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iOS Developer Zone | Notes, hints, tips and the occasional rant on iPhone and iPad app development.

Notes, hints, tips and the occasional rant on iPhone and iPad app development. Implementing a 360º Video Viewer with SpriteKit and SceneKit. May 10, 2016. A few days ago I published a post. That showed how, with relatively little code, you could create a primitive 360º panoramic photo viewer in SceneKit. In this mini-post I am going to show how by adding. And a pinch of. To the mix that example can be extended to play 360º video. Still shot from 360º video of balloon flight. Add the node to an. Let urlSt...

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iOS Developer Zone | Notes, hints, tips and the occasional rant on iPhone and iPad app development. | iosdeveloperzone.com Reviews
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Notes, hints, tips and the occasional rant on iPhone and iPad app development. Implementing a 360º Video Viewer with SpriteKit and SceneKit. May 10, 2016. A few days ago I published a post. That showed how, with relatively little code, you could create a primitive 360º panoramic photo viewer in SceneKit. In this mini-post I am going to show how by adding. And a pinch of. To the mix that example can be extended to play 360º video. Still shot from 360º video of balloon flight. Add the node to an. Let urlSt...
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iOS Developer Zone | Notes, hints, tips and the occasional rant on iPhone and iPad app development. | iosdeveloperzone.com Reviews

https://iosdeveloperzone.com

Notes, hints, tips and the occasional rant on iPhone and iPad app development. Implementing a 360º Video Viewer with SpriteKit and SceneKit. May 10, 2016. A few days ago I published a post. That showed how, with relatively little code, you could create a primitive 360º panoramic photo viewer in SceneKit. In this mini-post I am going to show how by adding. And a pinch of. To the mix that example can be extended to play 360º video. Still shot from 360º video of balloon flight. Add the node to an. Let urlSt...

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1

News | iOS Developer Zone

http://iosdeveloperzone.com/category/news

Notes, hints, tips and the occasional rant on iPhone and iPad app development. Rest of AllAboutImages Tutorials will be Delayed. May 28, 2011. Just a quick note for those of you waiting on the next part of the AllAboutImages tutorial. It will be delayed for a few days. In the meantime you may want to check out our other tutorials. Adding YouTube Videos to Tutorials. May 24, 2011. Coming this weekend: UIWebView. May 20, 2011. Implementing a 360º Video Viewer with SpriteKit and SceneKit.

2

Swift | iOS Developer Zone

http://iosdeveloperzone.com/category/swift

Notes, hints, tips and the occasional rant on iPhone and iPad app development. Implementing a 360º Video Viewer with SpriteKit and SceneKit. May 10, 2016. A few days ago I published a post that showed how, with relatively little code, you could create a primitive 360º panoramic photo viewer in SceneKit. In this mini-post I am going to show how by adding SpriteKit and a … Continue reading →. Taming Foundation Constants into Swift Enums. October 22, 2014. Enumerations are imported as Swift enum.

3

Swift Standard Library | iOS Developer Zone

http://iosdeveloperzone.com/category/swift-standard-library

Notes, hints, tips and the occasional rant on iPhone and iPad app development. Category Archives: Swift Standard Library. Swift Standard Libraries: Sequence and Collection Functions. October 15, 2014. In the last post in this series, I took at look at the protocols that Swift uses to define generators, sequences and collections. In this post I am going to present examples of using the Standard Library Functions that operate … Continue reading →. October 13, 2014. Swift Standard Library: transcode. InputE...

4

Feedback | iOS Developer Zone

http://iosdeveloperzone.com/feedback

Notes, hints, tips and the occasional rant on iPhone and iPad app development. July 20, 2013 at 8:30 am. I would like to thank you for you wonderful tutorials, specially for the ogg-vorbis compiling series, it really saved my live! I want to share with you a class that I created for iOS to record audio in PCM and encode to Ogg-Vorbis. It’s completely standalone – just need to add the ogg and vorbis frameworks. Define NUM BUFFERS 3. Define AUDIORECPCM @”audiorec.pcm”. Struct defining recording state.

5

Swift Standard Library: Generators, Sequences and Collections | iOS Developer Zone

http://iosdeveloperzone.com/2014/10/13/swift-standard-library-generators-sequences-and-collections

Notes, hints, tips and the occasional rant on iPhone and iPad app development. A Whirlwind Introduction to git submodules. Hardware Review: OWC Aura Pro 480GB SSD Envoy Upgrade Kit for MacBook Air →. Swift Standard Library: Generators, Sequences and Collections. October 13, 2014. A large part of the Swift Standard Library is concerned with Generators. And functions that operate on them, so it’s pretty important to have a good understanding of them. Is anything that conforms to the GeneratorType. Struct P...

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iOS Developer Zone | Notes, hints, tips and the occasional rant on iPhone and iPad app development.

Notes, hints, tips and the occasional rant on iPhone and iPad app development. Implementing a 360º Video Viewer with SpriteKit and SceneKit. May 10, 2016. A few days ago I published a post. That showed how, with relatively little code, you could create a primitive 360º panoramic photo viewer in SceneKit. In this mini-post I am going to show how by adding. And a pinch of. To the mix that example can be extended to play 360º video. Still shot from 360º video of balloon flight. Add the node to an. Let urlSt...

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