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In Pursuit of Optimal

In Pursuit of Optimal. The art, experiments, and thought-junk of Ryan Gatts. Thursday, March 26, 2015. Thoughts from Iceland Kickstarter. I had the pleasure of animating the video for a kickstarter that just went live for the omnibus printing of Lonnie Mann's travelogue comic Thoughts From Iceland. Both liked it, so do yourself a favor and check it out. Thursday, February 19, 2015. New Business Card Design 2015. Saturday, January 31, 2015. Friday, January 16, 2015. Shader / Material Reference. Ive decide...

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In Pursuit of Optimal | inpursuitofoptimal.blogspot.com Reviews
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In Pursuit of Optimal. The art, experiments, and thought-junk of Ryan Gatts. Thursday, March 26, 2015. Thoughts from Iceland Kickstarter. I had the pleasure of animating the video for a kickstarter that just went live for the omnibus printing of Lonnie Mann's travelogue comic Thoughts From Iceland. Both liked it, so do yourself a favor and check it out. Thursday, February 19, 2015. New Business Card Design 2015. Saturday, January 31, 2015. Friday, January 16, 2015. Shader / Material Reference. Ive decide...
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In Pursuit of Optimal | inpursuitofoptimal.blogspot.com Reviews

https://inpursuitofoptimal.blogspot.com

In Pursuit of Optimal. The art, experiments, and thought-junk of Ryan Gatts. Thursday, March 26, 2015. Thoughts from Iceland Kickstarter. I had the pleasure of animating the video for a kickstarter that just went live for the omnibus printing of Lonnie Mann's travelogue comic Thoughts From Iceland. Both liked it, so do yourself a favor and check it out. Thursday, February 19, 2015. New Business Card Design 2015. Saturday, January 31, 2015. Friday, January 16, 2015. Shader / Material Reference. Ive decide...

INTERNAL PAGES

inpursuitofoptimal.blogspot.com inpursuitofoptimal.blogspot.com
1

In Pursuit of Optimal: September 2014

http://www.inpursuitofoptimal.blogspot.com/2014_09_01_archive.html

In Pursuit of Optimal. The art, experiments, and thought-junk of Ryan Gatts. Monday, September 29, 2014. I've been working on various techniques for making particle flipbooks easier to author. I've done some tutorials on fire and smoke (you can find them on my youtube channel), but I want to share a sort of gallery of effects I've managed to get and how I got them. Thursday, September 25, 2014. On Definitions of a "Game". I recently responded to a Cynical Brit video about Glitchhikers and what it is to b...

2

In Pursuit of Optimal: February 2014

http://www.inpursuitofoptimal.blogspot.com/2014_02_01_archive.html

In Pursuit of Optimal. The art, experiments, and thought-junk of Ryan Gatts. Monday, February 17, 2014. Female Muscle Study Sculpt 02. More progress and better lighting! Saturday, February 15, 2014. Female Muscle Study Sculpt 01. 3D Coat is nice, though. I'm getting a better sense for when I should be working in voxels and when I should be working in surfaces/polys. I think I'll really start being able to do finished work in it too! Now if I could just get clean normal map bakes out of it we'd be golden.

3

In Pursuit of Optimal: Shader / Material Reference

http://www.inpursuitofoptimal.blogspot.com/2015/01/shader-material-reference.html

In Pursuit of Optimal. The art, experiments, and thought-junk of Ryan Gatts. Friday, January 16, 2015. Shader / Material Reference. John Carmack's 2013 QuakeCon talk, Physics of Light and Rendering. This is the single best introduction to the history and current practices of shading I've ever seen. probably because it's being delivered by the guy who invented half of it. Https:/ www.youtube.com/watch? Https:/ docs.google.com/document/d/1Fb9 KgCo0noxROKN4iT8ntTbx913e-t4Wc2nMRWPzNk/edit. Allegorithmic's Th...

4

In Pursuit of Optimal: March 2015

http://www.inpursuitofoptimal.blogspot.com/2015_03_01_archive.html

In Pursuit of Optimal. The art, experiments, and thought-junk of Ryan Gatts. Thursday, March 26, 2015. Thoughts from Iceland Kickstarter. I had the pleasure of animating the video for a kickstarter that just went live for the omnibus printing of Lonnie Mann's travelogue comic Thoughts From Iceland. Both liked it, so do yourself a favor and check it out. Subscribe to: Posts (Atom). View my complete profile. Thoughts from Iceland Kickstarter. Polycount: Game Art Forum.

