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Ctrl+Shift+B and Another Mug of Coffee – Gamedev, Japanese, Programming, Web, RPG & MeGamedev, Japanese, Programming, Web, RPG & Me
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Ctrl+Shift+B and Another Mug of Coffee – Gamedev, Japanese, Programming, Web, RPG & Me | immersivenick.wordpress.com Reviews
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Gamedev, Japanese, Programming, Web, RPG & Me
Some handy Visual Studio editor shortcuts « Immersive
https://immersivenick.wordpress.com/2015/04/30/some-handy-visual-studio-editor-shortcuts
Gamedev, Japanese, Programming, Web and Me. Some handy Visual Studio editor shortcuts. April 30, 2015. I’ve come across a number of cool keyboard shortcuts in the Visual Studio text editor recently. I’ve CTRL-S’ed these into my brain, here’s a quick list, let me know in the comments if you’ve discovered more of them. The inverse of pressing enter, this inserts a newline above your current line, not below. Super handy. Cuts selection, but also cuts an entire line if nothing is selected. CTRL K, M. You are...
RPG Story and Game Concept Draft « Immersive
https://immersivenick.wordpress.com/2015/06/07/rpg-story-and-game-concept-draft
Gamedev, Japanese, Programming, Web and Me. RPG Story and Game Concept Draft. June 7, 2015. June 7, 2015. Playing many RPGs I come up with stories and gameplay mechanics a lot, either new ones or alternate versions, but I rarely write them down or flesh them out. (because seriously, who reads them). This weekend I’ve written a draft for an RPG story and gameplay mechanics, which went trough numerous revisions in my head over the past year. RPG STORY AND GAME CONCEPT DRAFT. You can read it on Scribd.
NickleBreaker « Immersive
https://immersivenick.wordpress.com/nicklebreaker
Gamedev, Japanese, Programming, Web and Me. Currently in the certification stage for Windows Phone 7.5*. NickleBreaker is a new take on the popular Windows Mobile 6 Bubble Breaker game. Tap two or more nickles of the same color to to remove them and aim for the highest score! Besides the classic gameplay mode this game contains several other modes, enhancing the already addictive gameplay:. 8211; Classic Mode: You try to clear the grid by tapping Nickles of the same color. Leave a Reply Cancel reply.
Windows 10: One Binary to Rule Them All « Immersive
https://immersivenick.wordpress.com/2015/05/02/one-binary-to-rule-them-all
Gamedev, Japanese, Programming, Web and Me. Windows 10: One Binary to Rule Them All. May 2, 2015. May 2, 2015. After watching this week’s Build conference here are some overal thoughts on things I like. 1 framework, 1 store, 1 app, multiple devices. This still blows my mind a little, but apps developed for Windows 10 run on a wide range of devices, from Raspberry Pi to phones, to phablets, to tablets, notebooks, PCs, large screens and HoloLens. It sounds a bit like magic, but responsive UI has been somet...
TweetWatch « Immersive
https://immersivenick.wordpress.com/tweetwatch
Gamedev, Japanese, Programming, Web and Me. Each year, more people start using Twitter. All of them tweet about different things and when you have a lot of Twitter friends, it might be hard to get to the information you want. Twitter and many other Twitter applications (like Seesmic/TweetDeck to name a few) show the updates of all the people you follow on your timeline making it hard to see wood for trees. 8211; Automatically refreshing the tweets each (x) seconds. Leave a Reply Cancel reply. Japanese Sh...
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Nick Vanheer Programmer - Portfolio
http://www.nickvanheer.com/index.html
Currently enrolled in a Japanese language Bachelor and unable to accept job offers. As a programming intern at Triumph Studios I was involved in the development of Age of Wonders III's latest expansion "Eternal Lords" during a 5 month Erasmus stay in the Netherlands. My responsibilities included providing technical support, fixing bugs, implementing new game features and improving our internal development tools. HLSL Grass Geometry Shader. Windows Phone XNA game as a mobile app experiment. Visual Scripti...
Nick Vanheer
http://www.nickvanheer.com/codesamples.html
Below are some code samples for both my C and C# code. Enemycpp (from Final Fantasy I). C base class used for the various enemies in the game, header file (.h) excluded/. QuestManager.cs (from BearWars Unity Project). C# code for the system to manage quests (engine: Unity). Enemycpp (from DirectX game). C codefile for an enemy class built upon the game engine framework provided by my mentor. L"/Resources/Meshes/Cube/Cube.ovpc"); shared ptr. SetBounds(XMFLOAT2(width,1.0f) ; } void Enemy: AttackPlayer(...
November | 2016 | Fluffy Katsudon
https://kabekatsudon.wordpress.com/2016/11
Japan musings from a Japanology Student. RPG News Twitter Account. Monthly Archives: November 2016. Japanese Song Lyrics Cosmos by Yamaguchi Momoe. JP Grammar: てある and ておく – Expressing verbs with intent and preparation. Blog at WordPress.com.
