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Mulling Over The Multiverse | WordPress Version | mullingoverthemultiverse.wordpress.com Reviews

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1

TOJam 5: My First TOJam (or why I bailed after Day 2 of 3) | Mulling Over The Multiverse

https://mullingoverthemultiverse.wordpress.com/2010/04/25/tojam-5-my-first-tojam-or-why-i-bailed-after-day-2-of-3

Mulling Over The Multiverse. Laquo; 2D Digital Art II – Game Design Project: Art. My Second Game: Dodge & Shoot. TOJam 5: My First TOJam (or why I bailed after Day 2 of 3). Well, folks, my first year of George Brown College. 8216;s Game Development program. Is officially ended. The program head, a certain Jean-Paul “JP” Amore. Was not satisfied with just a school year of Game Dev, though. He demanded more, and thus got George Brown to host TOJam 5. Of The Secret of Monkey Island. 8216;s Problem Sleuth.

2

My First Game: Capture The Frog | Mulling Over The Multiverse

https://mullingoverthemultiverse.wordpress.com/2010/02/03/my-first-game-capture-the-frog

Mulling Over The Multiverse. Laquo; The Year We Make Contact/Odyssey Two. 2D Digital Art II – Game Design Project: An Introduction. My First Game: Capture The Frog. Low-quality screenshot of the finished thing (which can be played. Kongregate) . Read the post to learn more! In this case). The game I attempted to make was. The end of 2009 and my first term in college, though, brought this little experiment back into mind. I had just been taught the bare essentials of. Game was a two player competitive gam...

3

Migrating to My New Website | Mulling Over The Multiverse

https://mullingoverthemultiverse.wordpress.com/2010/07/10/migrating-to-my-new-website

Mulling Over The Multiverse. Laquo; My Second Game: Dodge & Shoot. Migrating to My New Website. I’ve finally decided to take the plunge: I now have my own website. The main pages are pretty bare bones at the moment (just some text and a picture), so you can basically ignore that for now. What you shouldn’t ignore, though, is the blog page I have on the site. This entry was posted on July 10, 2010 at 12:49 pm and is filed under Uncategorized. Feed You can leave a response. From your own site.

4

My Second Game: Dodge & Shoot | Mulling Over The Multiverse

https://mullingoverthemultiverse.wordpress.com/2010/05/02/my-second-game-dodge-shoot

Mulling Over The Multiverse. Laquo; TOJam 5: My First TOJam (or why I bailed after Day 2 of 3). Migrating to My New Website. My Second Game: Dodge & Shoot. Low quality resized screenshot of the game. Read the post to find out where to play it! There’s also a video embedded below! When I posted previously about my first game, Capture the Frog. Here’s a gameplay video if you wanna look before you touch:. Sidenote: I also made a gameplay video for Capture the Frog. You can find it here. From your own site.

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Mulling Over The Multiverse

http://jplc.livejournal.com/tag/video%20games

Mulling Over The Multiverse. Entries by tag: video games. My Second Game: Dodge and Shoot. May 2nd, 2010. Low quality resized screenshot of the game. Read the post to find out where to play it! There's also a video embedded below! When I posted previously about my first game, Capture the Frog. Here's a gameplay video if you wanna look before you touch:. Sidenote: I also made a gameplay video for Capture the Frog. You can find it here. Or also embedded in the blog post about Capture the Frog. Was held in ...

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Mulling Over The Multiverse: May 2010

http://mullingoverthemultiverse.blogspot.com/2010_05_01_archive.html

Mulling Over The Multiverse. 2D Digital Art II - Game Design Project. Sunday, May 2, 2010. My Second Game: Dodge and Shoot. Low quality resized screenshot of the game. Read the post to find out where to play it! There's also a video embedded below! When I posted previously about my first game, Capture the Frog. Here's a gameplay video if you wanna look before you touch:. Sidenote: I also made a gameplay video for Capture the Frog. You can find it here. Links to this post. Subscribe to: Posts (Atom).

mullingoverthemultiverse.blogspot.com mullingoverthemultiverse.blogspot.com

Mulling Over The Multiverse: February 2010

http://mullingoverthemultiverse.blogspot.com/2010_02_01_archive.html

Mulling Over The Multiverse. 2D Digital Art II - Game Design Project. Wednesday, February 3, 2010. My First Game: Capture The Frog. Low-quality screenshot of the finished thing (which can be played. Kongregate) . Read the post to learn more! Ever since high school, I've had an idea for a certain game bouncing about in my head. Granted, it's nothing at all special or new; the programming class I took in high school required that we make a game using the programming language we were learning (. Game was a ...

