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3D Character Animation

Friday, 18 February 2011. Further Lip Sync animation. This detailed video tutorial will take you through the process of applying a lip sync animation process to a range of morph targets. Http:/ www.traptcg.com/content/intro-morpher-facial-rig. Friday, 11 February 2011. Comprehensive Biped Rigging and Setup. The following videos will detail all of the necessary. Steps to successfully rig your model with the Biped:. YOU WILL NEED A MODEL TO WORK WITH TO FOLLOW THESE TUTORIALS. Part 1: Click Here. This disc...

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3D Character Animation | 3dcharactertutor2011.blogspot.com Reviews
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Friday, 18 February 2011. Further Lip Sync animation. This detailed video tutorial will take you through the process of applying a lip sync animation process to a range of morph targets. Http:/ www.traptcg.com/content/intro-morpher-facial-rig. Friday, 11 February 2011. Comprehensive Biped Rigging and Setup. The following videos will detail all of the necessary. Steps to successfully rig your model with the Biped:. YOU WILL NEED A MODEL TO WORK WITH TO FOLLOW THESE TUTORIALS. Part 1: Click Here. This disc...
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3D Character Animation | 3dcharactertutor2011.blogspot.com Reviews

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Friday, 18 February 2011. Further Lip Sync animation. This detailed video tutorial will take you through the process of applying a lip sync animation process to a range of morph targets. Http:/ www.traptcg.com/content/intro-morpher-facial-rig. Friday, 11 February 2011. Comprehensive Biped Rigging and Setup. The following videos will detail all of the necessary. Steps to successfully rig your model with the Biped:. YOU WILL NEED A MODEL TO WORK WITH TO FOLLOW THESE TUTORIALS. Part 1: Click Here. This disc...

INTERNAL PAGES

3dcharactertutor2011.blogspot.com 3dcharactertutor2011.blogspot.com
1

3D Character Animation: Welcome to 3D Character Animation

http://3dcharactertutor2011.blogspot.com/2011/01/welcome-to-3d-character-animation.html

Friday, 28 January 2011. Welcome to 3D Character Animation. Create a lead character, with heart and optimism, for a narrative-driven comedy cartoon. Design a character, human or non-human, with a strong personality, who leaps off the screen and holds the audience’s attention. Disney is looking for surprising and unique characters that are relevant, meaningful and appropriate to the lives and imaginations of the intended core audience. Don’t over think the visual attributes of the characters; think ...

2

3D Character Animation: Comprehensive Biped Rigging and Setup

http://3dcharactertutor2011.blogspot.com/2011/02/comprehensive-biped-rigging-and-setup.html

Friday, 11 February 2011. Comprehensive Biped Rigging and Setup. The following videos will detail all of the necessary. Steps to successfully rig your model with the Biped:. YOU WILL NEED A MODEL TO WORK WITH TO FOLLOW THESE TUTORIALS. Part 1: Click Here. Part 2: Click Here. Part 3: Click Here. Subscribe to: Post Comments (Atom). Picture Window template. Powered by Blogger.

3

3D Character Animation: Further Lip Sync animation

http://3dcharactertutor2011.blogspot.com/2011/02/further-lip-sync-animation.html

Friday, 18 February 2011. Further Lip Sync animation. This detailed video tutorial will take you through the process of applying a lip sync animation process to a range of morph targets. Http:/ www.traptcg.com/content/intro-morpher-facial-rig. Subscribe to: Post Comments (Atom). Picture Window template. Powered by Blogger.

4

3D Character Animation: The Importance of Your Blogs

http://3dcharactertutor2011.blogspot.com/2011/02/impotance-of-your-blogs.html

Friday, 11 February 2011. The Importance of Your Blogs. So far I am very impressed with the enthusiasm of all of you in the module. I do however feel the need to give you one more push to get you to keep updating your blogs with your character development and research! The mark scheme is below an it outlines that a huge 40%. Of the final mark is tied in with the research on your blog. DON'T THROW THESE MARKS AWAY! The diary shows adequate research and investigation procedures - 10%.

