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NShader - HLSL - GLSL - CG - Shader Syntax Highlighter AddIn for Visual Studio - Home

NShader is an extension to Visual Studio 2008/2010/2012 that provides syntax highlighting for various shader languages including HLSL - GLSL - CG.

http://nshader.codeplex.com/

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NShader - HLSL - GLSL - CG - Shader Syntax Highlighter AddIn for Visual Studio - Home | nshader.codeplex.com Reviews
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NShader is an extension to Visual Studio 2008&amp;#47;2010&amp;#47;2012 that provides syntax highlighting for various shader languages including HLSL - GLSL - CG.
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NShader - HLSL - GLSL - CG - Shader Syntax Highlighter AddIn for Visual Studio - Home | nshader.codeplex.com Reviews

https://nshader.codeplex.com

NShader is an extension to Visual Studio 2008&amp;#47;2010&amp;#47;2012 that provides syntax highlighting for various shader languages including HLSL - GLSL - CG.

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NShader - HLSL - GLSL - CG - Shader Syntax Highlighter AddIn for Visual Studio - Download: NShader 1.3 - VS2010 + VS2012

http://nshader.codeplex.com/releases/view/89782

Project Hosting for Open Source Software. NShader 1.3 - VS2010 + VS2012. Based on 5 ratings. Jun 19, 2012. Jan 18, 2013. Application, 165K, uploaded Jun 19, 2012. This is a small maintenance release to support new VS2012 as well as VS2010. This release is also fixing the issue The Comment Selection include the first line after the selection. If the new NShader version doesnt highlight your shader, you can try to:. And HKEY CURRENT USER Software Microsoft VisualStudio 11.0 Config. Reviews for this release.

2

NShader - HLSL - GLSL - CG - Shader Syntax Highlighter AddIn for Visual Studio - Issues

http://nshader.codeplex.com/workitem/list/basic

Project Hosting for Open Source Software. Heres a build that seems to work with VS 2015 RC. I hacked at the VS2013andUnityShaders code until I got something that succeeded in installing. Im not sure if it will work with older versions as. Id #10854 Release: None Updated: May 23, 2015 at 8:57 PM. Created: May 23, 2015 at 8:57 PM. Doesnt work with VS2012. Id #10853 Release: None Updated: May 30, 2014 at 2:44 PM. Created: May 16, 2014 at 2:39 PM. Syntax highlight doesnt work when opening project. Syntax hig...

3

NShader - HLSL - GLSL - CG - Shader Syntax Highlighter AddIn for Visual Studio

http://nshader.codeplex.com/stats

Project Hosting for Open Source Software. 000 downloads / visit. 790 downloads / day. 000 downloads / visit. 737 downloads / day. Download counts are for all publicly available releases, source code changesets, and wiki attachments. Mouse over a data point to see download traffic for that specific date. Version 8.21.2015.21031.

4

NShader - HLSL - GLSL - CG - Shader Syntax Highlighter AddIn for Visual Studio - Download: NShader 1.2 - VS2010

http://nshader.codeplex.com/releases/view/59952

Project Hosting for Open Source Software. NShader 1.2 - VS2010. Based on 3 ratings. Jan 29, 2011. Jan 29, 2011. Application, 162K, uploaded Jan 29, 2011. Bugfix when using NShader from a user domain account. Bugfix on preprocessor directive that were not highlighted correctly. Bugfix for strings. Strings are now highlighted correctly. Add new GLSL keywords 4.0. Add new HLSL keywords (Interpolation Modifiers, register modifier). Add *fxh files extension for HLSL files. Reviews for this release. Oct 1, 2009.

5

NShader - HLSL - GLSL - CG - Shader Syntax Highlighter AddIn for Visual Studio - Discussions

http://nshader.codeplex.com/discussions

Project Hosting for Open Source Software. Feb 24, 2015. Visual Studio 2013 support. Wrote: Hi, could you please adapt the project to support Visual Studio 20. Sorry I did not look at the forums until chris lux emailed me. . Sep 12, 2014. Support for .shader file extension. Wrote: Hi I am using Unity3D which is using the .shader file extension, b. Wrote: * jtw62074 wrote:* This all worked fine for me until today when . Jan 24, 2014. Shader Extension for Tessellation Shader. Nov 14, 2013. Sep 11, 2013.

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GLSL Syntax Highlighting in Visual Studio Express 2013 | Procedural Thoughts

https://proceduralthoughts.wordpress.com/2014/08/11/glsl-syntax-highlighting-in-visual-studio-express-2013

GLSL Syntax Highlighting in Visual Studio Express 2013. August 11, 2014. How I learned to program computers Twice Part Three! August 7, 2014. How I learned to program computers Twice Part Two. (The demoscene). August 1, 2014. How I learned to program computers… Twice… Part One. July 31, 2014. Yet another blog site…. July 24, 2014. August 11, 2014. GLSL Syntax Highlighting in Visual Studio Express 2013. I have been working primarily with OpenGL. Created by Inigo Quilez. Now that we have made the decision ...

