birchinima.blogspot.com
Machinima Project
http://birchinima.blogspot.com/2007/10/heres-proof-that-francis-is-now-able-to.html
Thursday, October 18, 2007. Here's proof that Francis is now able to run around in Unreal. I haven't yet been able to play him, there is something wrong with the textures (I think it might have to do with the upl files). I liked the way the run cycle turned out, he has a girly run, which suits the character. Subscribe to: Post Comments (Atom). Heres proof that Francis is now able to run aroun. Heads for Ashley and Casper characters. Progress on Francis texturing. View my complete profile.
birchinima.blogspot.com
Machinima Project: sound effects
http://birchinima.blogspot.com/2007/10/sound-effects.html
Monday, October 29, 2007. I only need two types of sound effects for my project, the Big Brother theme music, and some crackles and mic noise, because the sound recorded in the lab seems too clean for audio that is supposed to be recorded using mics attached to the body. Here is a link. To the mp3 I recorded using this process. Subscribe to: Post Comments (Atom). Heres proof that Francis is now able to run aroun. Heads for Ashley and Casper characters. Progress on Francis texturing.
birchinima.blogspot.com
Machinima Project: The script
http://birchinima.blogspot.com/2007/10/script.html
Thursday, October 18, 2007. Below is the finished script, for which the dialogue has already been recorded in Ben's class. I had to cut it down a fair bit from the machinima version, which was SIX MINUTES long! I think it's better this way, more punchy. Considering time constraints, I have also sacked the Kim character, seeing as he/she only had one line of dialogue anyway. If I have time, I might put him back in, because having four characters is more realistic for the Big Brother scenario. I’m si...
birchinima.blogspot.com
Machinima Project: the animatic
http://birchinima.blogspot.com/2007/10/animatic.html
Tuesday, October 30, 2007. So this is my animatic finally - it was finished forever ago, but I never posted it. I've compressed it so it would upload easily, so the image quality isn't as good as the original version. I've since made the script much shorter (see a previous post for the full final script), and will have to re-edit the animatic to suit it, for Ben Dudding's class. Subscribe to: Post Comments (Atom). Heres proof that Francis is now able to run aroun. Heads for Ashley and Casper characters.
birchinima.blogspot.com
Machinima Project: second set
http://birchinima.blogspot.com/2007/10/second-set.html
Monday, October 29, 2007. This is the second set I'm working on, I've started to texture it, but also need to do a little bit more modelling. Most of the 'acting' will take place within this area, on the couch at the top, in the kitchen, and running around the rest of it. Subscribe to: Post Comments (Atom). Heres proof that Francis is now able to run aroun. Heads for Ashley and Casper characters. Progress on Francis texturing. View my complete profile.
gd2machinima.blogspot.com
game design 2 - machinima documentation and design: testing a video embed from YouTube
http://gd2machinima.blogspot.com/2007/09/testing-video-embed-from-youtube.html
Game design 2 - machinima documentation and design. Student documentation blogs for the machinima project in game design 2 at victoria university, advanced diploma of multimedia (games development). Monday, September 3, 2007. Testing a video embed from YouTube. Here's one of my videos on YouTube. Subscribe to: Post Comments (Atom). Game design 2 website. Testing a video embed from YouTube. View my complete profile.
birchinima.blogspot.com
Machinima Project: July 2007
http://birchinima.blogspot.com/2007_07_01_archive.html
Monday, July 30, 2007. Subscribe to: Posts (Atom). View my complete profile.
birchinima.blogspot.com
Machinima Project: texturing for sets
http://birchinima.blogspot.com/2007/10/texturing-for-sets.html
Tuesday, October 30, 2007. But seriously, it doesn't really matter because you wont be close enough to read the labels, what's important is the effect of having the bottles and jars there to give the impression that he's cooking. Subscribe to: Post Comments (Atom). Heres proof that Francis is now able to run aroun. Heads for Ashley and Casper characters. Progress on Francis texturing. View my complete profile.
birchinima.blogspot.com
Machinima Project: first set
http://birchinima.blogspot.com/2007/10/first-set.html
Monday, October 22, 2007. I'm starting work today on the 'sets' for the machinima. Here is the diary room, for the final scene of the movie. I better go ahead and texture it now, too. Subscribe to: Post Comments (Atom). Heres proof that Francis is now able to run aroun. Heads for Ashley and Casper characters. Progress on Francis texturing. View my complete profile.