kylerau.com
KyleRau . 3dArtistGame Artist Kyle Rau's Portfolio. Portfolio pieces, Resume, and Contact information
http://www.kylerau.com/
Game Artist Kyle Rau's Portfolio. Portfolio pieces, Resume, and Contact information
http://www.kylerau.com/
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Kyle Rau
2550●●●● Ave
Apt●●●418
Se●●le , Washington, 98121
United States
View this contact
Kyle Rau
2550●●●● Ave
Apt●●●418
Se●●le , Washington, 98121
United States
View this contact
Kyle Rau
2550●●●● Ave
Apt●●●418
Se●●le , Washington, 98121
United States
View this contact
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KyleRau . 3dArtist | kylerau.com Reviews
https://kylerau.com
Game Artist Kyle Rau's Portfolio. Portfolio pieces, Resume, and Contact information
KyleRau . 3dArtist
http://www.kylerau.com/highpoly.html
Various high poly models.
KyleRau . 3dArtist
http://www.kylerau.com/lab.html
Specimen lab scene roughly based off some concept art by Unknown Worlds. Assets were built by me in Maya and the scene was constructed in UDK. All images are real-time screenshots from UDK.
KyleRau . 3dArtist
http://www.kylerau.com/socom.html
MK23 Socom with Insight Technology LAM and Knight's Armament Suppressor. Specs: 4,784 tris. 2048x2048 Diffuse, Spec/Gloss, and Normal for Gun. 2048x512 Diffuse, Spec/Gloss, and Normal for attachments.
KyleRau . 3dArtist
http://www.kylerau.com/mech.html
Based on a concept by Junji Okubo. Modeled and textured by me, rigged by Genevieve St-Michel.
KyleRau . 3dArtist
http://www.kylerau.com/brz.html
Subaru's new car built to compete in the GT300 series. There are a few different versions of the actual car before and during the series, so this is a combination of my favorite parts from each of the few versions. Subie love!
TOTAL PAGES IN THIS WEBSITE
10
kyle's art dump: very small update
http://kylerau.blogspot.com/2013/04/very-small-update.html
Tuesday, April 9, 2013. Just messing around with Shot and the rendering and materials system. Modeling for everything is done. I started UVing and making maps for the parts that need it. Now i have to decide on a livery design for the car. Subscribe to: Post Comments (Atom). Simple template. Powered by Blogger.
kyle's art dump: Incoming smoke!!
http://kylerau.blogspot.com/2011/11/incoming-smoke.html
Friday, November 18, 2011. Smoke/flash grenade thingy based off the first Gears of War concept art. Damaged the high poly just a tad in zbrush and calling it done. Subscribe to: Post Comments (Atom). Simple template. Powered by Blogger.
kyle's art dump: few more tests...
http://kylerau.blogspot.com/2013/04/few-more-tests.html
Friday, April 26, 2013. These are about 15 second real time raytracing tests as I'm making materials. Such a fun program! Subscribe to: Post Comments (Atom). Simple template. Powered by Blogger.
kyle's art dump: water tower thing
http://kylerau.blogspot.com/2011/10/water-tower-thing.html
Friday, October 14, 2011. Working on the low poly bakes and going to texture soon! Man, maya was angry with 30 million polys in the viewport for rendering. Still have a couple more details to sculpt out though now that I look at it. Open in new tab for full size :D. Subscribe to: Post Comments (Atom). Simple template. Powered by Blogger.
kyle's art dump: water tower done!
http://kylerau.blogspot.com/2011/11/water-tower-done.html
Thursday, November 3, 2011. This thing is so clean, you can basically eat your breakfast off it. Subscribe to: Post Comments (Atom). Simple template. Powered by Blogger.
kyle's art dump: motion blur tests
http://kylerau.blogspot.com/2013/04/motion-blur-tests.html
Sunday, April 14, 2013. A quick motion blur and heated brake tests before I bring in the rest of the geo into Shot. Subscribe to: Post Comments (Atom). Simple template. Powered by Blogger.
