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Matt Watson Animation

Tuesday, 21 May 2013. Overall I feel this project was perhaps my strongest allowing me prioritise facial and lip-sync animation above body mechanics to produce a character driven piece that focuses on some subtle details to convey the desired emotions. The animations I created for the Echoes encompassed a large variety of characters of varying sizes, personalities and designs including the Fae player character, Bark Basher, Centaur and Genevieve. Some of the animations turned out more successful than oth...

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Matt Watson Animation | mattwatsonanimation.blogspot.com Reviews
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Tuesday, 21 May 2013. Overall I feel this project was perhaps my strongest allowing me prioritise facial and lip-sync animation above body mechanics to produce a character driven piece that focuses on some subtle details to convey the desired emotions. The animations I created for the Echoes encompassed a large variety of characters of varying sizes, personalities and designs including the Fae player character, Bark Basher, Centaur and Genevieve. Some of the animations turned out more successful than oth...
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1 pages
2 showreel
3 portfolio site
4 project evaluation
5 character dialogue
6 echoes animations
7 rigging
8 but i
9 no comments
10 email this
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Matt Watson Animation | mattwatsonanimation.blogspot.com Reviews

https://mattwatsonanimation.blogspot.com

Tuesday, 21 May 2013. Overall I feel this project was perhaps my strongest allowing me prioritise facial and lip-sync animation above body mechanics to produce a character driven piece that focuses on some subtle details to convey the desired emotions. The animations I created for the Echoes encompassed a large variety of characters of varying sizes, personalities and designs including the Fae player character, Bark Basher, Centaur and Genevieve. Some of the animations turned out more successful than oth...

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mattwatsonanimation.blogspot.com mattwatsonanimation.blogspot.com
1

Matt Watson Animation: January 2013

http://www.mattwatsonanimation.blogspot.com/2013_01_01_archive.html

Thursday, 31 January 2013. Additionally, I tried to note the areas of the rig that were effective and those that were not effective and learn from their mistakes with the aim of producing a more efficient and friendly rig that the animators would want to work with (which includes myself! Posted by Matt Watson. Wednesday, 30 January 2013. Posted by Matt Watson. Monday, 21 January 2013. First up, my business cards both the front and the back:. Posted by Matt Watson. Wednesday, 2 January 2013. After many mo...

2

Matt Watson Animation: February 2013

http://www.mattwatsonanimation.blogspot.com/2013_02_01_archive.html

Wednesday, 27 February 2013. During pre-production, in preparation for rigging the centaur character, I undertook various rigging tests so that I knew the inner workings of the rig before production began. Each test tried something new with developing my knowledge and the skills I needed to create the centaur rig. The last tests focused on the muscle systems on the arms and legs. I decided to create human limbs rather than the ones necessarily used in the centaur for simplicity and greater understand...

3

Matt Watson Animation: Companies that inspire me #2 - Media Molecule

http://www.mattwatsonanimation.blogspot.com/2013/05/company-posts-2-media-molecule.html

Tuesday, 7 May 2013. Companies that inspire me #2 - Media Molecule. Another studio based in the UK, Media Molecule are relatively new being formed in 2006 from former Lionhead employees and releasing its first game in 2008 - Little Big Planet. It is this freedom and drive for creativity that makes Media Molecule appeal to me most, where small teams who strive for innovation can take the industry in new, fascinating directions and being a part of this new model of design is something I wish to experience ...

4

Matt Watson Animation: Companies that inspire me #3 - ThatGameCompany

http://www.mattwatsonanimation.blogspot.com/2013/05/company-posts-3-thatgamecompany.html

Wednesday, 8 May 2013. Companies that inspire me #3 - ThatGameCompany. Similarly to Media Molecule, thatgamecompany were recently founded in 2006 in Los Angeles and focus on producing small game titles that attempt to invoke emotional responses from players rather than strive for high production, high risk games like Creative Assembly and Rocksteady. Posted by Matt Watson. Subscribe to: Post Comments ( Atom ). Companies that inspire me #5 - Quantic Dream. Companies that inspire me #4 - Rockstar North.

