kylerau.blogspot.com kylerau.blogspot.com

kylerau.blogspot.com

kyle's art dump

Saturday, May 18, 2013. The first of 3 total studio renders I'm working on. There's a front and a rear 3/4 view coming up eventually! Friday, April 26, 2013. These are about 15 second real time raytracing tests as I'm making materials. Such a fun program! Thursday, April 25, 2013. Sunday, April 14, 2013. A quick motion blur and heated brake tests before I bring in the rest of the geo into Shot. Tuesday, April 9, 2013. Thursday, December 13, 2012. Wednesday, November 28, 2012. Carbon fiber material tests.

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kyle's art dump | kylerau.blogspot.com Reviews
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Saturday, May 18, 2013. The first of 3 total studio renders I'm working on. There's a front and a rear 3/4 view coming up eventually! Friday, April 26, 2013. These are about 15 second real time raytracing tests as I'm making materials. Such a fun program! Thursday, April 25, 2013. Sunday, April 14, 2013. A quick motion blur and heated brake tests before I bring in the rest of the geo into Shot. Tuesday, April 9, 2013. Thursday, December 13, 2012. Wednesday, November 28, 2012. Carbon fiber material tests.
<META>
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1 brz shot #1
2 posted by
3 kyle rau
4 no comments
5 email this
6 blogthis
7 share to twitter
8 share to facebook
9 share to pinterest
10 few more tests
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brz shot #1,posted by,kyle rau,no comments,email this,blogthis,share to twitter,share to facebook,share to pinterest,few more tests,rendering begins,motion blur tests,very small update,brz wips,1 comment,vector texturing wip,low poly vector,2 comments
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kyle's art dump | kylerau.blogspot.com Reviews

https://kylerau.blogspot.com

Saturday, May 18, 2013. The first of 3 total studio renders I'm working on. There's a front and a rear 3/4 view coming up eventually! Friday, April 26, 2013. These are about 15 second real time raytracing tests as I'm making materials. Such a fun program! Thursday, April 25, 2013. Sunday, April 14, 2013. A quick motion blur and heated brake tests before I bring in the rest of the geo into Shot. Tuesday, April 9, 2013. Thursday, December 13, 2012. Wednesday, November 28, 2012. Carbon fiber material tests.

INTERNAL PAGES

kylerau.blogspot.com kylerau.blogspot.com
1

kyle's art dump: Blizzard, here I come!

http://www.kylerau.blogspot.com/2012/03/blizzard-here-i-come.html

Tuesday, March 27, 2012. Blizzard, here I come! I've been waiting for a while to announce this until recently so now that I'm done with AiS I'm finally happy to say that I'm moving down to Cali in a couple days to Blizzard and I'll be working with their next-gen MMO team doing what I love! I'm glad the guys down at Blizzard have waited this long for me to finish up school before I'm able to start work, I seriously can't wait! Subscribe to: Post Comments (Atom). Simple template. Powered by Blogger.

2

kyle's art dump: very small update

http://www.kylerau.blogspot.com/2013/04/very-small-update.html

Tuesday, April 9, 2013. Just messing around with Shot and the rendering and materials system. Modeling for everything is done. I started UVing and making maps for the parts that need it. Now i have to decide on a livery design for the car. Subscribe to: Post Comments (Atom). Simple template. Powered by Blogger.

3

kyle's art dump: rendering begins!

http://www.kylerau.blogspot.com/2013/04/rendering-begins.html

Thursday, April 25, 2013. Subscribe to: Post Comments (Atom). Simple template. Powered by Blogger.

4

kyle's art dump: Incoming smoke!!

http://www.kylerau.blogspot.com/2011/11/incoming-smoke.html

Friday, November 18, 2011. Smoke/flash grenade thingy based off the first Gears of War concept art. Damaged the high poly just a tad in zbrush and calling it done. Subscribe to: Post Comments (Atom). Simple template. Powered by Blogger.

5

kyle's art dump: one final done, 2 to go!

http://www.kylerau.blogspot.com/2011/12/one-final-done-2-to-go.html

Saturday, December 10, 2011. One final done, 2 to go! Calling this guy done for now. There's a couple texture fixes I'll do later but for now I have to stop looking at it! Feel sort of bad for not dedicating much time to this zbrush class, I feel like I could have cranked out a few more assets but my plate has been pretty full this quarter. Can't wait for break! Subscribe to: Post Comments (Atom). Simple template. Powered by Blogger.

