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Film Storyboards - Ryan Gatts Portfolio
http://www.ryangatts.com/film-storyboards.html
The Fields - LD29. Smoke and Fire Flipbooks. I produced boards for Exposure in late 2011. "Exposure" is a short film by Eric Dies on the reflexivity of analog and digital media. It has recently finished production, and is currently making the rounds on the film festival circuit.
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Projects - Ryan Gatts Portfolio
http://www.ryangatts.com/projects.html
The Fields - LD29. Smoke and Fire Flipbooks. The Fields - Ludum Dare 29. The Fields is a 72-hour game jam project made in Unity for Ludum Dare 29 along with Nick Cooper. I created all of the art assets in that time as well as contributing to the game design and code. You can see a video or get a link to play the game yourself after the jump (Browser, PC, Mac, and Linux).
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Illustrations - Ryan Gatts Portfolio
http://www.ryangatts.com/illustrations.html
The Fields - LD29. Smoke and Fire Flipbooks. This is a collection of concept art and other design illustrations I've made for various projects I've worked on. This is a collection of standalone illustrations, commissions, and freelance illustration I've done.
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Storyboards - Ryan Gatts Portfolio
http://www.ryangatts.com/storyboards.html
The Fields - LD29. Smoke and Fire Flipbooks. In college, I worked on a collaborative project with Microsoft to explore new uses for the Kinect. On that project I was lead animator and storyboard artist. We produced a series of connected gameplay vignettes to demonstrate some possible applications for Kinect in a hypothetical team-based shooter. I also regularly use storyboarding as a way of exploring or communicating game design ideas.
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Dynamic Particle Effects - Ryan Gatts Portfolio
http://www.ryangatts.com/dynamic-particle-effects.html
The Fields - LD29. Smoke and Fire Flipbooks. This is some technical art I've been working on recently. It includes A few explosions, smoke, and shockwave particle effects; throwable chainsaws; an implementation of retroreflectivity for my Simple Physical Shader; a fix for collision errors on high velocity rigidbodies; and distance based lens flares, shockwave effects, sound, and camera wiggle for explosions. You can download and try the scene out for yourself!
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VFX - Ryan Gatts Portfolio
http://www.ryangatts.com/vfx.html
The Fields - LD29. Smoke and Fire Flipbooks. This is a collection of some of my latest work in VFX and technical art. I wrote a Simple Physical Shader for use with Unity Free. This shader is meant to work in a non-linear, non-hdr lighting environment like the one found in the free version of unity. It uses a Main Color Metallicity model for shading and uses RSRMs for environment lighting. I make special effects using the Unity Shuriken Particle System. Smoke and Fire Flipbook Experiements.
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Concept Art - Ryan Gatts Portfolio
http://www.ryangatts.com/concept-art.html
The Fields - LD29. Smoke and Fire Flipbooks. I did concept art, character designs, and promotional art for this student project. (2011). I did look dev, character sheets, storyboards, building plans, color keys, and promotional art for this student project. (2011). I did look dev, character designs, and mood boards for Innate Games. (2014).
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Commercial Storyboards - Ryan Gatts Portfolio
http://www.ryangatts.com/commercial-storyboards.html
The Fields - LD29. Smoke and Fire Flipbooks. Duke University and Loyola Storyboards.
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Animation - Ryan Gatts Portfolio
http://www.ryangatts.com/animation.html
The Fields - LD29. Smoke and Fire Flipbooks. I did the compositing and lighting effects for Alexandra Poston's 2012 senior film. Click the link to see the finished animation! I did story development, concept art, character design, promotional illustration, modelling, texturing, animating, and compositing work on this 2011 student film directed by Scott Kennell. Click the link above to see a trailer!
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The Fields - LD29 - Ryan Gatts Portfolio
http://www.ryangatts.com/the-fields---ld29.html
The Fields - LD29. Smoke and Fire Flipbooks. The Fields - LD29 (2014). Game Art, Game Design, VFX, Programming, Sound Design. The Fields is about a colony of bunnies (one at a time) trying to make their way across the mine-laden no-mans-land of a WWI battlefield. Make your way across each field and try to sidestep or jump over any landmines in your way. Dig to learn how close you are to a landmine: red is one block away, yellow is two. Click here to go to the Ludum Dare page and play the game!