
jilltakemiya.blogspot.com
Jill Takemiya's 3D BlogA blog about 3D lighting, modeling, and texturing. It follows the professional and personal work of artist Jill Takemiya.
http://jilltakemiya.blogspot.com/
A blog about 3D lighting, modeling, and texturing. It follows the professional and personal work of artist Jill Takemiya.
http://jilltakemiya.blogspot.com/
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Jill Takemiya's 3D Blog | jilltakemiya.blogspot.com Reviews
https://jilltakemiya.blogspot.com
A blog about 3D lighting, modeling, and texturing. It follows the professional and personal work of artist Jill Takemiya.
Jill Takemiya's 3D Blog: March 2010
http://jilltakemiya.blogspot.com/2010_03_01_archive.html
Jill Takemiya's 3D Blog. Modeling, Texturing, and Lighting Themed Environments for films and games. Monday, March 22, 2010. Check out my BRAND NEW WEBSITE at www.jilltakemiya.com. Monday, March 8, 2010. Wednesday, March 3, 2010. Render test of hold. Tuesday, March 2, 2010. Monday, March 1, 2010. Subscribe to: Posts (Atom). Render test of hold. Awesome Inc. template. Powered by Blogger.
Jill Takemiya's 3D Blog: January 2010
http://jilltakemiya.blogspot.com/2010_01_01_archive.html
Jill Takemiya's 3D Blog. Modeling, Texturing, and Lighting Themed Environments for films and games. Thursday, January 28, 2010. I need jewels for my ship's treasure trove, so I made some to try it out:. Monday, January 25, 2010. Ghost Wreck - Treasure Hold. Subscribe to: Posts (Atom). Ghost Wreck - Treasure Hold. Awesome Inc. template. Powered by Blogger.
Jill Takemiya's 3D Blog: February 2010
http://jilltakemiya.blogspot.com/2010_02_01_archive.html
Jill Takemiya's 3D Blog. Modeling, Texturing, and Lighting Themed Environments for films and games. Tuesday, February 23, 2010. Chair Ao and Texture. Monday, February 22, 2010. Shack for 3D game environment. Sunday, February 21, 2010. Tuesday, February 9, 2010. Thursday, February 4, 2010. Tuesday, February 2, 2010. Subscribe to: Posts (Atom). Chair Ao and Texture. Shack for 3D game environment. Awesome Inc. template. Powered by Blogger.
Jill Takemiya's 3D Blog: More texture work
http://jilltakemiya.blogspot.com/2014/01/more-texture-work.html
Jill Takemiya's 3D Blog. Modeling, Texturing, and Lighting Themed Environments for films and games. Monday, January 27, 2014. I added some foreground elements. As I go I'm also fine tuning areas like the stone hearth, window, etc. Subscribe to: Post Comments (Atom). SatS: added texture and details. Sword and the Stein Layouts. Awesome Inc. template. Powered by Blogger.
Jill Takemiya's 3D Blog: May 2010
http://jilltakemiya.blogspot.com/2010_05_01_archive.html
Jill Takemiya's 3D Blog. Modeling, Texturing, and Lighting Themed Environments for films and games. Thursday, May 27, 2010. Mt Fury Blood Bar. The Hangman Pirate Hold. The hold of the scuttled pirate ship The Hangman. And detail of chair. Modeling, texturing, and lighting, and original concept by me. All modeling, texturing, and lighting was done by me. Original concept was taken from Disney's Princess and the Frog. Final Shack, Laboratory, Misc Props. Modeled, textured, lit and designed by me.
TOTAL PAGES IN THIS WEBSITE
19
Alyssa Brule: Sideways Title Sequence
http://alyssabrule.blogspot.com/2009/09/sideways-title-sequence_30.html
This was a title sequence I did for the movie Sideways for another assignment. I am currently a Senior at Otis College of Art and Design as a Digital Media Major. View my complete profile.
Alyssa Brule: 2009/09
http://alyssabrule.blogspot.com/2009_09_01_archive.html
This was a title sequence I did for the movie Sideways for another assignment. A commercial I did for a Mastercard assignment. Some 3D work from JR year. Subscribe to: Posts (Atom). I am currently a Senior at Otis College of Art and Design as a Digital Media Major. View my complete profile.