kyle's art dump: progress on farm scene
http://kylerau.blogspot.com/2012/03/progress-on-farm-scene.html
Friday, March 2, 2012. Progress on farm scene. April 22, 2012 at 1:23 AM. Daaayum.killer work Kyle! Subscribe to: Post Comments (Atom). Simple template. Powered by Blogger.
kyle's art dump: brz wips
http://kylerau.blogspot.com/2012/12/brz-wips.html
Thursday, December 13, 2012. Maya viewport shots of the brz so far. more than half way done i think. lots of small details remaining, light sealing, some interior stuff, engine bay stuff, and tail/head lights to go. December 14, 2012 at 9:50 PM. Lookin good man, nice edges. Subscribe to: Post Comments (Atom). Simple template. Powered by Blogger.
kyle's art dump: Vector texturing wip
http://kylerau.blogspot.com/2012/04/vector-texturing-wip.html
Sunday, April 8, 2012. Finally got settled in the new place and I'm beginning to have some time at night to work on stuff. No more school work to take up that time! Just progress on the diffuse of the sights, no spec. (Xoliul Shader in max). Ughhlooks so bland without spec. Subscribe to: Post Comments (Atom). Simple template. Powered by Blogger.
TOTAL LINKS TO THIS WEBSITE
21
kylerassweiler-hackspace.blogspot.com
Kyle Rassweiler Hack Space
Hacking, server setup, html and javascript, python, and other technical things I discover. Wednesday, July 10, 2013. Welcome to my Hack Space. All things technical. Subscribe to: Posts (Atom). View my complete profile. Awesome Inc. template. Powered by Blogger.
kyler aszterbaum | art . movies . music . fashion
Art movies . music . fashion. I’m a sketch artist. My work is a strange intersection between fantasy, the macabre, childlike imagination, and dark humor. I’m influenced by filmmaker Tim Burton (Nightmare Before Christmas) and cartoonists like Gary Larson (The Far Side) and Bill Watterson (Calvin and Hobbes). You may have seen my graphic designs on tee shirts and tote bags […]. Thank you for visiting my website. Click this red button to learn more about what I do. I am now finishing up my freshman year at...
Kyle Rathjen: Graphic Designer
The Portfolio of Kyle Ratliff
Hello world, I am Kyle Ratliff. Professionally a Web Developer. Personally a Problem Solver. Kyle Ratliff Portfolio Site.
kyle's art dump
Saturday, May 18, 2013. The first of 3 total studio renders I'm working on. There's a front and a rear 3/4 view coming up eventually! Friday, April 26, 2013. These are about 15 second real time raytracing tests as I'm making materials. Such a fun program! Thursday, April 25, 2013. Sunday, April 14, 2013. A quick motion blur and heated brake tests before I bring in the rest of the geo into Shot. Tuesday, April 9, 2013. Thursday, December 13, 2012. Wednesday, November 28, 2012. Carbon fiber material tests.
KyleRau . 3dArtist
The Portfolio of Kyle Raum
My name is Kyle Raum. Website designed and coded by Kyle Raum.
www.kyleraumortgageplanner.com
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www.kylerauwebcenter.com
This Web page parked FREE courtesy of Domains Priced Right. Search for domains similar to. Is this your domain? Let's turn it into a website! Would you like to buy this. Find Your Own Domain Name. See our full line of products. Easily Build Your Professional Website. As low as $4.99/mo. Call us any time day or night (480) 624-2500.
Kyle Raven Photography
Here are a few of my best shots taken from around the world. An informal look at people in the world.
The Kyle Ravin Blog
The Kyle Ravin Blog. This Blog Contains updates and reviews of the shows and workshops run by Kyle Ravin Productions. Opinions and Views are solely the opinions of the Author. Subscribe to: Posts (Atom). Kyle Ravin Official Website. Magician, illusionist, show host info@KyleRavin for bookings, rates, lessons and more. Visit www.kyleravin.com NOW! View my complete profile. Ethereal theme. Powered by Blogger.