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Matt Rodi's 3D Work!!!!!!! 0818986

Matt Rodi's 3D Work! Second part of first stage. Finer Tweaking on the body. Early stage of texturing. Chapter2: Wingcasing and Thorax Casing Texture. Chapter4:Main body and legs. Texturing Cecil, finding the right textures! Texturing Stage1: Unwrap UVW. Texturing Stage 2:Photoshop Stage, Painting the ma. Texturing Stage3: Photoshop Stage, finalising pain. Texturing Stage4: Adding bump map effect. Final Stamp Idea: The beginning. Every Sperm is sacred! Next stage in the final stamp! I textured the sphere...

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Matt Rodi's 3D Work!!!!!!! 0818986 | mattrodiandhistroublesomeways.blogspot.com Reviews
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Matt Rodi's 3D Work! Second part of first stage. Finer Tweaking on the body. Early stage of texturing. Chapter2: Wingcasing and Thorax Casing Texture. Chapter4:Main body and legs. Texturing Cecil, finding the right textures! Texturing Stage1: Unwrap UVW. Texturing Stage 2:Photoshop Stage, Painting the ma. Texturing Stage3: Photoshop Stage, finalising pain. Texturing Stage4: Adding bump map effect. Final Stamp Idea: The beginning. Every Sperm is sacred! Next stage in the final stamp! I textured the sphere...
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1 blog archive
2 october
3 body changes
4 chapter1 eyes
5 chapter3 claws
6 chapter5 nearly there
7 blinky final stamp
8 finished modelling cecil
9 cecils final images
10 cecils been stamped
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blog archive,october,body changes,chapter1 eyes,chapter3 claws,chapter5 nearly there,blinky final stamp,finished modelling cecil,cecils final images,cecils been stamped,evaluation,about me,matt rodi,is time keeping,posted by,no comments,why choose this
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Matt Rodi's 3D Work!!!!!!! 0818986 | mattrodiandhistroublesomeways.blogspot.com Reviews

https://mattrodiandhistroublesomeways.blogspot.com

Matt Rodi's 3D Work! Second part of first stage. Finer Tweaking on the body. Early stage of texturing. Chapter2: Wingcasing and Thorax Casing Texture. Chapter4:Main body and legs. Texturing Cecil, finding the right textures! Texturing Stage1: Unwrap UVW. Texturing Stage 2:Photoshop Stage, Painting the ma. Texturing Stage3: Photoshop Stage, finalising pain. Texturing Stage4: Adding bump map effect. Final Stamp Idea: The beginning. Every Sperm is sacred! Next stage in the final stamp! I textured the sphere...

INTERNAL PAGES

mattrodiandhistroublesomeways.blogspot.com mattrodiandhistroublesomeways.blogspot.com
1

Matt Rodi's 3D Work!!!!!!! 0818986: Chapter4:Main body and legs

http://www.mattrodiandhistroublesomeways.blogspot.com/2009/12/chapter4main-body-and-legs.html

Matt Rodi's 3D Work! Second part of first stage. Finer Tweaking on the body. Early stage of texturing. Chapter2: Wingcasing and Thorax Casing Texture. Chapter4:Main body and legs. Texturing Cecil, finding the right textures! Texturing Stage1: Unwrap UVW. Texturing Stage 2:Photoshop Stage, Painting the ma. Texturing Stage3: Photoshop Stage, finalising pain. Texturing Stage4: Adding bump map effect. Final Stamp Idea: The beginning. Every Sperm is sacred! Next stage in the final stamp!

2

Matt Rodi's 3D Work!!!!!!! 0818986: Body changes

http://www.mattrodiandhistroublesomeways.blogspot.com/2009/12/body-changes.html

Matt Rodi's 3D Work! Second part of first stage. Finer Tweaking on the body. Early stage of texturing. Chapter2: Wingcasing and Thorax Casing Texture. Chapter4:Main body and legs. Texturing Cecil, finding the right textures! Texturing Stage1: Unwrap UVW. Texturing Stage 2:Photoshop Stage, Painting the ma. Texturing Stage3: Photoshop Stage, finalising pain. Texturing Stage4: Adding bump map effect. Final Stamp Idea: The beginning. Every Sperm is sacred! Next stage in the final stamp!

3

Matt Rodi's 3D Work!!!!!!! 0818986: November 2009

http://www.mattrodiandhistroublesomeways.blogspot.com/2009_11_01_archive.html

Matt Rodi's 3D Work! Mantis Stage 2 (Body). Mantis Stage 2 (fine tuning). Give the poor thing LEGS! Wing case and thorax section. The Mantis (Blinky) modelling completed! First Stage of Slug. View my complete profile. Sunday, 29 November 2009. First Stage of Slug. Nothing impressive here, I found using a cylinder with both caps removed a better base shape than using a sphere, here it is so far. More updates tomorrow. Ok, seen as time is pressing on! I have chosen my second creature to be a slug! I won't ...