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LINKS TO THIS WEBSITE

czombies.blogspot.com czombies.blogspot.com

Carlon's Art Dump: April 2010

http://czombies.blogspot.com/2010_04_01_archive.html

No posts. Show all posts. No posts. Show all posts. Subscribe to: Posts (Atom). 3D Art of Carlon Addison. Bellevue, WA, United States. I am a 3D artist currently working Sucker Punch Productions. View my complete profile. 169; 2012 Carlon Addison. Simple template. Powered by Blogger.

czombies.blogspot.com czombies.blogspot.com

Carlon's Art Dump: March 2014

http://czombies.blogspot.com/2014_03_01_archive.html

My new art blog! Http:/ carlonaddison3d.blogspot.com/. Http:/ carlonaddison3d.blogspot.com/. Subscribe to: Posts (Atom). 3D Art of Carlon Addison. Bellevue, WA, United States. I am a 3D artist currently working Sucker Punch Productions. View my complete profile. 169; 2012 Carlon Addison. Simple template. Powered by Blogger.

czombies.blogspot.com czombies.blogspot.com

Carlon's Art Dump: February 2010

http://czombies.blogspot.com/2010_02_01_archive.html

No posts. Show all posts. No posts. Show all posts. Subscribe to: Posts (Atom). 3D Art of Carlon Addison. Bellevue, WA, United States. I am a 3D artist currently working Sucker Punch Productions. View my complete profile. 169; 2012 Carlon Addison. Simple template. Powered by Blogger.

czombies.blogspot.com czombies.blogspot.com

Carlon's Art Dump: April 2011

http://czombies.blogspot.com/2011_04_01_archive.html

No posts. Show all posts. No posts. Show all posts. Subscribe to: Posts (Atom). 3D Art of Carlon Addison. Bellevue, WA, United States. I am a 3D artist currently working Sucker Punch Productions. View my complete profile. 169; 2012 Carlon Addison. Simple template. Powered by Blogger.

czombies.blogspot.com czombies.blogspot.com

Carlon's Art Dump: August 2011

http://czombies.blogspot.com/2011_08_01_archive.html

No posts. Show all posts. No posts. Show all posts. Subscribe to: Posts (Atom). 3D Art of Carlon Addison. Bellevue, WA, United States. I am a 3D artist currently working Sucker Punch Productions. View my complete profile. 169; 2012 Carlon Addison. Simple template. Powered by Blogger.

czombies.blogspot.com czombies.blogspot.com

Carlon's Art Dump: March 2011

http://czombies.blogspot.com/2011_03_01_archive.html

No posts. Show all posts. No posts. Show all posts. Subscribe to: Posts (Atom). 3D Art of Carlon Addison. Bellevue, WA, United States. I am a 3D artist currently working Sucker Punch Productions. View my complete profile. 169; 2012 Carlon Addison. Simple template. Powered by Blogger.

kylerau.com kylerau.com

KyleRau . 3dArtist

http://www.kylerau.com/mech.html

Based on a concept by Junji Okubo. Modeled and textured by me, rigged by Genevieve St-Michel.

kylerau.com kylerau.com

KyleRau . 3dArtist

http://www.kylerau.com/index.html

czombies.blogspot.com czombies.blogspot.com

Carlon's Art Dump: February 2009

http://czombies.blogspot.com/2009_02_01_archive.html

No posts. Show all posts. No posts. Show all posts. Subscribe to: Posts (Atom). 3D Art of Carlon Addison. Bellevue, WA, United States. I am a 3D artist currently working Sucker Punch Productions. View my complete profile. 169; 2012 Carlon Addison. Simple template. Powered by Blogger.

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kyle's art dump

Saturday, May 18, 2013. The first of 3 total studio renders I'm working on. There's a front and a rear 3/4 view coming up eventually! Friday, April 26, 2013. These are about 15 second real time raytracing tests as I'm making materials. Such a fun program! Thursday, April 25, 2013. Sunday, April 14, 2013. A quick motion blur and heated brake tests before I bring in the rest of the geo into Shot. Tuesday, April 9, 2013. Thursday, December 13, 2012. Wednesday, November 28, 2012. Carbon fiber material tests.

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