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Krzysztof Narkowicz | Engine / graphics programmerEngine / graphics programmer (by Krzysztof Narkowicz)
http://knarkowicz.wordpress.com/
Engine / graphics programmer (by Krzysztof Narkowicz)
http://knarkowicz.wordpress.com/
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Krzysztof Narkowicz | Engine / graphics programmer | knarkowicz.wordpress.com Reviews
https://knarkowicz.wordpress.com
Engine / graphics programmer (by Krzysztof Narkowicz)
Octahedron normal vector encoding | Krzysztof Narkowicz
https://knarkowicz.wordpress.com/2014/04/16/octahedron-normal-vector-encoding
Engine / Graphics Programmer. Simple GPUView custom event markers. Digital Dragons 2014 Programming Track →. Octahedron normal vector encoding. April 16, 2014. Are a simple and clever extension of octahedron environment maps [ED08]. The idea is to encode normals by projecting then on a octahedron, folding it and placing on one square. This gives some nice properties like quite uniform value distribution and low encoding and decoding cost. 10 : -1.0 ); } float2 Encode( float3 n ) { n /= ( abs( n.x...Nxy :...
Visual C++ linker timestamp | Krzysztof Narkowicz
https://knarkowicz.wordpress.com/2012/06/04/visual-c-linker-timestamp
Engine / Graphics Programmer. PixelJunk Eden data extractor. Unreal Engine 4 gaussian specular normalization →. Visual C linker timestamp. June 4, 2012. Nice trick to get build’s timestamp. At runtime (Visual C only):. Pre EXTERN C IMAGE DOS HEADER ImageBase; (.) IMAGE NT HEADERS const* ntHeader = (IMAGE NT HEADERS*) ( (char*) & ImageBase ImageBase.e lfanew ); DWORD const timeStamp = ntHeader- FileHeader.TimeDateStamp; pre. This entry was posted in C. PixelJunk Eden data extractor. Enter your comment here.
Digital Dragons 2014 Programming Track | Krzysztof Narkowicz
https://knarkowicz.wordpress.com/2014/05/11/digital-dragons-2014-programming-track
Engine / Graphics Programmer. Octahedron normal vector encoding. Lightmapping in Anomaly 2 mobile →. Digital Dragons 2014 Programming Track. May 11, 2014. Is a game industry conference held in Kraków (Poland). This year’s programming track was outstanding and mainly focused on graphics. Allpresentations are really worth reading. Low level optimization for AMD GCN GPU architecture. Volumetric lightning for many lights in Lords of the Fallen. One year of porting: post mortem of two Linux/SteamOS launches.
Krzysztof Narkowicz | Engine / Graphics Programmer | Page 2
https://knarkowicz.wordpress.com/page/2
Engine / Graphics Programmer. Newer posts →. Octahedron normal vector encoding. April 16, 2014. Many rendering techniques benefit from encoding normal (unit) vectors. For example in deferred shading G-buffer space is a limited resource. Additionally it’s nice to be able to encode world space normals with uniform precision. Some encoding techniques work only for view space normals, because they use variable precision depending on normal direction. 10 : -1.0 ); } float2 Encode( float3 n ) { n /= ( abs(...
July | 2014 | Krzysztof Narkowicz
https://knarkowicz.wordpress.com/2014/07
Engine / Graphics Programmer. Monthly Archives: July 2014. Lightmapping in Anomaly 2 mobile. July 20, 2014. In 2013 Anomaly 2 mobile version (iOS/Android/Blackberry) by a small indie studio 11 Bit Studios was released. It was an interesting project as we needed to run heavy content from PC version on much weaker mobile platforms. I’d like to … Continue reading →. HDR Display – First Steps. ACES Filmic Tone Mapping Curve. Analytical DFG Term for IBL. Lightmapping in Anomaly 2 mobile. Follow me on Twitter.
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C0DE517E: Why the rendering in The Order 1886 rocks.
http://c0de517e.blogspot.com/2015/02/why-rendering-in-order-1886-rocks.html
27 February, 2015. Why the rendering in The Order 1886 rocks. Initially I thought I would post an "analysis" similar to the one I did on Battlefield a while ago, just my personal notes and screenshots taken as I played the game, isolated from any outside source of information (discussions between coworkers and other people, which I bet are happening everywhere right now across the industry). Also, in the following I'll often say "you can/can't notice.". I have to specify, because it matters, that...Which...