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CodePlex - Thecentury

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Project Hosting for Open Source Software. Member Since February 15, 2007. Last Visit July 20, 2016. Im Mikhail Brinchuk, C# developer from Moscow, Russia. No activity in the last 60 days. GDI PlusX (C# GDI Plus 1.1 - Effects, Histogram .). LogJoint - Log Viewer. NShader - HLSL - GLSL - CG - Shader Syntax Highlighter AddIn for Visual Studio. OxyPlot (moved to GitHub). Patterns & practices: Prism. SDS: Scientific DataSet library and tools. Sentinel - Log Viewer. Windows Presentation Foundation (WPF).

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code4k: Going Native 2.0, The future of WinRT

http://code4k.blogspot.com/2012/08/going-native-20-future-of-winrt.html

DirectX and C#/.NET. This blog is now hosted on http:/ xoofx.com/blog. Wednesday, August 8, 2012. Going Native 2.0, The future of WinRT. To tell you the truth, I want .NET to die and this post is about why and for what. Let’s just begin by revisiting recent history of managed development that will highlight current challenges. Remember the Java slogan? That they were considering to get rid off all native types and make everything an object, what a terrible direction! Managed types, like Array access are ...

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code4k: Benchmarking C#/.Net Direct3D 11 APIs vs native C++

http://code4k.blogspot.com/2011/03/benchmarking-cnet-direct3d-11-apis-vs.html

DirectX and C#/.NET. This blog is now hosted on http:/ xoofx.com/blog. Tuesday, March 15, 2011. Benchmarking C#/.Net Direct3D 11 APIs vs native C. Remove XNA comparison, as it is not fair and relevant]. Why this benchmark is important? Well, if you intend like me to build some serious 3D games with a C# managed API (don't troll me on this! As you are going to see, results are pretty interesting for someone that is concerned by performance and writing C# games (or even efficient tools for a 3D Middleware).

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code4k: September 2014

http://code4k.blogspot.com/2014_09_01_archive.html

DirectX and C#/.NET. This blog is now hosted on http:/ xoofx.com/blog. Sunday, September 14, 2014. Why Windows UI Matters: Part 2. This post comes into 2 parts:. Colors and Tiles (this one). Following my first post about Typography in Windows 8. I would like in this post to talk more about colors and the tile concept in Windows Phone and Windows 8.x. If you create a new account on your Windows 8.x, you will get the following start screen (on a 27). First remark, it looks empty. Xoofx - Alexandre MUTEL.

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code4k: Packages vNext: Power-up our .NET Builds

http://code4k.blogspot.com/2014/08/packages-vnext-power-up-our-net-builds.html

DirectX and C#/.NET. This blog is now hosted on http:/ xoofx.com/blog. Thursday, August 14, 2014. Packages vNext: Power-up our .NET Builds. In the sequel of my previous post " Managing multiple platforms in Visual Studio. Having done lots of cross-platform development in .NET in the recent years both at work or for SharpDX. What is a platform? Hey, looks like Wikipedia definition. OS), and runtime libraries. So this could be:. Targeting other specific HW. Through an existing API (the runtime libraries.

code4k.blogspot.com code4k.blogspot.com

code4k: Managing multiple platforms in Visual Studio

http://code4k.blogspot.com/2014/05/managing-multiple-platforms-in-visual.html

DirectX and C#/.NET. This blog is now hosted on http:/ xoofx.com/blog. Sunday, May 25, 2014. Managing multiple platforms in Visual Studio. Who has not struggled to correctly manage multiple platform configurations in Visual Studio without ending to edit a solution file or tweak some msbuild files by hand? Recently, I decided to cleanup the antique. If they want to improve our developers experience. There are a couple of things to understand on how VisualStudio and msbuild are working with solution files ...

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code4k: Advanced HLSL II: Shader compound parameters

http://code4k.blogspot.com/2013/04/advanced-hlsl-ii-shader-compound.html

DirectX and C#/.NET. This blog is now hosted on http:/ xoofx.com/blog. Saturday, April 20, 2013. Advanced HLSL II: Shader compound parameters. A very short post in the sequel of my previous post " Advanced HLSL using closures and function pointers. There is again a little neat trick by using the "class" keyword in HLSL: It is possible to use a class to regroup a set of parameters (shader resources as well as constant buffers) and their associate methods, into what is called a compound parameter. Either b...

code4k.blogspot.com code4k.blogspot.com

code4k: SharpDX, a new managed .Net DirectX API available

http://code4k.blogspot.com/2010/11/sharpdx-new-managed-directx-api.html

DirectX and C#/.NET. This blog is now hosted on http:/ xoofx.com/blog. Thursday, November 18, 2010. SharpDX, a new managed .Net DirectX API available. If you have followed my previous work on a new .NET API for Direct3D 11. Now, you may wonder why I'm releasing this new API under a separate project from SlimDX? Although you will see that the code is also currently exactly the same on the v2 branch of SlimDX (of course, because until yesterday, I was working on the SlimDX v2 branch). You can grab those sa...

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NShader - HLSL - GLSL - CG - Shader Syntax Highlighter AddIn for Visual Studio - Home

Project Hosting for Open Source Software. By clicking Delete, all history, comments and attachments for this page will be deleted and cannot be restored. Change History (all pages). NShader is an extension to Visual Studio 2008/2010/2012 that provides syntax highlighting for various shader languages including HLSL - GLSL - CG. 19 June 2012, NShader 1.3 - VS2010 + VS2012. Add support for VS2012 and VS2010. Note for VS2012. In case highlighting is not working, follows the steps:. 28 June 2011, Warning.

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