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Mulling Over The Multiverse

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Mulling Over The Multiverse | mullingoverthemultiverse.blogspot.com Reviews
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Mulling Over The Multiverse | mullingoverthemultiverse.blogspot.com Reviews

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1

Mulling Over The Multiverse: My Second Game: Dodge & Shoot

http://mullingoverthemultiverse.blogspot.com/2010/05/my-second-game-dodge-shoot.html

Mulling Over The Multiverse. 2D Digital Art II - Game Design Project. Sunday, May 2, 2010. My Second Game: Dodge and Shoot. Low quality resized screenshot of the game. Read the post to find out where to play it! There's also a video embedded below! When I posted previously about my first game, Capture the Frog. Here's a gameplay video if you wanna look before you touch:. Sidenote: I also made a gameplay video for Capture the Frog. You can find it here. Subscribe to: Post Comments (Atom). PPS: There is al...

2

Mulling Over The Multiverse: February 2009

http://mullingoverthemultiverse.blogspot.com/2009_02_01_archive.html

Mulling Over The Multiverse. 2D Digital Art II - Game Design Project. Thursday, February 19, 2009. 8220;If you won the lottery, what would you do with your newfound riches? I won the lottery? But I didn't even enter. And now I have all this "money" in my name. Someone's obviously trying to dump dirty money on me, to get rid of it before the cops stumble upon it. Or maybe I'm being framed? It's time to become Batman. Links to this post. Wednesday, February 18, 2009. You can read it and comment on it here ...

3

Mulling Over The Multiverse: January 2010

http://mullingoverthemultiverse.blogspot.com/2010_01_01_archive.html

Mulling Over The Multiverse. 2D Digital Art II - Game Design Project. Friday, January 1, 2010. The Year We Make Contact/Odyssey Two. So, it's official. We are in the future. 2010. But the number by itself is unimpressive. It only hits home when one actually says, "twenty-ten". At least for me, at this point in time. And so much has happened in this past decade, especially in regards to gaming. On the 2000 end of the spectrum, games like. The Legend of Zelda: Majora's Mask. Uncharted 2: Among Thieves.

4

Mulling Over The Multiverse: July 2010

http://mullingoverthemultiverse.blogspot.com/2010_07_01_archive.html

Mulling Over The Multiverse. 2D Digital Art II - Game Design Project. Saturday, July 10, 2010. Migrating to My New Website. I've finally decided to take the plunge: I now have my own website. The main pages are pretty bare bones at the moment (just some text and a picture), so you can basically ignore that for now. What you shouldn't ignore, though, is the blog page I have on the site. Links to this post. Subscribe to: Posts (Atom). PS: If you prefer LiveJournal, you can read this blog there at:. My Live...

5

Mulling Over The Multiverse: May 2009

http://mullingoverthemultiverse.blogspot.com/2009_05_01_archive.html

Mulling Over The Multiverse. 2D Digital Art II - Game Design Project. Monday, May 18, 2009. If it ain't broke, it soon will be. Also, House meets Haddaway. Yes, I am still alive, despite what you may have suspected. It seems my initial promise of more blog posts during the summer was heard by the gods of digital destruction, and they appear to want to toy with me for as long as they can. Allow me to explain:. I had watched the Season 5 finale of. I hope you enjoyed it as much as I did when I first "disco...

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2D Digital Art II - Game Design Project: Gameplay - Mulling Over The Multiverse

http://jplc.livejournal.com/7016.html

Mulling Over The Multiverse. 2D Digital Art II - Game Design Project: Gameplay. March 27th, 2010. This post is going to further discuss what exactly the player does in the game, but something must be dealt with first. My description of the story and world in the previous post was, upon later inspection, a tad long. Personally, I don't mind the length, but I realize that if this were to be presented, it would be quite a mouthful. As such, I've attempted a summarized version:. Which was mentioned last post).