5

3D Character Animation: Character Development - Authorship of the Narrative

http://3dcharactertutor2011.blogspot.com/2011/02/character-development.html

Friday, 4 February 2011. Character Development - Authorship of the Narrative. Your brief is to "Create a "narrative-driven comedy cartoon". This discussion Focuses on the role of Authorship in the increasingly global process of creation. The process of sculpting a world in space and time creates an interior logic that defines both the story and the characters in relation to environment. How does technology support new artistic collaboration and change the way that we create?

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3D Character Animation 2011: Scenes 3 and 4

http://luke3dcharacteranimation.blogspot.com/2011/04/scene-3.html

3D Character Animation 2011. Thursday, 14 April 2011. Scenes 3 and 4. The next two scenes are a continuation from the scene 2. Although I split the two scenes up in relation to 3 DS. Max files the storyline remains very similar with the animations also nearly identical. The camera in this scene is a close up of the character on the ball. The camera does not follow the character up and down it simple stays stationary for the viewers to see the events unfold. The lighting remains the same with the omni.

3dcharacteranimationmikeytpot.blogspot.com 3dcharacteranimationmikeytpot.blogspot.com

3D Character Animation

http://3dcharacteranimationmikeytpot.blogspot.com/2011/04/normal-0-false-false-false-en-gb-x-none.html

Wednesday, 20 April 2011. Subscribe to: Post Comments (Atom). Animating the Snowman The main idea of the projec. View my complete profile. Awesome Inc. template. Powered by Blogger.

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3D Character Animation: Creating the Snowman

http://3dcharacteranimationmikeytpot.blogspot.com/2011/03/creating-snowman.html

Thursday, 17 March 2011. Using Geospheres rather than Spheres because all parts of the Geosphere will remain the same size. As theres going to be no materials theres going to be no stretching due to triangles and not quads. Subscribe to: Post Comments (Atom). Edited Idea - Snowman. Current Progress - Penguin. View my complete profile. Awesome Inc. template. Powered by Blogger.

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3D Character Animation: January 2011

http://3dcharacteranimationtom.blogspot.com/2011_01_01_archive.html

Sunday, 30 January 2011. Pigham Model Step By Step Creation. Here is a quick step by step process of how I created my model:. First I started off with a capsule shape. To make life simple for myself, I cut the capsule in half and applied a symmetry modifier to it. I then used the Extruder tool to create the ears. To create the inside of the ears, I used the Inset tool, and then extruded the newly formed polygon inwards. Next I did the same thing for the nose. I am very happy with the way that this model ...

3dcharacteranimationmikeytpot.blogspot.com 3dcharacteranimationmikeytpot.blogspot.com

3D Character Animation: Storyboard Write Up

http://3dcharacteranimationmikeytpot.blogspot.com/2011/03/storyboard-write-up.html

Friday, 4 March 2011. After changing my idea from the penguin to the snowman, I decided to create a storyboard of how I want the animation to finish. In most cases the animation finishes up being lightly based on the original storyboard due to issues and problems that arrise throughout the creation process. 1 Snowman wakes up with head on that only has eyes. Sleepy eyes until he wakes up properly. 6 The penguin is skiing down the hill with no problems. He has his eyes closed and starts doing a few tr...

3dcharacteranimationmikeytpot.blogspot.com 3dcharacteranimationmikeytpot.blogspot.com

3D Character Animation: April 2011

http://3dcharacteranimationmikeytpot.blogspot.com/2011_04_01_archive.html

Wednesday, 20 April 2011. The main idea of the project is to really show off the ability to animate the character without the use of voice, voiceovers or speech bubbles. This means that the person watching the animation needs to be able to understand what feelings and emotions the character is trying to portray just from his facial expressions and actions. After conducting research into how humans react in different scenarios it was important I tried to re-create this with the Snowman. There are a ra...

