
iosdevelopertips.com
iOSDeveloperTips.com - Code, tips and tricks for iOS developers.Learn iOS development from the experts. Code examples, tutorials, tips and tricks.
http://www.iosdevelopertips.com/
Learn iOS development from the experts. Code examples, tutorials, tips and tricks.
http://www.iosdevelopertips.com/
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iOSDeveloperTips.com - Code, tips and tricks for iOS developers. | iosdevelopertips.com Reviews
https://iosdevelopertips.com
Learn iOS development from the experts. Code examples, tutorials, tips and tricks.
iOSDeveloperTips.com - Code, tips and tricks for iOS developers.
http://iosdevelopertips.com/page/2
Swift tips, tricks and tools for iOS developers. Apple pushed new beta releases today:. Xcode 8 beta 3. MacOS 10.12 beta 3. IOS 10 beta 3. Jul 18, 2016. Building an App with iOS Photo App Extensions. If you are looking for a complete working example of using iOS Photo Extensions. The open source project Celluloid. Is a good place to start. Check out the finished product by downloading Celluloid from the App Store. Here’s another good reference. On learning to program with iOS Photo Extensions. With the r...
UIStackView for iOS 7.x and iOS 8.x
http://iosdevelopertips.com/user-interface/uistackview-for-ios-7-x-and-ios-8-x.html
Aug 5, 2015. Aug 5, 2015. UIStackView for iOS 7.x and iOS 8.x. 8220;UIStackView requires iOS 9, but we’re not ready to make our apps require iOS 9 just yet…This is why I created this replica of the UIStackView, called the TZStackView (TZ = Tom van Zummeren, my initials).”. Thank you Raam - Designer Independent Publisher.
About - iOS Developer Tips
http://iosdevelopertips.com/about
Swift tips, tricks and tools for iOS developers. The first post on iOS Developer Tips (originally iPhone Developer Tips) was in August of 2008, a few months after the release of first iPhone SDK. The blog has had steady and continual growth over the years and has become a regular stopping place for iOS developers in over 90 countries/territories. IOS Developer Tips is focused on all things iOS developer centric, from APIs and tools to coding tips, tricks and best practices.
El Loco - Insanely Easy App Localization
http://iosdevelopertips.com/sponsors/el-loco-insanely-easy-app-localization.html
Aug 11, 2015. Aug 11, 2015. El Loco – Insanely Easy App Localization. Who says app localization has to be all tedious spreadsheet creation and boring text file wrangling? El Loco was built with one goal: Make iOS app localization simple AND engaging. From XTractor the auto-magical tool to gather strings and integrate translations to stunning in-browser Visual Context enabling hands-on translation, El Loco is sure to bring sanity to the app localization world. Create your free account today.
What's New with Xcode 7 beta 5 and Swift?
http://iosdevelopertips.com/xcode/whats-new-with-xcode-7-beta-5-and-swift.html
Aug 7, 2015. Aug 7, 2015. What’s New with Xcode 7 beta 5 and Swift? Erica Sadun covers a handful of changes in Swift and Xcode with the latest beta release. Xcode 7 beta 5 and Swift. Thank you Raam - Designer Independent Publisher.
TOTAL PAGES IN THIS WEBSITE
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iPhone Programming: April 2010
http://iphonedevcode.blogspot.com/2010_04_01_archive.html
Thursday, April 8, 2010. It would seem like I'm never going to get around to updating this blog with any tutorials and for that I apologize. I've learned so much for other sites and forums I really wanted to give back some. I guess the only good news is that its not because of a lack of want its a lack of time. Subscribe to: Posts (Atom). Error Handling in Swift. Debugging a memory increase, using Generational Analysis. We are all idiots…sometimes. Playhaven.com-powered Community Is Live.
iPhone Programming: ...the end
http://iphonedevcode.blogspot.com/2010/08/end.html
Friday, August 27, 2010. So I'm leaving this blog here as a reminder to myself so that I do better with the new blog. Subscribe to: Post Comments (Atom). Error Handling in Swift. Debugging a memory increase, using Generational Analysis. We are all idiots…sometimes. Playhaven.com-powered Community Is Live. 71² - The ramblings of two 30-something developers. IPhone Games I'm Playing.
iPhone Programming: Wahoo!
http://iphonedevcode.blogspot.com/2009/10/wahoo.html
Thursday, October 8, 2009. Okay, sorry. I'm also a doofus ;-). I worked up a revised app based on John's awesome Sliding Views tutorial. See it here: Sliding Views On and Off Screen – Part 2 – Reader Contributions. My main purpose was to think how this might work in a game for notifications. You could have notices drop down from the top and warnings slide up from the bottom, or something like that. Alright, back to work. Subscribe to: Post Comments (Atom). Error Handling in Swift. IPhone Games I'm Playing.
iPhone Programming: Seriously....
http://iphonedevcode.blogspot.com/2010/04/seriously.html
Thursday, April 8, 2010. It would seem like I'm never going to get around to updating this blog with any tutorials and for that I apologize. I've learned so much for other sites and forums I really wanted to give back some. I guess the only good news is that its not because of a lack of want its a lack of time. Subscribe to: Post Comments (Atom). Error Handling in Swift. Debugging a memory increase, using Generational Analysis. We are all idiots…sometimes. Playhaven.com-powered Community Is Live.
iPhone Programming: 85k apps?