October | 2016 | Fluffy Katsudon
https://kabekatsudon.wordpress.com/2016/10
Japan musings from a Japanology Student. RPG News Twitter Account. Monthly Archives: October 2016. Mini Review – Haikyuu vs Kuroko No Basuke. Japanese Songs – Himawari no Yakusoku (The Sunflower’s Promise). Create a free website or blog at WordPress.com.
Fluffy Katsudon | Japan musings from a Japanology Student | Page 2
https://kabekatsudon.wordpress.com/page/2
Japan musings from a Japanology Student. RPG News Twitter Account. JP Vocab – Kaeru and its many uses. Kaeru (かえる) is one of those Japanese words that have many different Kanji readings. When heard it almost always means “to return” or “to replace something”, but when writting you can provide additional nuances depending on which Kanji is being used. I’ve made some reference images for these different Kanji. These 3 Kanji have the same meaning of replacing something, but have some interesting nuances.
September | 2016 | Fluffy Katsudon
https://kabekatsudon.wordpress.com/2016/09
Japan musings from a Japanology Student. RPG News Twitter Account. Monthly Archives: September 2016. N3 Grammar – ようとする / に対して / まくる. Fall 2016 Anime To Watch (or watch out for). JP Vocab – Kaeru and its many uses. Japanese Food Places Report VOL. 1. Tantei No Tantei – Jdrama Mini-Review. Create a free website or blog at WordPress.com.
December | 2016 | Fluffy Katsudon
https://kabekatsudon.wordpress.com/2016/12
Japan musings from a Japanology Student. RPG News Twitter Account. Monthly Archives: December 2016. Baguette Strife, Soldier 1st Clams – Looking Back at December 2015. Create a free website or blog at WordPress.com.
Nick | Fluffy Katsudon
https://kabekatsudon.wordpress.com/author/mercy0001
Japan musings from a Japanology Student. RPG News Twitter Account. Baguette Strife, Soldier 1st Clams – Looking Back at December 2015. Japanese Song Lyrics Cosmos by Yamaguchi Momoe. JP Grammar: てある and ておく – Expressing verbs with intent and preparation. Mini Review – Haikyuu vs Kuroko No Basuke. Japanese Songs – Himawari no Yakusoku (The Sunflower’s Promise). N3 Grammar – ようとする / に対して / まくる. Fall 2016 Anime To Watch (or watch out for). Create a free website or blog at WordPress.com.
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Immersive Music Project
Music and Sound Recording. Music and Sound Recording. Fully Equipped and Prepared to Capture. We work in stadiums, concert halls, churches, theaters, or virtually anywhere music happens. Working in a fully equipped studio is one of the most efficient ways to work, especially in a big city where tight logistics need accommodating and convenience takes the pressure off. We get along with all the local folks to make the best combined use of our location capabilities and the studio's infrastructure. Which mo...
Immersive Myth Studios
Of An Immersive Story-world. Let Us Tell Your Story. Let's Get In Touch. It's a new world. The world is changing and traditional media is no longer enough, but don't you worry - we've seen the future and it's beautiful. We'll help you make sense of this new world, navigate the digital landscape, deliver your message and connect you with your customer. Immersive Features of a Story-world. Content will still be king. But Applications Will be the Power Behind the Throne. In a post search world, there is a f...
immersivenarratives.com - immersivenarratives Resources and Information.
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Immersive Nation | Animation with a new attitude, dude.
Wanna Work With Wizards? WE NEED A PROGRAMMER FOR SYSTEM/ADMIN. Yes we are in need of a code cruncher able to . . . . . well theres’s a list of some sort here. And we need you FAST! Immersivenation.com – is now up and running. Of course, the site is still lacking in juicy content . . .but that’s the fun of it! Schedule of exam of applicants for Action Scipt Artist will be on Wednesday ( April 14,2010) 10 am. S L O O O W . . . . . Maybe it’s the heat. Maybe it’s Murphy’s Law. All for the love of the craft.
Immersive News – Just another WordPress site
Just another WordPress site. Scroll down to content. February 14, 2017. Welcome to WordPress. This is your first post. Edit or delete it, then start writing! Proudly powered by WordPress.
Ctrl+Shift+B and Another Mug of Coffee – Gamedev, Japanese, Programming, Web, RPG & Me
Ctrl Shift B and Another Mug of Coffee. Gamedev, Japanese, Programming, Web, RPG and Me. Gamedev, Japanese, Programming, Web, RPG and Me. Holiday Programming April 2017. During one week of the Easter holidays, I decided to program a small C#-driven game in Unity. Sadly I can’t spend a lot of time programming and making things while still busy studying Japanology at university, but holidays are the perfect time to switch gears and get back into sharp 🙂 Recently I had played…. Now Playing: Persona 5.
immersiv entertainment . content designed to engage
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Will Tuckett's Nutcracker
Rhizome Entertainment today announced that Will Tuckett's Nutcracker will no longer receive its premiere this year. Due to open at The Printworks London in Canada Water on 30th November, the production has stalled due to funds from an investor falling through. Producer Bob Watts said:. It is with enormous regret that we are having to put the production on hold, but our efforts to find a new investor at short notice in this current climate have sadly proven unsuccessful.
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