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Mulling Over The Multiverse

http://jplc.livejournal.com/tag/art

Mulling Over The Multiverse. Entries by tag: art. 2D Digital Art II Game Design Project: Art. March 29th, 2010. This post contains concept art for the game. All of the pieces are rough; I was trying to get out ideas first and foremost. Rough concept sketches for Zephyr "Zeph" Selkis and her camera. Rough design for Zeph. Rough possible designs for Zeph's ship, Cirrus (ignore the dark/red band; scanning issue). Rough design for Oswald "Oz" Samuel Smythe. Tags: 2d digital art ii - game design project.

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2D Digital Art II – Game Design Project: Art - Mulling Over The Multiverse

http://jplc.livejournal.com/7238.html

Mulling Over The Multiverse. 2D Digital Art II Game Design Project: Art. March 29th, 2010. This post contains concept art for the game. All of the pieces are rough; I was trying to get out ideas first and foremost. Rough concept sketches for Zephyr "Zeph" Selkis and her camera. Rough design for Zeph. Rough possible designs for Zeph's ship, Cirrus (ignore the dark/red band; scanning issue). Rough design for Oswald "Oz" Samuel Smythe. Quick drawing of the Coast (shown in a previous post, but larger here).

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My Second Game: Dodge & Shoot - Mulling Over The Multiverse

http://jplc.livejournal.com/7890.html

Mulling Over The Multiverse. My Second Game: Dodge and Shoot. May 2nd, 2010. Low quality resized screenshot of the game. Read the post to find out where to play it! There's also a video embedded below! When I posted previously about my first game, Capture the Frog. Two games are now under my belt. Both are nothing special, but they are steps toward the future. I've learned new things by working on both, and I will apply that knowledge to future endeavours. Wish me luck. My Twitter Page (Username: JPLC).

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Mulling Over The Multiverse

http://jplc.livejournal.com/tag/gameplay

Mulling Over The Multiverse. Entries by tag: gameplay. 2D Digital Art II - Game Design Project: Gameplay. March 27th, 2010. Maybe she will even join Oz's ranks? Or, will she risk everything and try to claim Oz's bounty? The choice is the player's to make. Hopefully that was easier to swallow. Now, I shall try to discuss gameplay, which I touched upon briefly last post. I assume this will be somewhat long. Once again, being the prime example for the most part). Which was mentioned last post). Tags: 2d dig...

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My First Game: Capture The Frog - Mulling Over The Multiverse

http://jplc.livejournal.com/6322.html

Mulling Over The Multiverse. My First Game: Capture The Frog. February 3rd, 2010. Low-quality screenshot of the finished thing (which can be played. Kongregate) . Read the post to learn more! Ever since high school, I've had an idea for a certain game bouncing about in my head. Granted, it's nothing at all special or new; the programming class I took in high school required that we make a game using the programming language we were learning (. In this case). The game I attempted to make was. Game was a t...

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Mulling Over The Multiverse

http://jplc.livejournal.com/tag/school

Mulling Over The Multiverse. Entries by tag: school. 2D Digital Art II Game Design Project: Art. March 29th, 2010. This post contains concept art for the game. All of the pieces are rough; I was trying to get out ideas first and foremost. Rough concept sketches for Zephyr "Zeph" Selkis and her camera. Rough design for Zeph. Rough possible designs for Zeph's ship, Cirrus (ignore the dark/red band; scanning issue). Rough design for Oswald "Oz" Samuel Smythe. Tags: 2d digital art ii - game design project.

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2010 - Mulling Over The Multiverse

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Mulling Over The Multiverse. My Blogger Blog (the Blogger version of this blog) (Username: JPLC). My WordPress Blog (the WordPress version of this blog) (Username: JPLC). My Twitter Page (Username: JPLC). My YouTube Channel (Username: MultiversalNomad). My Dailymotion Page (Username: JPLC). My deviantART Profile (Username: Temporal-Nomad). My Flickr Profile (Username: The Unknown One). My Newgrounds Page (Username: The-Unknown-One). My Escapist Profile Page (Username: JPLC). Metal gear solid 2.

