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Indie Game Coding Confessions

The journey of a feisty female indie #gamedev.

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Indie Game Coding Confessions | indiegamecodingconfessions.blogspot.com Reviews

https://indiegamecodingconfessions.blogspot.com

The journey of a feisty female indie #gamedev.

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indiegamecodingconfessions.blogspot.com indiegamecodingconfessions.blogspot.com
1

Indie Game Coding Confessions: How to Git rm a file with special characters in the name?

http://indiegamecodingconfessions.blogspot.com/2015/02/how-to-git-rm-file-with-special.html

The journey of a feisty female indie #gamedev. Wednesday, February 11, 2015. How to Git rm a file with special characters in the name? Git GUI tools like SourceTree and the GitHub client are great. But there are plenty of times when the command line is exactly what you need to get the job done. In particular if you go looking on the 'net for tips on fixing particular problems or carrying out operations that you don't do very often, you'll usually find the answer as a sequence of command lines to type out.

2

Indie Game Coding Confessions: Cocos2D State Machine Wish List

http://indiegamecodingconfessions.blogspot.com/2015/01/cocos2d-state-machine-wish-list.html

The journey of a feisty female indie #gamedev. Monday, January 26, 2015. Cocos2D State Machine Wish List. Right now you can easily integrate, animate and setup your assets in scenes, and then switch back to code in Swift or Objective-C to manipulate your game objects with a nice separation of responsibilities between the SpriteBuilder data files and the Cocos2D code. There is only one thing missing, a decent State Machine implementation. PlayMaker by Hutong Games - http:/ www.hutonggames.com. The gold st...

3

Indie Game Coding Confessions: Block Twitter Trolls with GGAutoblocker

http://indiegamecodingconfessions.blogspot.com/2015/10/block-twitter-trolls-with-ggautoblocker.html

The journey of a feisty female indie #gamedev. Sunday, October 25, 2015. Block Twitter Trolls with GGAutoblocker. Because I'm an indie. Game developer, social media is basically the only way I can afford to promote my games, and thus pay the rent. But guess what else - apart from the game playing public who might be interested in my stuff - is on the internet? Https:/ youtu.be/TLEo7H9tqSM - Troll Hunter. Well, it turns out there is something you can do about it - block them! Here's how to use it. You...

4

Indie Game Coding Confessions: Trimming Transparency from Images

http://indiegamecodingconfessions.blogspot.com/2013/05/trimming-transparency-from-images.html

The journey of a feisty female indie #gamedev. Thursday, May 2, 2013. Trimming Transparency from Images. When you export images from some programs, you wind up in some cases with the actual content as a small area of coloured pixels in a sea of alpha transparent nothing. This happens to me when I'm animating my character around and I'm doing so against a background that is say 1024x768 where the actual character's image is a tiny percentage of that size. A 1024x768 png from my animation program. Have put...

5

Indie Game Coding Confessions: CPAN modules on Mac OSX

http://indiegamecodingconfessions.blogspot.com/2015/09/cpan-modules-on-mac-osx.html

The journey of a feisty female indie #gamedev. Tuesday, September 8, 2015. CPAN modules on Mac OSX. Got problems with PKG CONFIG PATH. On Mac when trying to install Perl modules via CPAN? Take care, see message at the bottom of this post BEFORE typing any of the commands listed here. Maybe this will help. First some background. I wanted to write a Perl script and use the Text: Hunspell perl module. To access CPAN on Mac just open a Terminal window and type. Perl -MCPAN -e shell. Now the problem comes on ...

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