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Jack Draper: 3D Modeling & Animation

Jack Draper: 3D Modeling and Animation. Thursday, 6 May 2010. Did I stick to my stroyboard? I did follow to storyboard to some extent, although not exactly. This was again, a time issue. I didn't have time to create the facial expressions as i think this would have looked very good in the final movie. The first opening scene is shot through a camera perspective. The camera moves foward and to the side using the autokey tool. Waiting for it to render. Once all the animations are complete, i can start to e...

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Jack Draper: 3D Modeling & Animation | jackdraperanimation.blogspot.com Reviews
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Jack Draper: 3D Modeling and Animation. Thursday, 6 May 2010. Did I stick to my stroyboard? I did follow to storyboard to some extent, although not exactly. This was again, a time issue. I didn't have time to create the facial expressions as i think this would have looked very good in the final movie. The first opening scene is shot through a camera perspective. The camera moves foward and to the side using the autokey tool. Waiting for it to render. Once all the animations are complete, i can start to e...
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Jack Draper: 3D Modeling & Animation | jackdraperanimation.blogspot.com Reviews

https://jackdraperanimation.blogspot.com

Jack Draper: 3D Modeling and Animation. Thursday, 6 May 2010. Did I stick to my stroyboard? I did follow to storyboard to some extent, although not exactly. This was again, a time issue. I didn't have time to create the facial expressions as i think this would have looked very good in the final movie. The first opening scene is shot through a camera perspective. The camera moves foward and to the side using the autokey tool. Waiting for it to render. Once all the animations are complete, i can start to e...

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1

Jack Draper: 3D Modeling & Animation: Premiere...

http://www.jackdraperanimation.blogspot.com/2010/05/premiere.html

Jack Draper: 3D Modeling and Animation. Thursday, 6 May 2010. Once all the animations are complete, i can start to edit the files in Adobe Premiere. I found it fairly easy to use even though I hadn't received any tutorials on it in the past. Here is a screenshot of the work in progress. Subscribe to: Post Comments (Atom). Http:/ richardbarnes3d2.blogspot.com. Did I stick to my stroyboard? Waiting for it to render. Running into more problems. Ball landing in pond. Making the water realistic.

2

Jack Draper: 3D Modeling & Animation: Ball landing in pond...

http://www.jackdraperanimation.blogspot.com/2010/05/ball-landing-in-pond.html

Jack Draper: 3D Modeling and Animation. Thursday, 6 May 2010. Ball landing in pond. The next scene is of the ball landing in the pond, it then bobs up and down as a ball in water would. Subscribe to: Post Comments (Atom). Http:/ richardbarnes3d2.blogspot.com. Did I stick to my stroyboard? Waiting for it to render. Running into more problems. Ball landing in pond. Making the water realistic. View my complete profile.

3

Jack Draper: 3D Modeling & Animation: making the water realistic...

http://www.jackdraperanimation.blogspot.com/2010/05/making-water-realistic.html

Jack Draper: 3D Modeling and Animation. Thursday, 6 May 2010. Making the water realistic. To make the water of the pond move realistically, i added around 20 keyframes throughout the clip. At each one I moved the water plane slightly side to side and also up and down slightly to give a realistic affect. This takes a while to render as there is alot going on in the scene and the trees are also in the background. Subscribe to: Post Comments (Atom). Http:/ richardbarnes3d2.blogspot.com. Ball landing in pond.

4

Jack Draper: 3D Modeling & Animation: Forgot the blog...

http://www.jackdraperanimation.blogspot.com/2010/05/forgot-blog.html

Jack Draper: 3D Modeling and Animation. Wednesday, 5 May 2010. Subscribe to: Post Comments (Atom). Http:/ richardbarnes3d2.blogspot.com. Did I stick to my stroyboard? Waiting for it to render. Running into more problems. Ball landing in pond. Making the water realistic. View my complete profile.

5

Jack Draper: 3D Modeling & Animation: May 2010

http://www.jackdraperanimation.blogspot.com/2010_05_01_archive.html

Jack Draper: 3D Modeling and Animation. Thursday, 6 May 2010. Did I stick to my stroyboard? I did follow to storyboard to some extent, although not exactly. This was again, a time issue. I didn't have time to create the facial expressions as i think this would have looked very good in the final movie. The first opening scene is shot through a camera perspective. The camera moves foward and to the side using the autokey tool. Waiting for it to render. Once all the animations are complete, i can start to e...

