blogofdoody.blogspot.com
Blog of Doody: October 2012
http://blogofdoody.blogspot.com/2012_10_01_archive.html
Wednesday, October 24, 2012. Monday, October 15, 2012. I got slightly off course with my schedule, working on hair and skin before finishing the cloths of the model. Because I was never completely confident in the clothing design of my character, I haven't been able to commit myself to finishing the clothing models. My quarrels with the design seem to have calmed a bit more so I will likely be moving forward with those this week. Subscribe to: Posts (Atom). Links To Student Blogs. View my complete profile.
jackofalltrader.blogspot.com
3D World: EDW 05: Green Screening
http://jackofalltrader.blogspot.com/2011/04/edw-05-green-screening.html
This is a blog about my projects with Maya. There was an error in this gadget. Monday, April 4, 2011. EDW 05: Green Screening. Though I'm not quite ready to be using this yet I went ahead and chroma-keyed one of my many videos from green screen.and then I realized I will likely need to reshoot. So much for planning ahead. ; No worries. Nick and I plan to finish the green screen on Wednesday so a reshoot can be done this weekend. Time to gather the actors! April 4, 2011 at 7:17 PM. April 5, 2011 at 7:21 AM.
blogofdoody.blogspot.com
Blog of Doody: March 2011
http://blogofdoody.blogspot.com/2011_03_01_archive.html
Monday, March 28, 2011. Production Pipeline: Texturing Workflow. Last week I was able to unwrap the Tiki-man model's UVs. Once the UVs were laid out to the best of my ability, I decided that I would generate normal maps using Autodesk's Mudbox. In Mudbox I created an extremely high poly version of the model and was able to sculpt in the details that I want seen on the simple version. High-poly model within Mudbox. The Low-poly model with the normal map applied. Wednesday, March 23, 2011. This is the firs...
blogofdoody.blogspot.com
Blog of Doody: September 2012
http://blogofdoody.blogspot.com/2012_09_01_archive.html
Wednesday, September 26, 2012. Thesis: The Blocking Model. Once I had my shapes and placement established, I pulled away at the primitive objects and added in more and more detail. The image above is the more detailed result. This is slightly beyond the blocking stages and into the actual modeling stages: connecting body parts, adding hands, creating a detailed head. Setting up the primitives helped me get the shape of the body to better proportions. Body - 5 Hours. Head - 10 hours. Blog - 2 Hours. I pla...
jackofalltrader.blogspot.com
3D World: Production Pipeline - Final
http://jackofalltrader.blogspot.com/2011/05/production-pipeline-final.html
This is a blog about my projects with Maya. There was an error in this gadget. Tuesday, May 17, 2011. Production Pipeline - Final. Things I'd do differently? Until Next Time,. Subscribe to: Post Comments (Atom). Slime from Dragon Warrior. Robot Dancer - Motion Capture. Sony CD player displaying 6 different moods. Still Life Comp 3. These are my newest Maya models in their third composition. Still Life Comp 2. These are my latest Maya models in their second composition. Production Pipeline - Final.
blogofdoody.blogspot.com
Blog of Doody: Thesis: The Female Character
http://blogofdoody.blogspot.com/2013/01/thesis-female-character.html
Wednesday, January 30, 2013. Thesis: The Female Character. Subscribe to: Post Comments (Atom). Thesis: The Female Character. Links To Student Blogs. View my complete profile. Awesome Inc. template. Powered by Blogger.
ritspecialeffectsproject.blogspot.com
RIT Special Effects Project: April 2011
http://ritspecialeffectsproject.blogspot.com/2011_04_01_archive.html
A blog to help track the daily progress of our special effects project. Your progress, what you're doing, how it's going. You finish a task in the timeline and/or upload it. Whatever means of file sharing we eventually find). Post to let everyone know. Thoughts, interesting tidbits, anecdotes, witty remarks. Feel free to post screen captures, or even video (ex: playblasts) of your work in any of your posts. Apply the "label" that describes your part of the team. Sunday, April 24, 2011. 2 The second techn...
davenadler.blogspot.com
Dave's Cave: Rendering - Update
http://davenadler.blogspot.com/2011/04/rendering-update.html
Welcome to my first ever blog! Tuesday, April 26, 2011. So for our 5th rendering assignment, it was required that we used 2 of the 3 following attributes:. Physical Sun and Sky. Unfortunately, I came down with the cold last Tuesday when my professor lectured on caustics, so luckily I already knew how to accomplish the other two. Subscribe to: Post Comments (Atom). Links to Other Students. Chen, Mei Yu. Travel template. Template images by Storman.
jackofalltrader.blogspot.com
3D World: Production Pipeline: Storyboarding Progress 01
http://jackofalltrader.blogspot.com/2011/04/production-pipeline-storyboarding.html
This is a blog about my projects with Maya. There was an error in this gadget. Tuesday, April 5, 2011. Production Pipeline: Storyboarding Progress 01. Subscribe to: Post Comments (Atom). Slime from Dragon Warrior. Robot Dancer - Motion Capture. Sony CD player displaying 6 different moods. Still Life Comp 3. These are my newest Maya models in their third composition. Still Life Comp 2. These are my latest Maya models in their second composition. What other monster would you like to see modeled?