valeriosevilla.com
Miscellanea | Valerio Sevilla
https://valeriosevilla.com/category/miscellanea
Software and Indie Game Developer. A bit of everything with particular category. With this simple and short post, this blog is. Here I plan to mainly share some knowledge on Salesforce technologies as well as my experience and progress on indie game development. You can find out more on my About page. Con este post tan corto y simple, declaro este blog. Follow Valerio Sevilla on WordPress.com. Follow Blog via Email. View valeriosevilla’s profile on Twitter. View valeriosevilla’s profile on Instagram.
valeriosevilla.com
Constructors and global classes in Apex | Valerio Sevilla
https://valeriosevilla.com/2016/08/24/constructors-and-global-classes-in-apex
Software and Indie Game Developer. Constructors and global classes in Apex. Constructors and global classes in Apex. It is well known that special care must be taken when creating global classes in Apex, because global classes, methods and member variables that are released in a package, cannot be removed in further versions of the same package. Some of the restrictions are well explained in official Salesforce docs like this one. How do constructors behave in global classes? So far, so good. Updating ou...
valeriosevilla.com
Countless, my new game | Valerio Sevilla
https://valeriosevilla.com/2016/09/03/countless-my-new-game
Software and Indie Game Developer. Countless, my new game. Countless, my new game. And here it is. Or. 🙂 After some months spending part of my very limited spare time learning how to use Unity and working on a game, it is almost finished. Let me introduce. Match as many pairs as you can. Despite of its simplicity, developing. Was developed from scratch using my own engine. Countless, mi nuevo juego. Y aquí está. O. 🙂 Tras algunos meses pasando parte de mi muy limitado tiempo libre aprendiendo cómo usar...
valeriosevilla.com
Remote Actions: Leveraging class hierarchies to safely pass data | Valerio Sevilla
https://valeriosevilla.com/2016/10/18/remote-actions-leveraging-class-hierarchies-to-safely-pass-data
Software and Indie Game Developer. Remote Actions: Leveraging class hierarchies to safely pass data. Remote Actions: Leveraging class hierarchies to safely pass data. Say, we want to implement a VF component that takes some data from the org and shows it in a custom picklist. We’d like this component to retrieve data very quickly as the user interacts with it, so we will use a remote action for this. RemoteAction.CustomPicklistController.getData}', '{! This is the controller:. Public with sharing class C...
valeriosevilla.com
Countless is available | Valerio Sevilla
https://valeriosevilla.com/2016/10/27/countless-is-available
Software and Indie Game Developer. Remote Actions: Leveraging class hierarchies to safely pass data. Testing REST APIs with Postman →. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out. Notify me of new comments via email. Follow me on Twitter.
valeriosevilla.com
UniShare: sharing scores to social media with Unity | Valerio Sevilla
https://valeriosevilla.com/2016/09/14/unishare-sharing-scores-to-social-media-with-unity
Software and Indie Game Developer. UniShare: sharing scores to social media with Unity. UniShare: sharing scores to social media with Unity. One of the features I have missed in Unity when developing Countless. An example of a standard sharing dialog. So, after searching a lot, I finally found what seems to be the best existing option at the moment: the UniShare. Plugin by Level One Games. How to use UniShare. After installing it, a new folder called UniShare. But… how and where can you use them? Values&...
valeriosevilla.com
Blog | Valerio Sevilla | Software & Indie Game Developer
https://valeriosevilla.com/blog
Software and Indie Game Developer. Testing REST APIs with Postman. Due to my recent work at FinancialForce.com. 8216;s Product Innovation Lab, I have been creating REST APIs, and those APIs needed testing. Initially, I tested them manually, using tools like SOAP UI for POST requests and the browser for GET requests. But soon I needed a way of performing multiple tests, with different sets of data, in short periods of time. And for that, Postman. Npm install PORT=8080 npm start. There is a native app for ...
valeriosevilla.com
Game Dev | Valerio Sevilla
https://valeriosevilla.com/category/game-dev
Software and Indie Game Developer. Everything related to game development. UniShare: sharing scores to social media with Unity. One of the features I have missed in Unity when developing Countless. An example of a standard sharing dialog. So, after searching a lot, I finally found what seems to be the best existing option at the moment: the UniShare. Plugin by Level One Games. How to use UniShare. After installing it, a new folder called UniShare. Will appear in your project under Assets/Plugins. Values&...
valeriosevilla.com
Salesforce Dev | Valerio Sevilla
https://valeriosevilla.com/category/salesforce-dev
Software and Indie Game Developer. Software development with Salesforce tools. Remote Actions: Leveraging class hierarchies to safely pass data. Say, we want to implement a VF component that takes some data from the org and shows it in a custom picklist. We’d like this component to retrieve data very quickly as the user interacts with it, so we will use a remote action for this. RemoteAction.CustomPicklistController.getData}', '{! This is the controller:. Public with sharing class CustomPicklistControlle...
SOCIAL ENGAGEMENT