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3D animation: Editing Your Animation in Premiere

http://richardbarnes3d2.blogspot.com/2010/04/editing-your-animation-in-premiere.html

Thursday, 22 April 2010. Editing Your Animation in Premiere. With any luck most of you will now be thinking about puting your animations together. Here is a link to a tutorial for getting started with Adobe Premiere for those of you who are new to the program. Click here to download it. Subscribe to: Post Comments (Atom). Editing Your Animation in Premiere. View my complete profile.

richardbarnes3d2.blogspot.com richardbarnes3d2.blogspot.com

3D animation: Reactor

http://richardbarnes3d2.blogspot.com/2010/02/reactor.html

Thursday, 18 February 2010. Is the Physics Engine which is pre-built into 3D S Max. With it we can effortlessly create collisions between solid ojects without the pain of keyframing every small movement or rotation. Http:/ www.be-orange.co.uk/tutorials/3D. Follow the link and downdload "MaxBowl.zip". You will need this for the class excersize. When you feel a little more confident with this try your hand at this tutorial: http:/ www.republicofcode.com/tutorials/3ds/collision reactor/.

richardbarnes3d2.blogspot.com richardbarnes3d2.blogspot.com

3D animation: January 2010

http://richardbarnes3d2.blogspot.com/2010_01_01_archive.html

Wednesday, 27 January 2010. A very usefull tool is the "dope sheet" this will allow you to easily edit existing animations in real time. Click the link to view the tutorial. 3ds Max dope sheet tutorial. Hello everyone welcome to semester 2 of 3D Modelling and Animation! Your challenge is to Animate a one of Aesop's Fables! Aesop is most famous for his "Hair and Tortoise". Http:/ www.aesops-fables.org.uk/. Click the link above to read through many fables and keep note of the ones which you are fond of.

richardbarnes3d2.blogspot.com richardbarnes3d2.blogspot.com

3D animation: Reactor Notes

http://richardbarnes3d2.blogspot.com/2010/02/reactor-notes.html

Thursday, 25 February 2010. The Reactor note are now available for download: http:/ www.be-orange.co.uk/tutorials/3D. Subscribe to: Post Comments (Atom). View my complete profile.

richardbarnes3d2.blogspot.com richardbarnes3d2.blogspot.com

3D animation: April 2010

http://richardbarnes3d2.blogspot.com/2010_04_01_archive.html

Thursday, 22 April 2010. Editing Your Animation in Premiere. With any luck most of you will now be thinking about puting your animations together. Here is a link to a tutorial for getting started with Adobe Premiere for those of you who are new to the program. Click here to download it. Monday, 12 April 2010. Hope you had a good Easter. You may find it useful to take a look at the way that your animations will be graded. Below are the areas in which you will be marked and also the percentage for each.

richardbarnes3d2.blogspot.com richardbarnes3d2.blogspot.com

3D animation: February 2010

http://richardbarnes3d2.blogspot.com/2010_02_01_archive.html

Thursday, 25 February 2010. The Reactor note are now available for download: http:/ www.be-orange.co.uk/tutorials/3D. Thursday, 18 February 2010. Hey Everyone, the written notes for the Morpher Modifier are now available to download. Http:/ www.be-orange.co.uk/tutorials/3D. Is the Physics Engine which is pre-built into 3D S Max. With it we can effortlessly create collisions between solid ojects without the pain of keyframing every small movement or rotation. Follow the link and downdload "MaxBowl.zip".

richardbarnes3d2.blogspot.com richardbarnes3d2.blogspot.com

3D animation: Introduction To Bones

http://richardbarnes3d2.blogspot.com/2010/03/introduction-to-bones.html

Thursday, 4 March 2010. Http:/ www.be-orange.co.uk/tutorials/3D. Follow th above link and download: Bones.zip. You will need these to go through the tutorial for riging a simple torso. Subscribe to: Post Comments (Atom). More advanced Boning and Skinning Techniques. View my complete profile.

richardbarnes3d2.blogspot.com richardbarnes3d2.blogspot.com

3D animation: Morpher Lecture Notes

http://richardbarnes3d2.blogspot.com/2010/02/morpher-lecture-notes.html

Thursday, 18 February 2010. Hey Everyone, the written notes for the Morpher Modifier are now available to download. Http:/ www.be-orange.co.uk/tutorials/3D. Subscribe to: Post Comments (Atom). View my complete profile.

richardbarnes3d2.blogspot.com richardbarnes3d2.blogspot.com

3D animation: More advanced Boning and Skinning Techniques

http://richardbarnes3d2.blogspot.com/2010/03/more-advanced-boning-and-skinning.html

Thursday, 4 March 2010. More advanced Boning and Skinning Techniques. Hey everyone some of you may want to work with bones in much more depth so here are some very usefull resources to help you on your way:. Simple Rigging - -. Thanks to Richard Davidson. For finding these links. Using bones to animate a leg. 2 legged spider video. Advanced Rigging - -. Http:/ www.be-orange.co.uk/tutorials/3D. You will need to download lowPolyMan.obj. To complete these tutorials. Character Rigging pt 1.

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Jack Draper: 3D Modeling & Animation

Jack Draper: 3D Modeling and Animation. Thursday, 6 May 2010. Did I stick to my stroyboard? I did follow to storyboard to some extent, although not exactly. This was again, a time issue. I didn't have time to create the facial expressions as i think this would have looked very good in the final movie. The first opening scene is shot through a camera perspective. The camera moves foward and to the side using the autokey tool. Waiting for it to render. Once all the animations are complete, i can start to e...

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