WiP and random stuff: December 2009
http://conorryanscully.blogspot.com/2009_12_01_archive.html
WiP and random stuff. A little space to drop off all the stuff in my brain. Monday, December 7, 2009. I've got to fix some scale issues, do more modeling and crank up the fps before this one is going to be ready, plus i gotta break more stuff. =D (car models aren't mine, neither is the naked guy.). Sunday, December 6, 2009. Subscribe to: Posts (Atom). View my complete profile.
WiP and random stuff: bowflex
http://conorryanscully.blogspot.com/2010/09/bowflex.html
WiP and random stuff. A little space to drop off all the stuff in my brain. Friday, September 24, 2010. Been a while since i posted anything so i thought i'd toss up a model i did for a friend a little while ago. I'm also working on a personal project right now with some friends. it's still in the concepting phase so i'll post something when we get more concrete stuff down. Subscribe to: Post Comments (Atom). View my complete profile.
WiP and random stuff: April 2010
http://conorryanscully.blogspot.com/2010_04_01_archive.html
WiP and random stuff. A little space to drop off all the stuff in my brain. Tuesday, April 20, 2010. I still have to model the guts and play with the render layers a little bit. Preliminary texture test, shack v8. Monday, April 12, 2010. Gotta pile up the rubble, break some glass, warp some stuff and finish off a couple of the models. Wednesday, April 7, 2010. I think i might be done with this one, i just have to do the time lapse animation and render. Subscribe to: Posts (Atom). View my complete profile.
WiP and random stuff: June 2009
http://conorryanscully.blogspot.com/2009_06_01_archive.html
WiP and random stuff. A little space to drop off all the stuff in my brain. Tuesday, June 23, 2009. A roughly built airplane interior and some texure play i had begun for a project. the section using this model was cut so i scrapped it for the time being, but will most likely finish it off soon. the seat cushion texture still looks more like plastic than fabric to me. Subscribe to: Posts (Atom). View my complete profile.
WiP and random stuff: March 2010
http://conorryanscully.blogspot.com/2010_03_01_archive.html
WiP and random stuff. A little space to drop off all the stuff in my brain. Tuesday, March 30, 2010. Final texture tweaks for space bikes. Hopefully anthony will be posting his animation soon, which i will link to, and hopefully when i get a hot minute i'm going to post some fun freebies of this project on my site. Tuesday, March 9, 2010. Friday, March 5, 2010. Worked off of anthony's base model, did some additions and model clean up, we should have everything textured and ready to go next week.
WiP and random stuff: piano v4
http://conorryanscully.blogspot.com/2010/04/piano-v4.html
WiP and random stuff. A little space to drop off all the stuff in my brain. Tuesday, April 20, 2010. I still have to model the guts and play with the render layers a little bit. Subscribe to: Post Comments (Atom). Preliminary texture test, shack v8. View my complete profile.
WiP and random stuff: the marionette and the music box
http://conorryanscully.blogspot.com/2010/10/marionette-and-music-box.html
WiP and random stuff. A little space to drop off all the stuff in my brain. Tuesday, October 19, 2010. The marionette and the music box. Here are some concepts that robby ramirez sent me for a project we're working on. i'll be posting more work on this soon. Subscribe to: Post Comments (Atom). Heres a playblast of some mechanical rigging. . The marionette and the music box. View my complete profile.
TOTAL LINKS TO THIS WEBSITE
41
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Jill Takemiya's 3D Blog
Jill Takemiya's 3D Blog. Modeling, Texturing, and Lighting Themed Environments for films and games. Thursday, May 8, 2014. Because it's impossible for me to only work on one idea at a time :/. Monday, January 27, 2014. I added some foreground elements. As I go I'm also fine tuning areas like the stone hearth, window, etc. Friday, January 10, 2014. I've begun work on a couple of tavern ideas showcasing different themes and styles. Keep in mind all these are in the beginning stages.
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