4

Matt Rodi's 3D Work!!!!!!! 0818986: Chapter2: Wingcasing and Thorax Casing Texture

http://www.mattrodiandhistroublesomeways.blogspot.com/2009/12/chapter2-wingcasing-and-thorax-casing.html

Matt Rodi's 3D Work! Second part of first stage. Finer Tweaking on the body. Early stage of texturing. Chapter2: Wingcasing and Thorax Casing Texture. Chapter4:Main body and legs. Texturing Cecil, finding the right textures! Texturing Stage1: Unwrap UVW. Texturing Stage 2:Photoshop Stage, Painting the ma. Texturing Stage3: Photoshop Stage, finalising pain. Texturing Stage4: Adding bump map effect. Final Stamp Idea: The beginning. Every Sperm is sacred! Next stage in the final stamp! I adjusted and tweake...

5

Matt Rodi's 3D Work!!!!!!! 0818986: Chapter5: Nearly there!!

http://www.mattrodiandhistroublesomeways.blogspot.com/2009/12/chapter5-nearly-there.html

Matt Rodi's 3D Work! Second part of first stage. Finer Tweaking on the body. Early stage of texturing. Chapter2: Wingcasing and Thorax Casing Texture. Chapter4:Main body and legs. Texturing Cecil, finding the right textures! Texturing Stage1: Unwrap UVW. Texturing Stage 2:Photoshop Stage, Painting the ma. Texturing Stage3: Photoshop Stage, finalising pain. Texturing Stage4: Adding bump map effect. Final Stamp Idea: The beginning. Every Sperm is sacred! Next stage in the final stamp!

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jemmabarnes3d.blogspot.com jemmabarnes3d.blogspot.com

3D Modelling and Animation: October 2009

http://jemmabarnes3d.blogspot.com/2009_10_01_archive.html

3D Modelling and Animation. Welcome to my blog of 3D Modelling! Thursday, 29 October 2009. Intro to Lighting in 3D S Max. In this tutorial we was introduced to different lighting techniques that we can use in 3D s max. We were given a pumpkin and we had to implement two lighting techniques. One light coming from above the pumpkin and one that represents. A candle inside it. To create this scene I used an omni. Setting a spooky scene for the pumpkin. 3rd Stamp Idea: Sumatran Orangutan. Using the online tu...

jemmabarnes3d.blogspot.com jemmabarnes3d.blogspot.com

3D Modelling and Animation: Stamp 1: Flower

http://jemmabarnes3d.blogspot.com/2009/12/stamp-1-flower.html

3D Modelling and Animation. Welcome to my blog of 3D Modelling! Monday, 7 December 2009. Subscribe to: Post Comments (Atom). Evaluation of my work. My Final 3 Stamps. Stamp Idea 3: Butterfly. View my complete profile.

jemmabarnes3d.blogspot.com jemmabarnes3d.blogspot.com

3D Modelling and Animation: My Final 3 Stamps

http://jemmabarnes3d.blogspot.com/2009/12/my-final-3-stamps.html

3D Modelling and Animation. Welcome to my blog of 3D Modelling! Monday, 7 December 2009. My Final 3 Stamps. Subscribe to: Post Comments (Atom). Evaluation of my work. My Final 3 Stamps. Stamp Idea 3: Butterfly. View my complete profile.

jemmabarnes3d.blogspot.com jemmabarnes3d.blogspot.com

3D Modelling and Animation: Ladybird

http://jemmabarnes3d.blogspot.com/2009/12/ladybird.html

3D Modelling and Animation. Welcome to my blog of 3D Modelling! Thursday, 3 December 2009. My ladybird is almost complete all I need to do is create a stripe down the back of the shell and find a position on the leaf I am happy with. Subscribe to: Post Comments (Atom). Evaluation of my work. My Final 3 Stamps. Stamp Idea 3: Butterfly. View my complete profile.

jemmabarnes3d.blogspot.com jemmabarnes3d.blogspot.com

3D Modelling and Animation: Progress Update

http://jemmabarnes3d.blogspot.com/2009/12/final-stage-of-completing-my-stamps-is.html