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Mulling Over The Multiverse: March 2010

http://mullingoverthemultiverse.blogspot.com/2010_03_01_archive.html

Mulling Over The Multiverse. 2D Digital Art II - Game Design Project. Monday, March 29, 2010. 2D Digital Art II - Game Design Project: Art. This post contains concept art for the game. All of the pieces are rough; I was trying to get out ideas first and foremost. Rough concept sketches for Zephyr "Zeph" Selkis and her camera. Rough design for Zeph. Rough possible designs for Zeph's ship, Cirrus (ignore the dark/red band; scanning issue). Rough design for Oswald "Oz" Samuel Smythe. Links to this post.

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2D Digital Art II - Game Design Project: Gameplay - Mulling Over The Multiverse

http://jplc.livejournal.com/7016.html

Mulling Over The Multiverse. 2D Digital Art II - Game Design Project: Gameplay. March 27th, 2010. This post is going to further discuss what exactly the player does in the game, but something must be dealt with first. My description of the story and world in the previous post was, upon later inspection, a tad long. Personally, I don't mind the length, but I realize that if this were to be presented, it would be quite a mouthful. As such, I've attempted a summarized version:. Which was mentioned last post).

jplc.livejournal.com jplc.livejournal.com

Mulling Over The Multiverse

http://jplc.livejournal.com/tag/art

Mulling Over The Multiverse. Entries by tag: art. 2D Digital Art II Game Design Project: Art. March 29th, 2010. This post contains concept art for the game. All of the pieces are rough; I was trying to get out ideas first and foremost. Rough concept sketches for Zephyr "Zeph" Selkis and her camera. Rough design for Zeph. Rough possible designs for Zeph's ship, Cirrus (ignore the dark/red band; scanning issue). Rough design for Oswald "Oz" Samuel Smythe. Tags: 2d digital art ii - game design project.

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Mulling Over The Multiverse: February 2009

http://mullingoverthemultiverse.blogspot.com/2009_02_01_archive.html

Mulling Over The Multiverse. 2D Digital Art II - Game Design Project. Thursday, February 19, 2009. 8220;If you won the lottery, what would you do with your newfound riches? I won the lottery? But I didn't even enter. And now I have all this "money" in my name. Someone's obviously trying to dump dirty money on me, to get rid of it before the cops stumble upon it. Or maybe I'm being framed? It's time to become Batman. Links to this post. Wednesday, February 18, 2009. You can read it and comment on it here ...

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Mulling Over The Multiverse: January 2010

http://mullingoverthemultiverse.blogspot.com/2010_01_01_archive.html

Mulling Over The Multiverse. 2D Digital Art II - Game Design Project. Friday, January 1, 2010. The Year We Make Contact/Odyssey Two. So, it's official. We are in the future. 2010. But the number by itself is unimpressive. It only hits home when one actually says, "twenty-ten". At least for me, at this point in time. And so much has happened in this past decade, especially in regards to gaming. On the 2000 end of the spectrum, games like. The Legend of Zelda: Majora's Mask. Uncharted 2: Among Thieves.

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Mulling Over Us

Saturday, November 27, 2010. How my morning began. She yelled at me for an hour and a half. I tried explaining that pajama pants cannot possibly fit over her head like a shirt, but her look explains that she wasn't buying it. (She did have other pants on, but when she brought the pj's to me and told me to 'get on' I ASSUMED she meant in lieu of the jeans, not the shirt.). Saturday, November 13, 2010. Guess her hair is officially long enough. Sunday, April 25, 2010. We all sat down and were handed our men...

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Mulling Over The Multiverse

Mulling Over The Multiverse. 2D Digital Art II - Game Design Project. Saturday, July 10, 2010. Migrating to My New Website. I've finally decided to take the plunge: I now have my own website. The main pages are pretty bare bones at the moment (just some text and a picture), so you can basically ignore that for now. What you shouldn't ignore, though, is the blog page I have on the site. Links to this post. Sunday, May 2, 2010. My Second Game: Dodge and Shoot. There's also a video embedded below! Or also e...

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Mulling Over The Multiverse | WordPress Version

Mulling Over The Multiverse. Migrating to My New Website. July 10, 2010. I’ve finally decided to take the plunge: I now have my own website. The main pages are pretty bare bones at the moment (just some text and a picture), so you can basically ignore that for now. What you shouldn’t ignore, though, is the blog page I have on the site. My Second Game: Dodge & Shoot. May 2, 2010. Low quality resized screenshot of the game. Read the post to find out where to play it! TOJam 5: My First TOJam (or why I baile...

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Mulling Over Wine…

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Smoke And Mirrors

There was an error in this gadget. My Blog is not supposed to be visually appealing.It stands for my beliefs. Promote your Page too. Sunday, November 20, 2011. Sparks From The Past. Hurry fast the storm is brewing and I know how helpless you are when it rains…. She let out a deep sigh her golden hair fanning out behind her. Blend into the world of humans as if he were one of them. Now 20 years have passed and the baby has grown to a strong young woman. She thought, who is a mover? What does a mover do?

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www.mullingraphics.com

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Mullingratsniall (Danuu) - DeviantArt

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The Mullin Group, LLC in Raleigh, NC

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