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Blog of Doody: October 2012
http://blogofdoody.blogspot.com/2012_10_01_archive.html
Wednesday, October 24, 2012. Monday, October 15, 2012. I got slightly off course with my schedule, working on hair and skin before finishing the cloths of the model. Because I was never completely confident in the clothing design of my character, I haven't been able to commit myself to finishing the clothing models. My quarrels with the design seem to have calmed a bit more so I will likely be moving forward with those this week. Subscribe to: Posts (Atom). Links To Student Blogs. View my complete profile.
3D World: EDW 05: Green Screening
http://jackofalltrader.blogspot.com/2011/04/edw-05-green-screening.html
This is a blog about my projects with Maya. There was an error in this gadget. Monday, April 4, 2011. EDW 05: Green Screening. Though I'm not quite ready to be using this yet I went ahead and chroma-keyed one of my many videos from green screen.and then I realized I will likely need to reshoot. So much for planning ahead. ; No worries. Nick and I plan to finish the green screen on Wednesday so a reshoot can be done this weekend. Time to gather the actors! April 4, 2011 at 7:17 PM. April 5, 2011 at 7:21 AM.
Blog of Doody: September 2012
http://blogofdoody.blogspot.com/2012_09_01_archive.html
Wednesday, September 26, 2012. Thesis: The Blocking Model. Once I had my shapes and placement established, I pulled away at the primitive objects and added in more and more detail. The image above is the more detailed result. This is slightly beyond the blocking stages and into the actual modeling stages: connecting body parts, adding hands, creating a detailed head. Setting up the primitives helped me get the shape of the body to better proportions. Body - 5 Hours. Head - 10 hours. Blog - 2 Hours. I pla...
Blog of Doody: March 2011
http://blogofdoody.blogspot.com/2011_03_01_archive.html
Monday, March 28, 2011. Production Pipeline: Texturing Workflow. Last week I was able to unwrap the Tiki-man model's UVs. Once the UVs were laid out to the best of my ability, I decided that I would generate normal maps using Autodesk's Mudbox. In Mudbox I created an extremely high poly version of the model and was able to sculpt in the details that I want seen on the simple version. High-poly model within Mudbox. The Low-poly model with the normal map applied. Wednesday, March 23, 2011. This is the firs...
3D World: Production Pipeline - Final
http://jackofalltrader.blogspot.com/2011/05/production-pipeline-final.html
This is a blog about my projects with Maya. There was an error in this gadget. Tuesday, May 17, 2011. Production Pipeline - Final. Things I'd do differently? Until Next Time,. Subscribe to: Post Comments (Atom). Slime from Dragon Warrior. Robot Dancer - Motion Capture. Sony CD player displaying 6 different moods. Still Life Comp 3. These are my newest Maya models in their third composition. Still Life Comp 2. These are my latest Maya models in their second composition. Production Pipeline - Final.
Blog of Doody: Thesis: The Female Character
http://blogofdoody.blogspot.com/2013/01/thesis-female-character.html
Wednesday, January 30, 2013. Thesis: The Female Character. Subscribe to: Post Comments (Atom). Thesis: The Female Character. Links To Student Blogs. View my complete profile. Awesome Inc. template. Powered by Blogger.
Dave's Cave: Rendering - Update
http://davenadler.blogspot.com/2011/04/rendering-update.html
Welcome to my first ever blog! Tuesday, April 26, 2011. So for our 5th rendering assignment, it was required that we used 2 of the 3 following attributes:. Physical Sun and Sky. Unfortunately, I came down with the cold last Tuesday when my professor lectured on caustics, so luckily I already knew how to accomplish the other two. Subscribe to: Post Comments (Atom). Links to Other Students. Chen, Mei Yu. Travel template. Template images by Storman.
3D World: Production Pipeline: Storyboarding Progress 01
http://jackofalltrader.blogspot.com/2011/04/production-pipeline-storyboarding.html
This is a blog about my projects with Maya. There was an error in this gadget. Tuesday, April 5, 2011. Production Pipeline: Storyboarding Progress 01. Subscribe to: Post Comments (Atom). Slime from Dragon Warrior. Robot Dancer - Motion Capture. Sony CD player displaying 6 different moods. Still Life Comp 3. These are my newest Maya models in their third composition. Still Life Comp 2. These are my latest Maya models in their second composition. What other monster would you like to see modeled?
Blog of Doody: April 2011
http://blogofdoody.blogspot.com/2011_04_01_archive.html
Saturday, April 30, 2011. On a side note, I am excited to say that was able to see the tiki-man actually moving in the blocks mobile game. He starts the level with a big stretch and dances upon completion. Shatter Project: Removing the Arm. Here is the original video captured running at 24 fps. The same video after I edit out the arm. Tuesday, April 26, 2011. I remade the floor as closely as I could in Photoshop. From there, I used that image and placed it over the shot in After Effects. Initiall...It ha...
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joeloft's blog - pigeon voyageur et gaditanos - Skyrock.com
More options ▼. Subscribe to my blog. Created: 11/09/2011 at 1:06 PM. Updated: 18/03/2012 at 11:56 AM. Pigeon voyageur et gaditanos. Les body gard PIPO ET BOY de mon crack lol. Don't forget that insults, racism, etc. are forbidden by Skyrock's 'General Terms of Use' and that you can be identified by your IP address (66.160.134.62) if someone makes a complaint. Posted on Sunday, 18 March 2012 at 11:54 AM. 2eme voliere pour les reproducteurs de 2012. Posted on Sunday, 18 March 2012 at 11:50 AM. Don't forge...
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Somethin' aint right
Animator, Illustrator sure this is it. Monday, 11 May 2015. Stills for film festivals. Friday, 17 October 2014. I've been playing a fair bit of marvel vs. Capcom 3, my fav's so far. Tuesday, 23 September 2014. Animation art show piece. My piece for the animation art show 2014. Sunday, 21 September 2014. New scene, first in a long while. Saturday, 21 June 2014. A couple of new scenes. Thursday, 17 April 2014. Sketches of the fellahs. Wednesday, 19 March 2014. Subscribe to: Posts (Atom).
joelogan.net
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Joel Ogden
Joel Ogden - 3D Demo Reel
Joel Ogden 3D Portfoilo. Joel Ogden Digital Artist Demo Reel. 2014 Digital Artist Demo Reel. Background track: Aural Psynapse by Deadmau5. Title Screen- Orange: Lighting Study for Advanced Lighting class at RIT. Programs used: Maya (rendered in Maya software with no post processing). Fall 2011. 1- Snow Replacement: VFX shot for television series Killing All the Flies, client Nabla VFX. Programs used: After Effects, and Trapcode Particular. Spring 2013. 6- Exterior Environment Fly-through: Environment and...
Joe Loggia, stylist
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