3dcharacteranimationmikeytpot.blogspot.com 3dcharacteranimationmikeytpot.blogspot.com

3D Character Animation: February 2011

http://3dcharacteranimationmikeytpot.blogspot.com/2011_02_01_archive.html

Tuesday, 1 February 2011. A few examples of our target. I looked into a few examples of animated characters that do not need speech to show expressions. They are all animals but have characteristics and actions that make the viewer believe they could be human. This has made me decide that the character I create will definitely be an animal that has human characteristics. The Adventures of Morph. Subscribe to: Posts (Atom). A few examples of our target. View my complete profile.

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3D Character Animation: January 2011

http://3dcharacteranimationmikeytpot.blogspot.com/2011_01_01_archive.html

Friday, 28 January 2011. I then created eyes that could be on a character who was looking around suspiciously at night time. A kind of mysterious set of eyes. Following Richards tutorials using the FFD box to allow eye movements. I started off by making my eyes blink. Initial Reaction to the Brief. Subscribe to: Posts (Atom). Initial Reaction to the Brief. View my complete profile. Awesome Inc. template. Powered by Blogger.

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3D Character Animation: Edited Idea - Snowman

http://3dcharacteranimationmikeytpot.blogspot.com/2011/03/edited-idea-snowman.html

Friday, 4 March 2011. Edited Idea - Snowman. A snowman has very little manouverability because it is 3 blobs of snow with stick arms and no feet. This makes it impossible for the snowman to walk around and do most animations that normal characters could do. I thought that it would be interesting and a challenge to create an animation using a character with very little manouverability yet still be bale to show a great amound of feelings and emotions. Subscribe to: Post Comments (Atom).

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3D Character Animation: March 2011

http://3dcharacteranimationmikeytpot.blogspot.com/2011_03_01_archive.html

Thursday, 17 March 2011. Using Geospheres rather than Spheres because all parts of the Geosphere will remain the same size. As theres going to be no materials theres going to be no stretching due to triangles and not quads. Friday, 11 March 2011. Edit - I was unable to upload the image of the mood board due to the site suffering "Technical Difficulties" last night.*. I will attempt to re-upload it later and see if it is fine. I selected characters from films/programmes that I had seen before and had foun...

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3D Character Animation

Friday, 18 February 2011. Further Lip Sync animation. This detailed video tutorial will take you through the process of applying a lip sync animation process to a range of morph targets. Http:/ www.traptcg.com/content/intro-morpher-facial-rig. Friday, 11 February 2011. Comprehensive Biped Rigging and Setup. The following videos will detail all of the necessary. Steps to successfully rig your model with the Biped:. YOU WILL NEED A MODEL TO WORK WITH TO FOLLOW THESE TUTORIALS. Part 1: Click Here. This disc...

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Skip to primary content. Skip to secondary content. April 30 – May 2, 2015. COCA COLA CENTRE, GRANDE PRAIRIE -. Since 1999, the 3D Charity Hockey Tournament has grown to be the largest 3 on 3 event of it’s kind in the Grande Prairie Region. Students from the Grande Prairie Public, Grande Prairie Catholic and Peace Wapiti School Districts all participate in a weekend tournament that benefits seriously ill children in our community. May 13, 2015. May 8, 2015. Thank-you to our fantastic corporate sponsors!

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Vitajte na stránke 3Dcharon,. Kde by som Vám chcel ponúknuť svoje služby vo tvorbe 3D grafiky, animácii a vizualizácii. Som študent, tvorím hlavne pre potešenie a snažím sa stále zdokonalovať. Moje doterajšie práce si môžete prezreť v galérii. Videa ktore su uvedene v sekcii animacie. Momentalne nie su moje ale ked budem mat cas tak sem nahram vlastne. Pretože viem, že grafika nieje lacná záležitosť, chcel by som Vám ponúknuť dobrú kvalitu za prijateľnú cenu. V prípade záujmu ma môžte kontaktovať.