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Mulling Over The Multiverse

http://jplc.livejournal.com/tag/dodge%20&%20shoot

Mulling Over The Multiverse. Entries by tag: dodge and shoot. My Second Game: Dodge and Shoot. May 2nd, 2010. Low quality resized screenshot of the game. Read the post to find out where to play it! There's also a video embedded below! When I posted previously about my first game, Capture the Frog. Here's a gameplay video if you wanna look before you touch:. Sidenote: I also made a gameplay video for Capture the Frog. You can find it here. Or also embedded in the blog post about Capture the Frog. My Ustre...

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Mulling over Movies | Celebrating older favourites, new releases and classic characters – if I like 'em, I'll write about 'em

Celebrating older favourites, new releases and classic characters – if I like 'em, I'll write about 'em. The Longevity of Luke. August 10, 2015. Return of the Jedi. The Empire Strikes Back. Back in 1977 George Lucas unveiled his cinematic space- opus to the world. Episode IV in the saga. The Rise of CGI. October 12, 2014. Dawn of the Planet of the Apes. Rise of the Planet of the Apes. Star Wars Prequel Trilogy. Terminator 2: Judgement Day. The Lord of the Rings. Terminator 2: Judgement Day. Any concerns ...

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My Morning Coffee: A Faith-Based Blog

My Morning Coffee: A Faith-Based Blog. My taste for coffee has returned. What a blessing. I still can not consume bottomless cups of black coffee like I could pre-pregnancy, but at least the smell and taste are not repulsive. It has been a long 5.5 months without coffee. I'm at 929 coffee bar. Where Mark and I had our wedding reception. Drinking an iced, non-fat, vanilla latte. I am pondering over obedience to Christ, freedom in Christ, ultimate joy in Christ, and the assurance of salvation. In the heave...

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Mulling Over Us

Saturday, November 27, 2010. How my morning began. She yelled at me for an hour and a half. I tried explaining that pajama pants cannot possibly fit over her head like a shirt, but her look explains that she wasn't buying it. (She did have other pants on, but when she brought the pj's to me and told me to 'get on' I ASSUMED she meant in lieu of the jeans, not the shirt.). Saturday, November 13, 2010. Guess her hair is officially long enough. Sunday, April 25, 2010. We all sat down and were handed our men...

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Mulling Over The Multiverse

Mulling Over The Multiverse. 2D Digital Art II - Game Design Project. Saturday, July 10, 2010. Migrating to My New Website. I've finally decided to take the plunge: I now have my own website. The main pages are pretty bare bones at the moment (just some text and a picture), so you can basically ignore that for now. What you shouldn't ignore, though, is the blog page I have on the site. Links to this post. Sunday, May 2, 2010. My Second Game: Dodge and Shoot. There's also a video embedded below! Or also e...

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Mulling Over The Multiverse | WordPress Version

Mulling Over The Multiverse. Migrating to My New Website. July 10, 2010. I’ve finally decided to take the plunge: I now have my own website. The main pages are pretty bare bones at the moment (just some text and a picture), so you can basically ignore that for now. What you shouldn’t ignore, though, is the blog page I have on the site. My Second Game: Dodge & Shoot. May 2, 2010. Low quality resized screenshot of the game. Read the post to find out where to play it! TOJam 5: My First TOJam (or why I baile...

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Smoke And Mirrors

There was an error in this gadget. My Blog is not supposed to be visually appealing.It stands for my beliefs. Promote your Page too. Sunday, November 20, 2011. Sparks From The Past. Hurry fast the storm is brewing and I know how helpless you are when it rains…. She let out a deep sigh her golden hair fanning out behind her. Blend into the world of humans as if he were one of them. Now 20 years have passed and the baby has grown to a strong young woman. She thought, who is a mover? What does a mover do?

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www.mullingraphics.com

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Mullingratsniall (Danuu) - DeviantArt

Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')" class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')". Join DeviantArt for FREE. Forgot Password or Username? Deviant for 1 Year. This deviant's full pageview. Last Visit: 12 hours ago. This is the place where you can personalize your profile! Soy Mulli...