chrisoat.com
Christopher Oat: Projects
http://www.chrisoat.com/projects.html
Mac OSX Installer: [ ZIP. Source Code: [ ZIP. The Puddles Screen Saver displays a 2D water surface simulation over an ever changing background of pleasant warm-to-cool Gooch tone. Gradients. This screen saver was implemented using the cross-platform XScreenSaver. Practical and Realistic Facial Wrinkles Animation. Jose I. Echevarria. The Ladybug demo demonstrates a new technique for simulating physcailly based, lens-accurate depth-of-field effects based on real-world parameters of focal length and focus d...
chrisoat.com
Christopher Oat: Publications
http://www.chrisoat.com/publications.html
Article: Practical and Realistic Facial Wrinkles Animation. Jose I. Echevarria. GPU Pro II, Wolfgang Engel, Ed., A. K. Peters, 2011. Article: Spatial Binning on the GPU. GPU Pro, Wolfgang Engel, Ed., A. K. Peters, 2010. Article: Deferred Occlusion from Analytic Surfaces. ShaderX 7: Advanced Rendering Techniques, Wolfgang Engel, Ed., Charles River Media, 2009. Paper: Efficient Spatial Binning. AMD Technical Report, 2009. Sketch: GPU Crowd Simulation. ACM SIGGRAPH Asia, Sketches and Posters Program, 2008.