http://iphonedevcode.blogspot.com/2009/09/70k-apps.html
Friday, September 25, 2009. Okay, seriously - who the heck has the time to wade through the thousands of new iPhone apps that are released every day? If you haven't yet been to appshopper.com; it's a really good site that pulls in the feed from the iTunes store and lists ALL the apps based on the release date. You can sort just free ones and so forth. What I really hate are the 15 - 20 releases of the same damn app, i.e. This sounds like a problem in need of a solution. ;-). Error Handling in Swift.
iPhone Programming: October 2009
http://iphonedevcode.blogspot.com/2009_10_01_archive.html
Saturday, October 17, 2009. Paid Content in Free Apps. So here's my take;. A Person is smart, people are dumb" (MIB). I really don't think so. If you don't know about this it is very common for an app to start at a price but then go up or down, sometimes to free to stimulate sales. I understand it but it ticks me off if I just paid $2 for an app and now it's free! It will prove to be interesting indeed. Update: I released two games, one for iPhone and one for iPad and just for the reasons listed above I ...
iPhone Programming: August 2010
http://iphonedevcode.blogspot.com/2010_08_01_archive.html
Friday, August 27, 2010. So I'm leaving this blog here as a reminder to myself so that I do better with the new blog. Subscribe to: Posts (Atom). Error Handling in Swift. Debugging a memory increase, using Generational Analysis. We are all idiots…sometimes. Playhaven.com-powered Community Is Live. 71² - The ramblings of two 30-something developers. IPhone Games I'm Playing.
iPhone Programming: Back to Basics
http://iphonedevcode.blogspot.com/2009/10/back-to-basics.html
Wednesday, October 14, 2009. So I can maybe program my way out of a "small" paper bag. :-) After a bit of research here's what I have selected. oh wait perhaps it would be good to know where I started. Links to all books are at the bottom of the post; if you'd like to skip over all this dribble, head there now! With dual 5 1/4". Drives mostly running GEOS. Frackin sweet setup! I know what you're thinking; for a "Mac-boy" you sure started out a Windows person. Yup, indeed I did. Sorry, back to books; I al...
iPhone Programming: September 2009
http://iphonedevcode.blogspot.com/2009_09_01_archive.html
Friday, September 25, 2009. Okay, seriously - who the heck has the time to wade through the thousands of new iPhone apps that are released every day? If you haven't yet been to appshopper.com; it's a really good site that pulls in the feed from the iTunes store and lists ALL the apps based on the release date. You can sort just free ones and so forth. What I really hate are the 15 - 20 releases of the same damn app, i.e. This sounds like a problem in need of a solution. ;-). Thursday, September 24, 2009.
iPhone Programming: Paid Content in Free Apps
http://iphonedevcode.blogspot.com/2009/10/paid-content-in-free-apps.html
Saturday, October 17, 2009. Paid Content in Free Apps. So here's my take;. A Person is smart, people are dumb" (MIB). I really don't think so. If you don't know about this it is very common for an app to start at a price but then go up or down, sometimes to free to stimulate sales. I understand it but it ticks me off if I just paid $2 for an app and now it's free! It will prove to be interesting indeed. Update: I released two games, one for iPhone and one for iPad and just for the reasons listed above I ...
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iosdevelopersnote.blogspot.com
Developer's Note
Swift - Struct 與 Class 的差異性. Hi, There。今天這個篇文章要來介紹 Swift 中 struct 和 class 有什麼不一樣的地方?首先要先和大家提到一個觀念,Value Type 和 Reference Type 其中 struct 是 Value Type 而 class 是 Reference Type 所以這篇文章呈現的 struct 的行為也可以套用到所有的 value type 物件,相同地 class 的行為也可以套用到 reference type 的物件上。 我們來建立一個自已的 struct 名稱為 SRectangle 。程式碼如下呈現。 Struct SRectangle { var width = 200 }. 這個 struct 有一個 property 名為 width 。 再來建立一個 class 名為 CRectangle 也有一個叫做 width 的 property 程式碼如下. Class CRectangle { var width = 200 }. 3 關於 immutable 變數. Let cRect = CRectan...
iOSDeveloperTips.com - Code, tips and tricks for iOS developers.
Swift tips, tricks and tools for iOS developers. Protocol Oriented Programming is Not Always the Answer. In Swift, protocol-oriented programming is in fashion. There’s a lot of Swift code out there that’s protocol-oriented , some open-source libraries even state it as a feature. I think protocols are heavily overused in Swift, and oftentimes the problem at hand can be solved in a much simpler way. In short: don’t be dogmatic about using (or avoiding) protocols. Nov 25, 2016. Aug 4, 2016. This tutorial is...
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iOS Developer Zone | Notes, hints, tips and the occasional rant on iPhone and iPad app development.
Notes, hints, tips and the occasional rant on iPhone and iPad app development. Implementing a 360º Video Viewer with SpriteKit and SceneKit. May 10, 2016. A few days ago I published a post. That showed how, with relatively little code, you could create a primitive 360º panoramic photo viewer in SceneKit. In this mini-post I am going to show how by adding. And a pinch of. To the mix that example can be extended to play 360º video. Still shot from 360º video of balloon flight. Add the node to an. Let urlSt...
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iOS Development | Challenge Based Learning and Performance Support
This is an introduction to Challenge Based Learning and the use of performance supports in learning how to develop software for iOS. This is a link to the other page. This is some more content. And this is more content. Challenge Based Learning and Performance Support. Proudly powered by WordPress.
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