3D Modelling and Animation. Welcome to my blog of 3D Modelling! Friday, 4 December 2009. I have completed my final three designs. The final stage of making them look more realistic is applying them to a stamp background. I will either use a template or create one myself. Subscribe to: Post Comments (Atom). Evaluation of my work. My Final 3 Stamps. Stamp Idea 3: Butterfly. View my complete profile.

rachelbull3d.blogspot.com rachelbull3d.blogspot.com

3D Modelling and animation: October 2009

http://rachelbull3d.blogspot.com/2009_10_01_archive.html

3D Modelling and animation. Wednesday, 28 October 2009. Tutorial - Primative Modelling Task. After learning some new basic techniques using basic shapes. Friday, 16 October 2009. This is my research board which I produced to show different aspects of biodiversity and give me ideas on the subjects and themes within biodiversity that I can use to create my stamp designs. Initial Opinions of 3DS Max. Initial Opinions of the Brief. Subscribe to: Posts (Atom). View my complete profile.

rachelbull3d.blogspot.com rachelbull3d.blogspot.com

3D Modelling and animation: The Butterfly - Part 2

http://rachelbull3d.blogspot.com/2009/12/butterfly-part-2.html

3D Modelling and animation. Thursday, 10 December 2009. The Butterfly - Part 2. Once the butterfly was finished I looked back at it and realised that I forgot to add the butterfly's antenna. I completed the butterfly by making one antenna out of a cylinder by using the 'edit poly' modifier and I used the 'symmetry' modifier to mirror the image onto the other side of the butterfly. This is the rendered image of the leaf that i created for the butterfly's habitat. I also created toehr leaves to make it...

rachelbull3d.blogspot.com rachelbull3d.blogspot.com

3D Modelling and animation: The Fish - Part 2

http://rachelbull3d.blogspot.com/2009/12/fish-part-2.html

3D Modelling and animation. Saturday, 5 December 2009. The Fish - Part 2. After I had created the basic shape of the fish I was able to focus on some of the main features such as the eyes and fins. These were quite difficult for me to do because i had to use techniques that I didn't understand. I added the eyes by using the same tools and techniques;however, i used soft selection to make sure the eye looked natural. The eye balls and simple spheres which i created. 6 December 2009 at 06:25.

rachelbull3d.blogspot.com rachelbull3d.blogspot.com

3D Modelling and animation: The Panda/Zebra - Part 3

http://rachelbull3d.blogspot.com/2009/12/pandazebra-part-3.html

3D Modelling and animation. Thursday, 10 December 2009. The Panda/Zebra - Part 3. I wanted to make it seem as though there was a large version of a zebra or just the zebra skin behind the panda. For this I had to create a backdrop which was a plane with the same texture as the panda's face. I used the material editor and made the plane shown below. Subscribe to: Post Comments (Atom). View my complete profile. The Butterfly - Final Images. The Panda/Zebra - Final Images. The Fish - Final Images.

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mattrodiandhistroublesomeways.blogspot.com mattrodiandhistroublesomeways.blogspot.com

Matt Rodi's 3D Work!!!!!!! 0818986

Matt Rodi's 3D Work! Second part of first stage. Finer Tweaking on the body. Early stage of texturing. Chapter2: Wingcasing and Thorax Casing Texture. Chapter4:Main body and legs. Texturing Cecil, finding the right textures! Texturing Stage1: Unwrap UVW. Texturing Stage 2:Photoshop Stage, Painting the ma. Texturing Stage3: Photoshop Stage, finalising pain. Texturing Stage4: Adding bump map effect. Final Stamp Idea: The beginning. Every Sperm is sacred! Next stage in the final stamp! I textured the sphere...

mattrodistrinketsandjunk.blogspot.com mattrodistrinketsandjunk.blogspot.com

Matt Rodi's (0818986) 3D Animation

Friday, 14 May 2010. Overall, I am pretty happy with the outcome of my assignment, unfortunately though due to time restraints I did have to minimise the animation's duration, the character was supposed to trick the other character twice not just once like in the Fable, but the way i wanted to do this was too costly in time and rendering, I will have to do an extended version! Overall I'm pretty happy with what I have done, I think for next time I will be a bit more on form in terms of maintaining a cons...

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Producer, co-writer and performer. Producer, co-writer and performer. To play the media you will need to either update your browser to a recent version or update your Flash plugin. My role in the above music was as producer, co-writer, engineer, guitarist and programmer. Full credits. News and Sound Journal. June 3, 2015. Adding & Maintaining Interest. May 29, 2015. A Pop Duo Named “TWWO”. May 23, 2015. You can reach me at mattrodmusic@gmail.com. For professional enquiries please contact:.

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Los Angeles, CA. New site coming soonish.