5

Matt Watson Animation: Companies that inspire me #5 - Quantic Dream

http://www.mattwatsonanimation.blogspot.com/2013/05/company-posts-5-quantic-dream.html

Thursday, 9 May 2013. Companies that inspire me #5 - Quantic Dream. The final company on this list is Quantic Dream who have in recent years revolutionised the video games industry through their belief in motion capture technology to deliver the same engaging, narrative experience of movies through the video game medium. This incredible blend of mediums is what attracts me to a studio like Quantic Dream. The idea of delivering compelling, memorable characters like those seen in film through the inter...

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Dean's Development: Final Renders

http://deanpaupe.blogspot.com/2013/05/final-renders.html

Sunday, 12 May 2013. There are a few final renders coming out of my major project work now as I prefer the marking showreel for Friday. Not all of them are finish, some still need ambient occlusion and some have unfinished textures but this is where they are so far. I have rendered them out as still frames to stop it from getting compressed twice and will not be putting them into a video until the showreel so I can only show still at the moment. Here are the books:. The bow and arrow:. A reflection of Fen.

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Dean's Development: July 2013

http://deanpaupe.blogspot.com/2013_07_01_archive.html

Thursday, 18 July 2013. Wow almost two months since my last blog post, I used to be so good at keeping these up to date. I've been so busy that it has been slightly neglected so I imagine this blog post is going to be a biggy. My last blog posted showed the end of my major project work at university, despite numerous difficulties the grade eventually came out as a 68, a high 2:1, which is what I wanted to get as this left me with a 2:1 overall for the year. The last week I graduated, woo hoo! Awesome Inc...

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Dean's Development: October 2013

http://deanpaupe.blogspot.com/2013_10_01_archive.html

Monday, 21 October 2013. The Return Of Dean! So I always said I wouldn't let it get this long between blog posts, but I guess I failed that one. But enough about my personal life, I don't have a whole lot to show but here area few digital painting I did to practice new techniques. The painting was a copy of a random image I found on google search:. In short the game is a side scrolling shooter which uses 2D sprites generated from 3D models. Subscribe to: Posts (Atom). The Return Of Dean! A reflection of ...

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Dean's Development: August 2013

http://deanpaupe.blogspot.com/2013_08_01_archive.html

Wednesday, 14 August 2013. I have finally finished my showreel after quite a lot of stress and fixing problems. Who would have thought it would have been so much hassle. The video will not upload on here for some reason, probably the file size, but you can view it on me website here. Now it's time to find a job. Wish me luck. Subscribe to: Posts (Atom). Cardiff, United Kingdom. I'm an a student currently in my 3rd year on the Games Art and Animation course at the University of Glamorgan in Wales.

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Dean's Development: February 2013

http://deanpaupe.blogspot.com/2013_02_01_archive.html

Friday, 22 February 2013. Bows, Arrows, Staves and Dissertations. The characters have been handed over and the rigging and skinning has begun so work has become less hectic. While it was great fun making them two characters for our game it would have been too stressful to keep going at that rate for much longer. So I took a few days off over reading week, lazy? So I completed the low poly of the bow and arrow which I had blocked out in the last post:. Once the staff is completed and the dissertation hand...

deanpaupe.blogspot.com deanpaupe.blogspot.com

Dean's Development: December 2012

http://deanpaupe.blogspot.com/2012_12_01_archive.html

Monday, 17 December 2012. It's been a while since I have posted because the project I've been working on is not the most visual project. We were doing an assignment in Unity in which we had to get certain game elements working. This was good as one of our biggest concerns for our major project game was that we do not have a programmer to create gameplay elements. Here's a quick gameplay video:. Here is a WIP of the Centaur:. I also found a digital painting I did over summer which I never got round to fin...

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Dean's Development: January 2013

http://deanpaupe.blogspot.com/2013_01_01_archive.html

Wednesday, 30 January 2013. I have finished the low poly model and the high poly sculpt, yay! I made a few changes to the low poly which included reworking the feet which I was never happy with, after some ideas from other members of the team we came up with a better way of doing it which involved more crystallised ice. Anyway, some images, here is the low poly:. Here is the high poly zBrush sculpt which I completed within a day, the same day I began learning zBrush (time is short people):. Some tweaks n...

deanpaupe.blogspot.com deanpaupe.blogspot.com

Dean's Development: Showreel

http://deanpaupe.blogspot.com/2013/08/showreel.html

Wednesday, 14 August 2013. I have finally finished my showreel after quite a lot of stress and fixing problems. Who would have thought it would have been so much hassle. The video will not upload on here for some reason, probably the file size, but you can view it on me website here. Now it's time to find a job. Wish me luck. Subscribe to: Post Comments (Atom). Cardiff, United Kingdom. I'm an a student currently in my 3rd year on the Games Art and Animation course at the University of Glamorgan in Wales.

