heyimjohn.com
Category » The Metagame Archives - Hey, I'm John.Hey, I'm John.
http://www.heyimjohn.com/category/the-metagame
Teaching & Academia. How The Metagame cards went from a sports card-like to dictionary chic. Five years of Metagame card designs. 2010: The Metagame Conference Game. Mid-century baseball cards were a model for our early layouts. Summer 2010: the first playtested card design. Spring 2011: card layouts used at GDC 2011. 2012: Metagame Videogame Edition. 2012: Illustrations for the Metagame Videogame Edition. 2013: Metagame Culture Edition. Fall 2011: Esopus #17 premieres The Metagame (Culture Edition).
heyimjohn.com
John Sharp's creative practiceHey, I'm John.
http://www.heyimjohn.com/making
Teaching & Academia. Since 2008, the bulk of my creative practice has been around games. BackChatter is a game about predicting Twitter trends. Designed to be played at conferences and other events, beating BackChatter. Means sharpening your socio-linguistic smarts. After successfully running the game at a number of conferences, Local No. 12 released the game and its source code as an open source project. The most recent iteration of The Metagame. The Metagame: Culture Edition. The Metagame originated as...
jeannekelly.nyc
MetaGame | Jeanne Kelly
http://jeannekelly.nyc/metagame-illustrations
Scripted and Public Spaces. Designer Director Creative Technologist. February 21, 2015. August 13, 2016. In Concept and Direction. You challenge another player and each of you has a couple minutes to argue one side. Bystanders judge and vote on the winner. For more on Metagame go to their website at http:/ www.metaga.me/. Category: Concept and Direction. February 22, 2015. August 28, 2016. In Experience and Interaction. Scripted and Public Spaces. Health Warrior Chia Bar. February 22, 2015.
ericzimmerman.wordpress.com
August | 2014 | being playful
https://ericzimmerman.wordpress.com/2014/08
Eric Zimmerman's game design blog. Archives for the month of: August, 2014. Laquo; Older Entries. How I Teach Game Design. (Lesson 3: Games and Rules). Defining game design writing the rules of Pac-Man. Student work from the Pac-Man rules exercise. What is Game Design? I’m four posts deep into this series. And before I go any further, I wanted to address a basic question:. What exactly is game design anyway? Since these little essays are about learning game design, it seems appropriate to ask. We encoura...
ericzimmerman.wordpress.com
Queering the Metagame | being playful
https://ericzimmerman.wordpress.com/2014/08/20/queering-the-metagame
Eric Zimmerman's game design blog. Laquo; How I Teach Game Design. (Lesson 2: Broken games and meaningful play). At the Different Games Conference. This past spring, Colleen Macklin and I ran a workshop session called Queering The Metagame. Using Merritt Kopas’ “Queer Mechanics” design model (which we lifted from her essay Interrupting Play: Queer Games and Futurity. We encouraged players to hack into The Metagame. And create their own cards, rules, and play rituals. The Table Flip folks. Enter your emai...
ericzimmerman.com
Bio
http://ericzimmerman.com/bio
ERIC ZIMMERMAN is a game designer and academic who has been working in the game industry for nearly 20 years. And leading games scholar Dr. James Paul Gee has written that Eric is surely one of the smartest and most creative humans I have ever met. Microsoft, Disney, Mattel, PlayFirst, PBS, Fisher-Price, Leapfrog, and many, many others. Gamelab closed its doors in 2009. Gamelab spun off two successful companies, including Gamestar Mechanic. The advisory board of Games for Change. A card game about aesthe...
lucymbonner.com
LMB | The Metagame
http://www.lucymbonner.com/metagame.html
I designed the new website for Local No. 12's The Metagame a social party game about everything from the Mona Lisa to Legos and unicorns. To start, I met with Colleen, John, and Eric to talk about what they needed from the site and what direction they wanted to take from their previous version. From that, and after doing research into the SEO implications, we decided to move to a one-page site for The Metagame. Next, I kept the notion of multiple settings but restrained it to the home landing section of ...
videogamerealness.com
Video Game Realness | A podcast serving up your weekly dose of video games | Page 2
http://www.videogamerealness.com/page/2
A podcast serving up your weekly dose of video games. Skip to primary content. Skip to secondary content. Newer posts →. Episode 77 – EA E3 2015 Conference. June 16, 2015. Podcast: Play in new window. Duration: 23:24 — 21.7MB). It’s time for that podcast crossover experience you’ve been waiting for! Get ready for Video Game Realness X Nintendo Lovefest. Join Delvin, Cameron, Michael and Antony as they dish on every single E3 2015 conference! In this episode: EA. Star Wars: The Old Republic. June 16, 2015.
colleenmacklin.com
The Metagame: Videogame Edition - Colleen Macklin
http://www.colleenmacklin.com/projects/the-metagame-videogame-edition
Talking & Writing. The Metagame: Videogame Edition. The Metagame is a card game about videogames. It supports critical discussion of videogame aesthetics and gets people talking about games in smart ways. The Metagame premiered at the 2011 Game Developers Conference in San Francisco and was played by thousands (over 2,500) during the week-long conference. Since its premiere, over 4,000 decks have been sold internationally. Metagame website →. The Metagame: Videogame Edition.
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