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3D Character Animation 2011

3D Character Animation 2011. Thursday, 14 April 2011. Having completed the module I am very pleased with the final outcome. I have enjoyed producing the animation sequence and learning new skills throughout which is an advantage in relation to my finished animation. Render although the drawback of this is how long it takes to render in full HD. Overall I am pleased with how the module has gone and of the outcome of my final animation. I have gained some vital skills and experience over the course and...

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3D Character Animation 2011 | luke3dcharacteranimation.blogspot.com Reviews
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3D Character Animation 2011. Thursday, 14 April 2011. Having completed the module I am very pleased with the final outcome. I have enjoyed producing the animation sequence and learning new skills throughout which is an advantage in relation to my finished animation. Render although the drawback of this is how long it takes to render in full HD. Overall I am pleased with how the module has gone and of the outcome of my final animation. I have gained some vital skills and experience over the course and...
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3D Character Animation 2011 | luke3dcharacteranimation.blogspot.com Reviews

https://luke3dcharacteranimation.blogspot.com

3D Character Animation 2011. Thursday, 14 April 2011. Having completed the module I am very pleased with the final outcome. I have enjoyed producing the animation sequence and learning new skills throughout which is an advantage in relation to my finished animation. Render although the drawback of this is how long it takes to render in full HD. Overall I am pleased with how the module has gone and of the outcome of my final animation. I have gained some vital skills and experience over the course and...

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luke3dcharacteranimation.blogspot.com luke3dcharacteranimation.blogspot.com
1

3D Character Animation 2011: Conclusion

http://www.luke3dcharacteranimation.blogspot.com/2011/04/conclusion.html

3D Character Animation 2011. Thursday, 14 April 2011. Having completed the module I am very pleased with the final outcome. I have enjoyed producing the animation sequence and learning new skills throughout which is an advantage in relation to my finished animation. Render although the drawback of this is how long it takes to render in full HD. Overall I am pleased with how the module has gone and of the outcome of my final animation. I have gained some vital skills and experience over the course and...

2

3D Character Animation 2011: Cameras

http://www.luke3dcharacteranimation.blogspot.com/2011/04/cameras.html

3D Character Animation 2011. Friday, 1 April 2011. As lighting in my scenes camera manipulating is very important as well. To show different perspectives. From the story. The cameras in the animation will not only be static but they will be moving with the animation as well. To give the scenes more life and to give the viewers the impression that they are present in the sequence. There are two types of camera in 3 DS. Posted by Luke Jordan. Subscribe to: Post Comments (Atom). Lenny (Toy Story) Video.

3

3D Character Animation 2011: Scene 5

http://www.luke3dcharacteranimation.blogspot.com/2011/04/scene-5.html

3D Character Animation 2011. Thursday, 14 April 2011. The next scene is another continuation from the previous scenes with the binoculars recovering from his fall from the bouncy ball. The camera in this scene is effective as it shows a birds eye view of the scene. It shows the character lying on his back from above so that all of the main focus is on the character and nothing else. The lighting in this scene is an omni. Light again. However I placed the character in a darker position to reflect.

4

3D Character Animation 2011: Lighting

http://www.luke3dcharacteranimation.blogspot.com/2011/04/lighting.html

3D Character Animation 2011. Friday, 1 April 2011. All of the objects which will be present in my animation are rigged and ready to be manipulated. Before I begin animating I need to decide on the lighting which will be used throughout the animation sequence. It is important to keep the lighting consistent. This is my preferred choice of lighting which has been a current theme in all of my projects in 3 DS. Posted by Luke Jordan. Subscribe to: Post Comments (Atom). Lenny (Toy Story) Video. Scenes 3 and 4.

5

3D Character Animation 2011: Scenes 3 and 4

http://www.luke3dcharacteranimation.blogspot.com/2011/04/scene-3.html

3D Character Animation 2011. Thursday, 14 April 2011. Scenes 3 and 4. The next two scenes are a continuation from the scene 2. Although I split the two scenes up in relation to 3 DS. Max files the storyline remains very similar with the animations also nearly identical. The camera in this scene is a close up of the character on the ball. The camera does not follow the character up and down it simple stays stationary for the viewers to see the events unfold. The lighting remains the same with the omni.

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3dcharactertutor2011.blogspot.com 3dcharactertutor2011.blogspot.com

3D Character Animation: Character Development - Authorship of the Narrative

http://3dcharactertutor2011.blogspot.com/2011/02/character-development.html

Friday, 4 February 2011. Character Development - Authorship of the Narrative. Your brief is to "Create a "narrative-driven comedy cartoon". This discussion Focuses on the role of Authorship in the increasingly global process of creation. The process of sculpting a world in space and time creates an interior logic that defines both the story and the characters in relation to environment. How does technology support new artistic collaboration and change the way that we create?

3dcharactertutor2011.blogspot.com 3dcharactertutor2011.blogspot.com

3D Character Animation: Comprehensive Biped Rigging and Setup

http://3dcharactertutor2011.blogspot.com/2011/02/comprehensive-biped-rigging-and-setup.html

Friday, 11 February 2011. Comprehensive Biped Rigging and Setup. The following videos will detail all of the necessary. Steps to successfully rig your model with the Biped:. YOU WILL NEED A MODEL TO WORK WITH TO FOLLOW THESE TUTORIALS. Part 1: Click Here. Part 2: Click Here. Part 3: Click Here. Subscribe to: Post Comments (Atom). Picture Window template. Powered by Blogger.

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3D Character Animation: Further Lip Sync animation

http://3dcharactertutor2011.blogspot.com/2011/02/further-lip-sync-animation.html

Friday, 18 February 2011. Further Lip Sync animation. This detailed video tutorial will take you through the process of applying a lip sync animation process to a range of morph targets. Http:/ www.traptcg.com/content/intro-morpher-facial-rig. Subscribe to: Post Comments (Atom). Picture Window template. Powered by Blogger.

3dcharactertutor2011.blogspot.com 3dcharactertutor2011.blogspot.com

3D Character Animation: Welcome to 3D Character Animation

http://3dcharactertutor2011.blogspot.com/2011/01/welcome-to-3d-character-animation.html

Friday, 28 January 2011. Welcome to 3D Character Animation. Create a lead character, with heart and optimism, for a narrative-driven comedy cartoon. Design a character, human or non-human, with a strong personality, who leaps off the screen and holds the audience’s attention. Disney is looking for surprising and unique characters that are relevant, meaningful and appropriate to the lives and imaginations of the intended core audience. Don’t over think the visual attributes of the characters; think ...

3dcharactertutor2011.blogspot.com 3dcharactertutor2011.blogspot.com

3D Character Animation: The Importance of Your Blogs

http://3dcharactertutor2011.blogspot.com/2011/02/impotance-of-your-blogs.html

Friday, 11 February 2011. The Importance of Your Blogs. So far I am very impressed with the enthusiasm of all of you in the module. I do however feel the need to give you one more push to get you to keep updating your blogs with your character development and research! The mark scheme is below an it outlines that a huge 40%. Of the final mark is tied in with the research on your blog. DON'T THROW THESE MARKS AWAY! The diary shows adequate research and investigation procedures - 10%.

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3D Character Animation 2011

3D Character Animation 2011. Thursday, 14 April 2011. Having completed the module I am very pleased with the final outcome. I have enjoyed producing the animation sequence and learning new skills throughout which is an advantage in relation to my finished animation. Render although the drawback of this is how long it takes to render in full HD. Overall I am pleased with how the module has gone and of the outcome of my final animation. I have gained some vital skills and experience over the course and...

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