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3D Studio Max 2009

3D Studio Max 2009. Friday, 11 December 2009. Here are my final 3 Stamp Designs. Im extremely proud of them and very happy with how they have come out. I believe that they all have good bits and I feel that with a lot more time and experiance using 3DS Max they could be improved. Thanks for reading my blog of my first semester using 3DS Max. Stamp Model 3 - Stingray. I then added a turbosmooth modifier. I extruded the top layer of polygons in the centre upwards. I kept doing this until it was of suff...

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3D Studio Max 2009 | mikeybaby3d.blogspot.com Reviews
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3D Studio Max 2009. Friday, 11 December 2009. Here are my final 3 Stamp Designs. Im extremely proud of them and very happy with how they have come out. I believe that they all have good bits and I feel that with a lot more time and experiance using 3DS Max they could be improved. Thanks for reading my blog of my first semester using 3DS Max. Stamp Model 3 - Stingray. I then added a turbosmooth modifier. I extruded the top layer of polygons in the centre upwards. I kept doing this until it was of suff...
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3D Studio Max 2009 | mikeybaby3d.blogspot.com Reviews

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3D Studio Max 2009. Friday, 11 December 2009. Here are my final 3 Stamp Designs. Im extremely proud of them and very happy with how they have come out. I believe that they all have good bits and I feel that with a lot more time and experiance using 3DS Max they could be improved. Thanks for reading my blog of my first semester using 3DS Max. Stamp Model 3 - Stingray. I then added a turbosmooth modifier. I extruded the top layer of polygons in the centre upwards. I kept doing this until it was of suff...

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3D Studio Max 2009: November 2009

http://www.mikeybaby3d.blogspot.com/2009_11_01_archive.html

3D Studio Max 2009. Tuesday, 17 November 2009. Friday, 13 November 2009. I spent a lot of time thinking about what stamp idea I would like to work on. My initial feeling is that I wanted to do an animal of some sort. This led me to look around and images of many different animals to try and get some inspiration for an animal to model. There is a great oppotunity to learn new software in this module and in particular this project. Creating a Portfolio of work done in this module will also be a great t...

2

3D Studio Max 2009: October 2009

http://www.mikeybaby3d.blogspot.com/2009_10_01_archive.html

3D Studio Max 2009. Friday, 23 October 2009. In week 5 we looked at lighting and how it can change the look of images. Richard then asked us to create a Halloweedn themed lighting effect on a pumpkin. I personally think this is my best work yet as i edited the lighting and noise to create fog affects on the pumpkin. Friday, 9 October 2009. Friday, 2 October 2009. This was my attempt at creating a chess piece in our lecture. Thursday, 1 October 2009. Subscribe to: Posts (Atom). View my complete profile.

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3D Studio Max 2009: September 2009

http://www.mikeybaby3d.blogspot.com/2009_09_01_archive.html

3D Studio Max 2009. Friday, 25 September 2009. Richards coloured photocopy has started to stimulise my mind about Biodiversity! The assesment and the work we will be doing this year, Oh the possibilities of what could be done by the end of this year. The year will be different to last year because I know have an understanding and basic knowledge of program's such as Photoshop and Illustrator. I am yet to work out how we will be using 3D Studio Max this year but i'm sure Richard will surprise us!

4

3D Studio Max 2009: Stamp Idea #3

http://www.mikeybaby3d.blogspot.com/2009/12/stamp-idea-3.html

3D Studio Max 2009. Thursday, 10 December 2009. Subscribe to: Post Comments (Atom). Stamp Model 3 - Stingray. Stamp Idea 2 - Goldfish. View my complete profile.

5

3D Studio Max 2009: Stamp Model 1

http://www.mikeybaby3d.blogspot.com/2009/12/stamp-model-1.html

3D Studio Max 2009. Thursday, 10 December 2009. My first design that I attempted was going to create was the Giraffe. I thought about creating a Giraffe as I had a Good idea of how I could create certain parts of it. Below is my final render of the giraffe model and then beyond that is an explanation of how I came to get this model with some screenshots to make it more understandable. I started out with a simple box, which i converted into an Editable Poly so the edges could be rounded like so. I then pl...

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3D Studio Max 2009/10: Venus Flytrap With Background

http://tomearly3d-tomnomnom.blogspot.com/2009/12/venus-flytrap-with-background.html

3D Studio Max 2009/10. Friday, 4 December 2009. Venus Flytrap With Background. Here is the completed Venus Flytrap image. At first i did think that it may be a little too crowded, but i messed around with the it a lot by deleting some models, rearanging and resizing them and i felt that this was actually fine as it was. I am quite pleased with how its turned out. Subscribe to: Post Comments (Atom). Venus Flytrap With Background. View my complete profile.

