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Gavin Pugh : A Videogame Programming BlogGavin Pugh - A Videogame Programming Blog
http://www.indiegamecoder.com/
Gavin Pugh - A Videogame Programming Blog
http://www.indiegamecoder.com/
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GAVIN PUGH
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Gavin Pugh : A Videogame Programming Blog | indiegamecoder.com Reviews
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Gavin Pugh - A Videogame Programming Blog
XNACPC: Xbox 360 Amstrad CPC Emulator, released! « gavpugh.com
http://www.indiegamecoder.com/2011/11/11/xnacpc-xbox-360-amstrad-cpc-emulator-released
XNACPC: Xbox 360 Amstrad CPC Emulator, released! 11 November, 2011 at 9:44am XNA / C#. On and off during the last month or so, I’ve worked toward finishing a project I wrote about last year. It’s an Amstrad CPC Emulator, written in C# using the Microsoft XNA library. I’ve written plenty about the background and motivation in the previous blog post. This post is just here to announce the finished product, and touch a little on the things I’ve worked on recently. CRTC – Good Timing and Accurate Video.
vs-android « gavpugh.com
http://www.indiegamecoder.com/vs-android
8211; Please post issues to the GitHub repo. This blog isn’t the place to ask for support. I’m only hosting this page on my blog, to host the installer zips. Vs-android is intended to provide a collection of scripts and utilities to support integrated development of Android NDK C/C software under Microsoft Visual Studio. Vs-android supports only Visual Studio 2010, 2012 and 2013. Earlier versions lack the MSBuild integration with the C/C compilation systems. Cygwin install is not required. Last updated f...
Ludography « gavpugh.com
http://www.indiegamecoder.com/ludography
Here’s my current ludography. The titles I’ve worked on throughout my career. Each of the below sections are in a rough reverse chronological order. Titles I’m working on now:. Call of Duty: Infinite Warfare. Developer – Infinity Ward. Publisher – Activision. Role – Lead Engineer. Titles I’ve spent full production on:. Call of Duty: Ghosts. Developer – Neversoft, Infinity Ward, Raven. Publisher – Activision. Platforms – PC, Xbox One, Xbox 360, PS3, PS4. Role – Lead Programmer @ Neversoft. ATV Offroad Fur...
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indiegamecards.com
NOTICE: This domain name expired on 3/4/2018 and is pending renewal or deletion. Welcome to: indiegamecards.com. This Web page is parked for FREE, courtesy of GoDaddy.com. This domain is available through. Auction ends on 4/8/2018 at 9:48 AM PDT. THE domain at THE price. Visit GoDaddy.com for the best values on. Restrictions apply. See website for details.
IndieGameCentral
Have you ever thought about becoming an indie game developer? Has your game company just gone under, sick of working for publishers or do you just want to break into the games industry? For those who may not know, survivorship bias is the tendency to consider only successful cases when analyzing market data, behavior, etc. It even influences warfare. The Independent Games Summit seeks to highlight the brightest and the best of indie development, with discussions ranging from indie game distribution metho...
おしりニキビの市販薬をGet!ドラッグストア、ネット購入編
他のおしりケア商品で満足できなかった人が購入しているようで、その理由はOK 独自の配合であるグリチルリチン酸2Kとバイオ技術である 微生物発酵法 で誕生したセラミド を配合しているので、うるおいを与え、肌を保護することが好評なようです。
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Gavin Pugh : A Videogame Programming Blog
Gavin Pugh - A Videogame Programming Blog. Vs-android v0.94 Released. 25 July, 2012 at 2:11pm Android. It’s been a while! I’ve been pretty busy in recent months. Some of the press about Neversoft last month. May give some clues. I’ve been sitting on a new vs-android for a very long time now, which contains some nice improvements. Unfortunately I just never got a block of time together, to finish it up for a release. Read more ». Ludum Dare #22 – Postmortem, Journal, and Time-lapse. Read more ». In an eff...
Gavin Pugh : A Videogame Programming Blog
Gavin Pugh - A Videogame Programming Blog. Vs-android v0.94 Released. 25 July, 2012 at 2:11pm Android. It’s been a while! I’ve been pretty busy in recent months. Some of the press about Neversoft last month. May give some clues. I’ve been sitting on a new vs-android for a very long time now, which contains some nice improvements. Unfortunately I just never got a block of time together, to finish it up for a release. Read more ». Ludum Dare #22 – Postmortem, Journal, and Time-lapse. Read more ». In an eff...
indiegamecodingconfessions.blogspot.com
Indie Game Coding Confessions
The journey of a feisty female indie #gamedev. Sunday, September 18, 2016. Burn your GANTT Charts and Deliver Game Releases Like a Boss. We all want to have our teams be treated as the awesome creative people they are, but there's deadlines. And as producers and studio founders responsible for making sure the place stays afloat, how can we deliver our games on schedule. And not put our peoples feet to the fire? How about setting fire to your schedule for a damn start? They weren't working anyway right?
indie game collective
The Boston game development industry has grown rapidly due to the incredible community that has surrounded it. By gathering successful small studios in one place, we are able to provide mentorship to new businesses and individuals. Most importantly, we aim to be the voice of indie developers with local and state government, promoting change and legislature that supports the growth and development of our industry. The Collective is situated within WeWork Boston. Indie game collective 2012.
INDIE GAME COMPANY
Our team here at indie game company believes that you don't have to be part of a huge aaa game company to enjoy making games. There are about 5000 games released every year but how many have you heard of? If you want to be a part of a ground breaking team and have a passion for making games big or small, you are welcome here. Tools in use by indie game company:. This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.
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