1. Click Here to Download. Just a quick update. Displayed above is a basic example of how the steering within the demo will work. This little demo simply contains the ability for the characters to move as well as for the user to dictate where the character will seek dependent on where they click. The mouse clicks are designed to the aspect ratio of my monitor, so it may be a bit off on other computers. This entry was posted in Current Projects. The cities t...

3

Current Projects | Ian Connor

http://www.ianconnorprogramming.com/category/current-projects

Category Archives: Current Projects. These are the projects that I am currently working on. This includes updates and demos of any of said projects. AI Showcase – Update 2. Click Here to Download. This entry was posted in Current Projects. March 3, 2015. AI Showcase – Update 1. Click Here to Download. This entry was posted in Current Projects. February 18, 2015. AI Showcase – Design. The two basic systems that the AI demo will use are steering and pathfinding. Figure 1: Steering Example. February 11, 2015.

4

Tower – Introduction | Ian Connor

http://www.ianconnorprogramming.com/tower-introduction

Tower – Introduction. Tower is an idea for a game that I got while watching the fairly well known Japanese visual novel and anime Sword Art Online. It is meant to be a solo project of a full game, implementing the basic gameplay functions, such as combat and exploration, that are required for a game. That’s all for the basic introduction. In later posts I go further into details of the systems of the game as well as give status updates. This entry was posted in Current Projects. And tagged In Progress.

5

Completed Projects | Ian Connor

http://www.ianconnorprogramming.com/category/completed-projects

Category Archives: Completed Projects. All of the projects that I have finished, or are at least finished to the extent that they will ever be. Data Helix was the Senior Capstone (3831 and 3832) project built under the supervision of Nathan Sturtevant. The team consisted of Thomas Divelbiss. As programmer and designer, Daniel Hanna. As programmer, modeler, and texture artist, Andrew Bustrack. As 2D artist and designer, and myself as programmer and music designer. Available for download here. In Kimon, yo...

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Ian Connor | Programming and Design

AI Showcase – Update 2. Click Here to Download. This entry was posted in Current Projects. March 3, 2015. AI Showcase – Update 1. Click Here to Download. This entry was posted in Current Projects. February 18, 2015. AI Showcase – Design. The two basic systems that the AI demo will use are steering and pathfinding. Figure 1: Steering Example. Figure 2: Pathfinding Example. This entry was posted in Current Projects. February 11, 2015. AI Showcase – Introduction. The framework for this project is based arou...

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Television, Radio, Media. Keynote and Guest Talks. A writer, theorist, and historian with work in film, media, visual and popular culture. The author or editor of eighteen books, Ian also has extensive experience of working with corporate sponsors, local and national governments, film commissions and schools; curating film festivals, cultural programmes, museum exhibitions, and international conferences. Major publications - as author and editor. Moai Culture: Easter Island and Popular Imagination. Horro...

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