KriScg: Blog has moved
http://kriscg.blogspot.com/2014/11/blog-has-moved.html
Krzysztof Narkowicz. Game engine and graphics programmer. Sunday, November 9, 2014. This blog has moved to https:/ knarkowicz.wordpress.com. Subscribe to: Post Comments (Atom).
Krzysztof Kondrak | game programmer
http://kondrak.info/blog
Skip to primary content. Skip to secondary content. Std: vector or C-style array? August 22, 2016. I recently overheard a rather interesting statement concerning programming and thought I’d share it with the world via a Tweet and a small counter example. This started an interesting discussion:. OH today: Always use std: vector over plain array in C . 1 https:/ t.co/4u4S0L2PSF. 2 https:/ t.co/0PvPPxFn8w. Mdash; Krzysztof Kondrak (@k kondrak) August 18, 2016. Original statement and code example. Approach 1...
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Thats me and Thats you
Thats me and Thats you. I think you look pretty today. Monday, March 9, 2009. Prada Update Details Fall 2009. The whole thing was pretty gladiator-goes-fishing-during-the-depression ish. I thought that the lighting was a PHENOMENAL choice. Review #1 for Fall 09 Ready to Wear. I grabbed some looks I liked, would wear, or thought were interesting for Fall 2009. Here is my first grouping of pics commentary, if interested. With a beehive might be nicer. How to get to Wal Drug. Vivien Westwood Red Label.
Dr. Frankenstein, I Presume
Dr Frankenstein, I Presume. Friday, May 6, 2011. How To Obtain A Mechanics License In Ontario. The Science Club has been proposed level challenges . and this time he has had to Archimedes. According to his famous principle. We know that a body immersed in a fluid, the mass of the displaced fluid volume it displaces. Bets were (those who dared to bet): Qi Lin (4.5? If you want to know the result only you have to view the video. Wednesday, May 4, 2011. What Painkillers Can You Take Laser.
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Krzysztof Narkowicz | Engine / graphics programmer
Engine / graphics programmer. Analytical DFG term for IBL. December 27, 2014. Image-based lighting is an important part of a physically based rendering. Unfortunately straightforward IBL implementation for more complicated lighting models than Phong requires a huge lookup table and isn’t practical for real time. Current state of the art approach is split sum approximation [Kar13]. It’s a separate application with GUI. You just enter an equation and it automatically fits functions, plots surface...Most fi...
knarkSkyblog's blog - knarkskyblog - Skyrock.com
Wällkommen till knarkskyblog har säljer vi knark tack. 12/01/2007 at 4:50 PM. 30/01/2007 at 4:06 AM. Subscribe to my blog! Add this video to my blog. Don't forget that insults, racism, etc. are forbidden by Skyrock's 'General Terms of Use' and that you can be identified by your IP address (66.160.134.11) if someone makes a complaint. Please enter the sequence of characters in the field below. Posted on Tuesday, 30 January 2007 at 4:06 AM. Add this video to my blog. Don't forget that insults, racism, etc&...
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knarl.com - This website is for sale! - kn arl Resources and Information.
The domain knarl.com. May be for sale by its owner! This page provided to the domain owner free. By Sedo's Domain Parking. Disclaimer: Domain owner and Sedo maintain no relationship with third party advertisers. Reference to any specific service or trade mark is not controlled by Sedo or domain owner and does not constitute or imply its association, endorsement or recommendation.
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Blandade semesterbilder och sånt. Ett försök till fotodagbok. Mor och Fars galleri kanske det blir bilder här också ;. Grannens hund nedkom med. Valpar på nyårsafton 08/09. Http:/ api.yr.no/weatherapi/radar/1.1 /?
Knarley Charlie • Palm Springs Design Agency
Palm Springs Design Agency. I am fully engaged in my passion when the work I do is meaningful and creates a lasting, positive impact in our world. The Knarley Giving Grant. Was created to combine my love of brand development with my passion for partnering with and helping emerging creative artists. Learn About the Knarley Giving Grant. Call me on Skype. 2015 Volegrand Studio LLC. (DBA Knarley Charlie.
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