5

In Pursuit of Optimal: July 2014

http://www.inpursuitofoptimal.blogspot.com/2014_07_01_archive.html

In Pursuit of Optimal. The art, experiments, and thought-junk of Ryan Gatts. Wednesday, July 30, 2014. Pontificating on a Different Kind of Particle. I have a tendency to write overly-long youtube comments. This one was on a video of someone showing off a high powered laser popping balloons. Friday, July 18, 2014. Quick Point-Lit Particle Update. Anyway, look forward to more soon! The other scripts I'll be showing off are also running in this scene, but I'll get more into that next time. In the new scene...

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TOTAL PAGES IN THIS WEBSITE

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LINKS TO THIS WEBSITE

ryangatts.com ryangatts.com

Film Storyboards - Ryan Gatts Portfolio

http://www.ryangatts.com/film-storyboards.html

The Fields - LD29. Smoke and Fire Flipbooks. I produced boards for Exposure in late 2011. "Exposure" is a short film by Eric Dies on the reflexivity of analog and digital media. It has recently finished production, and is currently making the rounds on the film festival circuit.

ryangatts.com ryangatts.com

Projects - Ryan Gatts Portfolio

http://www.ryangatts.com/projects.html

The Fields - LD29. Smoke and Fire Flipbooks. The Fields - Ludum Dare 29. The Fields is a 72-hour game jam project made in Unity for Ludum Dare 29 along with Nick Cooper. I created all of the art assets in that time as well as contributing to the game design and code. You can see a video or get a link to play the game yourself after the jump (Browser, PC, Mac, and Linux).

ryangatts.com ryangatts.com

Illustrations - Ryan Gatts Portfolio

http://www.ryangatts.com/illustrations.html

The Fields - LD29. Smoke and Fire Flipbooks. This is a collection of concept art and other design illustrations I've made for various projects I've worked on. This is a collection of standalone illustrations, commissions, and freelance illustration I've done.

ryangatts.com ryangatts.com

Storyboards - Ryan Gatts Portfolio

http://www.ryangatts.com/storyboards.html

The Fields - LD29. Smoke and Fire Flipbooks. In college, I worked on a collaborative project with Microsoft to explore new uses for the Kinect. On that project I was lead animator and storyboard artist. We produced a series of connected gameplay vignettes to demonstrate some possible applications for Kinect in a hypothetical team-based shooter. I also regularly use storyboarding as a way of exploring or communicating game design ideas.

ryangatts.com ryangatts.com

Dynamic Particle Effects - Ryan Gatts Portfolio

http://www.ryangatts.com/dynamic-particle-effects.html

The Fields - LD29. Smoke and Fire Flipbooks. This is some technical art I've been working on recently. It includes A few explosions, smoke, and shockwave particle effects; throwable chainsaws; an implementation of retroreflectivity for my Simple Physical Shader; a fix for collision errors on high velocity rigidbodies; and distance based lens flares, shockwave effects, sound, and camera wiggle for explosions. You can download and try the scene out for yourself!

ryangatts.com ryangatts.com

VFX - Ryan Gatts Portfolio

http://www.ryangatts.com/vfx.html

The Fields - LD29. Smoke and Fire Flipbooks. This is a collection of some of my latest work in VFX and technical art. I wrote a Simple Physical Shader for use with Unity Free. This shader is meant to work in a non-linear, non-hdr lighting environment like the one found in the free version of unity. It uses a Main Color Metallicity model for shading and uses RSRMs for environment lighting. I make special effects using the Unity Shuriken Particle System. Smoke and Fire Flipbook Experiements.

ryangatts.com ryangatts.com

Concept Art - Ryan Gatts Portfolio

http://www.ryangatts.com/concept-art.html

The Fields - LD29. Smoke and Fire Flipbooks. I did concept art, character designs, and promotional art for this student project. (2011). I did look dev, character sheets, storyboards, building plans, color keys, and promotional art for this student project. (2011). I did look dev, character designs, and mood boards for Innate Games. (2014).