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3D Studio Max 2009/10: Completed Stamps

http://tomearly3d-tomnomnom.blogspot.com/2009/12/completed-stamps.html

3D Studio Max 2009/10. Saturday, 5 December 2009. Here are the final designs for the stamps. They have all turned out so much better than i was expecting them to and I am extremely pleased with them all. Anyway. I have really enjoyed using 3D Studio Max. I found it quite difficult to use at first but now i feel so much more confident with it. I will definately be continuing to use this program in the hope that someday i may be able to use these skills for some kind of ideal job for me. :D.

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3ds Max 2009 blog: December 2009

http://bmarck-3dsmax09.blogspot.com/2009_12_01_archive.html

3ds Max 2009 blog. Friday, 11 December 2009. In this module I have found one of my most valued strengths to be creativity and patience. This work is very time consuming and requires a great deal of effort to get the desired results. I also like to credit my ability to pick up and learn new skills which have helped me tremendously in terms of Modelling, Texturing and Lighting effects. I fell my biggest threat this is area of work has to be time management. I will in future be planning work with a sche...

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3ds Max 2009 blog: Swordfish Texturing

http://bmarck-3dsmax09.blogspot.com/2009/12/swordfish-texturing.html

3ds Max 2009 blog. Friday, 4 December 2009. Now my swordfish model is complete - i can start to apply a texture to my render. I started off by 'Unwrapping' my model using the Unwrap modifier, however due to the shape of this particular animal the fins and tail made the unwrap result very difficult to work with. To work around this the fins and tail were removed and just the fish body was unwrapped. This allowed me to start texturing more easily by doing the fins seperately. 4 December 2009 at 09:29.

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3D Studio Max 2009/10: Killer Whale With Background (complete)

http://tomearly3d-tomnomnom.blogspot.com/2009/11/killer-whale-with-background-complete.html

3D Studio Max 2009/10. Monday, 23 November 2009. Killer Whale With Background (complete). I am very happy with this. It has turned out exactly as i imagined. Now i really must make a start on my Venus FlyTrap! 26 November 2009 at 05:58. This is great. Its always good to see the finished article! The scene works perfectly and the sea is really well created. Nice. 29 November 2009 at 16:09. Cheers 4 the comment! But omg this is awsome! Subscribe to: Post Comments (Atom). View my complete profile.

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3D Studio Max 2009/10: Killer Whale With Background (Incomplete)

http://tomearly3d-tomnomnom.blogspot.com/2009/11/killer-whale-with-background-incomplete.html

3D Studio Max 2009/10. Sunday, 22 November 2009. Killer Whale With Background (Incomplete). Ok, i couldnt resist! I was meant to wait until i'd finished my last model to start on the backgrounds, but i found a great tutorial on how to make the sea so i just had to give it a go. Oh yeah, and i need to add some splashing effects by the tail to make it look more realistic. For anyone who is interested, here is the tutorial i used:. Http:/ www.youtube.com/watch? 22 November 2009 at 07:37.

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3D Studio Max 2009/10: October 2009

http://tomearly3d-tomnomnom.blogspot.com/2009_10_01_archive.html

3D Studio Max 2009/10. Sunday, 25 October 2009. First, i found an image of a butterfly wing on the internet. (You have NO idea how long it took to find one that i could actually use). Then using the same method for the leaf in Richard's materials tutorial, i added the wing onto a plane. Next, i started on the body by creating a cone. I then elongated the cone a little. Next i coned the top half in order to make it resemble a butterflies body a little more. I also reduced the size a little. This is my lea...

bmarck-3dsmax09.blogspot.com bmarck-3dsmax09.blogspot.com

3ds Max 2009 blog: September 2009

http://bmarck-3dsmax09.blogspot.com/2009_09_01_archive.html

3ds Max 2009 blog. Friday, 25 September 2009. Excersie 1 - White House Render. This was the first render i've done in the course so far and im fairly happy with the results! Most of the work was aligning and setting the shape sizes to make sure they were correct in the Perspective view. I have limited knowledge of 3ds Max so i'm really keen to get started! I think the idea of 3D Stamps will be interesting as a first assignment and allow me to build on my design skills for future work.

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3D Studio Max 2009

3D Studio Max 2009. Friday, 11 December 2009. Here are my final 3 Stamp Designs. Im extremely proud of them and very happy with how they have come out. I believe that they all have good bits and I feel that with a lot more time and experiance using 3DS Max they could be improved. Thanks for reading my blog of my first semester using 3DS Max. Stamp Model 3 - Stingray. I then added a turbosmooth modifier. I extruded the top layer of polygons in the centre upwards. I kept doing this until it was of suff...

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