deanpaupe.blogspot.com deanpaupe.blogspot.com

Dean's Development: July 2015

http://deanpaupe.blogspot.com/2015_07_01_archive.html

Thursday, 2 July 2015. Confidence in Art and Life. It's been a long, long time since I last updated, there's a reason for that. Since last I posted I did some intern work for Wales Interactive and did some free work in my spare time for Irontown Interactive on their iPad game Iron. Both of these gave me experience and confidence in my work as well as some essential industry connections. Ultimately it helped land me my current job as Junior Environment Artist at Oysterworld! He's a personal favourite arti...

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mattwatson.codes mattwatson.codes

Matt Watson - WordPress developer for hire

WordPress developer for hire. View makedomatt’s profile on Facebook. View mwtsn’s profile on Twitter. View matt-watson-9775b796’s profile on LinkedIn. View mwtsn’s profile on GitHub. How to add items to robots.txt with WordPress. Reblog: The Bike-Shed Effect (placing too much importance on trivial things). WordPress Sheffield ‘Meat’ Up – Summer BBQ. Contributing to WordPress Core for Absolute Beginners. Starting your own Business and the Law. How to add items to robots.txt with WordPress. August 17, 2016.

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Matt Watson | Matt Watson - Sydney based photographer and journalist.

Pic of the Day. Photographs from the official Sydney event to launch the Australian stage production of ‘The Addams Family’ – the Broadway musical. The Lincoln Centre Theatre’s production of ‘South Pacific’ had its premiere at the Sydney Opera House this month. I attended the media call where I had the opportunity to photograph the cast which included multi Gold Logie winner Lisa McCune, as well as New Zealand opera star Teddy Tahu Rhodes, Eddie Perfect, Kate Ceberano and […]. You've arrived at the websi...

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Matt Watson – Web developer, Spanish enthusiast

Web developer, Spanish enthusiast. It’s the Yazoo clay. The Wealth of Nations. Memories of Bert Case. War on Christmas waged in unlikeliest of places: Byram, MS. I haven’t been updating this blog much for the last two years, partly because it’s a blog and that’s what you do with blogs, and partly because I’ve spent the last two years doing a lot of things and making a lot of changes to my life, personal and professional. As many of you know, I’m getting married in July to the love of my life, Dr. (!

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Matt Watson Animation

Tuesday, 21 May 2013. Overall I feel this project was perhaps my strongest allowing me prioritise facial and lip-sync animation above body mechanics to produce a character driven piece that focuses on some subtle details to convey the desired emotions. The animations I created for the Echoes encompassed a large variety of characters of varying sizes, personalities and designs including the Fae player character, Bark Basher, Centaur and Genevieve. Some of the animations turned out more successful than oth...

mattwatsonband.com mattwatsonband.com

Matt Watson Band

Matt Watson Band is a new traditional country group based out of Chincoteague Island, Virginia. With original music influenced by artists such as George Jones, Buck Owens, George Strait and Alan Jackson, Matt Watson Band pursues a style of country music built on a foundation of strong musicianship and thoughtful songwriting. Download "All These Years" for FREE below! Thanks for stopping by! Share this track (Hide). When I Grow Up. Me and This Jacket. He's Not Here. 5'2''. Join our monthly newsletter here!

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You caught me on my way out, but. Grab a seat, or stand if you can't find a place to sit, and make yourself comfortable. Bathroom's are wherever you can get away with it and help yourself to anything you can click. Doesn't Read A Lot. Matthew Watson on YouTube.

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Matthew Watson - Home

Book Matt Watson today for all of your drumming/percussion needs. Welcome to MattWatsonDrums.com! Here you will find the latest news, photos, audio and video recordings of my work. Feel free to browse and contact me via email with questions or comments. Hope you have a great day!

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My Website | Just another WordPress site

Welcome to the Matthew Watson Endowment webpage. Thank you for stopping by to learn more about the Endowment and ways to connect, support and donate. The website is currently being created. Connect with us using the tab above to receive updates. Designed by Elegant Themes.