ryangatts.com ryangatts.com

Commercial Storyboards - Ryan Gatts Portfolio

http://www.ryangatts.com/commercial-storyboards.html

The Fields - LD29. Smoke and Fire Flipbooks. Duke University and Loyola Storyboards.

ryangatts.com ryangatts.com

Animation - Ryan Gatts Portfolio

http://www.ryangatts.com/animation.html

The Fields - LD29. Smoke and Fire Flipbooks. I did the compositing and lighting effects for Alexandra Poston's 2012 senior film. Click the link to see the finished animation! I did story development, concept art, character design, promotional illustration, modelling, texturing, animating, and compositing work on this 2011 student film directed by Scott Kennell. Click the link above to see a trailer!

ryangatts.com ryangatts.com

The Fields - LD29 - Ryan Gatts Portfolio

http://www.ryangatts.com/the-fields---ld29.html

The Fields - LD29. Smoke and Fire Flipbooks. The Fields - LD29 (2014). Game Art, Game Design, VFX, Programming, Sound Design. The Fields is about a colony of bunnies (one at a time) trying to make their way across the mine-laden no-mans-land of a WWI battlefield. Make your way across each field and try to sidestep or jump over any landmines in your way. Dig to learn how close you are to a landmine: red is one block away, yellow is two. Click here to go to the Ludum Dare page and play the game!

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In pursuit of nerdiness. What is the purpose of math education? I was reading Dan Meyer’s latest post Teaching for Tricks or Sense Making. And felt compelled to post for a few reasons. One, I’ve tackled the topic of how to teach zero and negative exponents. Before and I’ve just taught this very topic in three classes. But two, it relates to why I haven’t posted in a year. Last school year I started teaching a new-to-me course called Theory of Knowledge. But I’m not 100% convinced that we’re a...This year...

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In Pursuit of One Thing | "There is need of only one thing." LK 10:42. At the end our days, when we go before God, only one thing will matter, did I become a saint? That's truly the one and only thing that is of consequence. Unfortunatel

In Pursuit of One Thing. June 23, 2014. Click Here to listen to my Homily for the Corpus Christi Mass. Homily for the Corpus Christi Mass. I explain why our lives should revolve around the source and summit of our Catholic Faith, which is the Eucharist. June 18, 2014. Identical Twins Ordained to the Priesthood at 26 years old! Both entered the seminary immediately after high school. You would have somebody from Williamston say, ‘Hey, I saw you last week! Todd is the fourth and Gary the fifth of 10 childr...

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In Pursuit of Optimal

In Pursuit of Optimal. The art, experiments, and thought-junk of Ryan Gatts. Thursday, March 26, 2015. Thoughts from Iceland Kickstarter. I had the pleasure of animating the video for a kickstarter that just went live for the omnibus printing of Lonnie Mann's travelogue comic Thoughts From Iceland. Both liked it, so do yourself a favor and check it out. Thursday, February 19, 2015. New Business Card Design 2015. Saturday, January 31, 2015. Friday, January 16, 2015. Shader / Material Reference. Ive decide...

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In Pursuit of Parenthood

Wednesday, April 9, 2014. Pretty sure no one reads this anymore, but just in case someone happens across this blog, I think an update might be in order. The last 2 years has been very eventful! Infertility has continued to be a part of my life as we strive to complete our family. We have found much success in using the Follistim / IUI protocol however. We are so grateful that the treatment that works for us is (fairly) inexpensive and noninvasive. Twins, due Thanksgiving 2014. Sunday, March 4, 2012.

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In Pursuit of Pavements...

In Pursuit of Pavements. A journey from here to wherever 'there' is! Sunday, 16 August 2015. As soon as I step off the plane I’m faced with approximately 1 million people all waving scruffy pieces of A4 paper at me with different peoples names on them. As I scan through each and everyone of them quickly but carefully, I fail to notice my own. Oh no! I think) there is no one here to pick me up! Taxi for one it is then.RUBBISH! Pheeew.I‘d recognise that misspelt surname anywhere! Ho Chi Minhs Mausoleum.