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Hand-made Pixels 'n' Stuff!

Sunday, 19 May 2013. So, it's been a almost a month since I did the last update, I've been very busy with Major Project, which is what I am now here to talk about! The journey with 'ECHOES' has been an awesome project, even though we are all glad to see the back of it now, haha. It allowed us to work together to create something that we couldn't even make a fraction of by ourselves, and thanks to Ruth's Directing and her and Joe's Unity skills, we've actually made a game! GGRR Oh well. Again, the seq...

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Hand-made Pixels 'n' Stuff! | pixelmonstah.blogspot.com Reviews
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Sunday, 19 May 2013. So, it's been a almost a month since I did the last update, I've been very busy with Major Project, which is what I am now here to talk about! The journey with 'ECHOES' has been an awesome project, even though we are all glad to see the back of it now, haha. It allowed us to work together to create something that we couldn't even make a fraction of by ourselves, and thanks to Ruth's Directing and her and Joe's Unity skills, we've actually made a game! GGRR Oh well. Again, the seq...
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1 pages
2 my website
3 major project evaluation
4 echoes
5 elephant animations
6 tiny rig sequence
7 conclusion
8 posted by hollie
9 0 comments
10 email this
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Hand-made Pixels 'n' Stuff! | pixelmonstah.blogspot.com Reviews

https://pixelmonstah.blogspot.com

Sunday, 19 May 2013. So, it's been a almost a month since I did the last update, I've been very busy with Major Project, which is what I am now here to talk about! The journey with 'ECHOES' has been an awesome project, even though we are all glad to see the back of it now, haha. It allowed us to work together to create something that we couldn't even make a fraction of by ourselves, and thanks to Ruth's Directing and her and Joe's Unity skills, we've actually made a game! GGRR Oh well. Again, the seq...

INTERNAL PAGES

pixelmonstah.blogspot.com pixelmonstah.blogspot.com
1

Hand-made Pixels 'n' Stuff!: April 2013

http://www.pixelmonstah.blogspot.com/2013_04_01_archive.html

Wednesday, 24 April 2013. Production Update: 1st Submittal. (Part 1 - Personal). Saturday, 13 April 2013. Production Update: Something Personal. Taking a short break from some of the game animation I have been doing, I've been working on (or at least trying.grr) on the second half of my personal project, which is another composited piece with the dinosaur rig I used in Specialist Animation 2! Here is the filmed sequence the dinosaur will be placed in:. Tuesday, 2 April 2013. Subscribe to: Posts (Atom).

2

Hand-made Pixels 'n' Stuff!: Major Project Evaluation...

http://www.pixelmonstah.blogspot.com/2013/05/major-project-evaluation.html

Sunday, 19 May 2013. So, it's been a almost a month since I did the last update, I've been very busy with Major Project, which is what I am now here to talk about! The journey with 'ECHOES' has been an awesome project, even though we are all glad to see the back of it now, haha. It allowed us to work together to create something that we couldn't even make a fraction of by ourselves, and thanks to Ruth's Directing and her and Joe's Unity skills, we've actually made a game! GGRR Oh well. Again, the seq...

3

Hand-made Pixels 'n' Stuff!: November 2012

http://www.pixelmonstah.blogspot.com/2012_11_01_archive.html

Thursday, 29 November 2012. So about a week ago, we began the 'Specialist Animation 2' project, involving us in finding a good high poly model to rig with The Setup Machine in Maya, and then composite the animation into some live action footage! We were given permission to use free models from the internet, so I decided to use the Albertosaurus model from the infamous Albertosaurus rig. Not only is it a good model with a great texture, I get to animate a friggin' dinosaur! Friday, 16 November 2012. Durin...

4

Hand-made Pixels 'n' Stuff!: Spectrummmmmm!

http://www.pixelmonstah.blogspot.com/2011/12/spectrummmmmm.html

Wednesday, 21 December 2011. This is my first ever full finished painting completed in Photoshop, with my new tablet I got this term, I hope you like. :]. Click for bigger picture. (C) To me, Pixelmonstah. Also, I have a new DA, please watch me there for the full size of this painting and new art! Subscribe to: Post Comments (Atom). Researching for the Boss Character.The Bark Basher. Uni exercise: Rigging an IK setup in Maya. Prduction Update: Cinematics and Death! Long time no post huge update. Im curre...

5

Hand-made Pixels 'n' Stuff!: Prduction Update: Cinematics and Death!

http://www.pixelmonstah.blogspot.com/2013/04/prduction-update-cinematics-and-death.html

Tuesday, 2 April 2013. Prduction Update: Cinematics and Death! So, far the past week I've just been working on the animations shown, (although not much difference yet) and also beginning to block out and sort the cameras out for the dragon cinematic, for the game. Asides from this, I've also been trying out poses for the dragon's death, although.Not going so well so far. Oh well, here's some screen previews for now. Subscribe to: Post Comments (Atom). Researching for the Boss Character.The Bark Basher.

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deanpaupe.blogspot.com deanpaupe.blogspot.com

Dean's Development: Final Renders

http://deanpaupe.blogspot.com/2013/05/final-renders.html

Sunday, 12 May 2013. There are a few final renders coming out of my major project work now as I prefer the marking showreel for Friday. Not all of them are finish, some still need ambient occlusion and some have unfinished textures but this is where they are so far. I have rendered them out as still frames to stop it from getting compressed twice and will not be putting them into a video until the showreel so I can only show still at the moment. Here are the books:. The bow and arrow:. A reflection of Fen.

deanpaupe.blogspot.com deanpaupe.blogspot.com

Dean's Development: July 2013

http://deanpaupe.blogspot.com/2013_07_01_archive.html

Thursday, 18 July 2013. Wow almost two months since my last blog post, I used to be so good at keeping these up to date. I've been so busy that it has been slightly neglected so I imagine this blog post is going to be a biggy. My last blog posted showed the end of my major project work at university, despite numerous difficulties the grade eventually came out as a 68, a high 2:1, which is what I wanted to get as this left me with a 2:1 overall for the year. The last week I graduated, woo hoo! Awesome Inc...

deanpaupe.blogspot.com deanpaupe.blogspot.com

Dean's Development: October 2013

http://deanpaupe.blogspot.com/2013_10_01_archive.html

Monday, 21 October 2013. The Return Of Dean! So I always said I wouldn't let it get this long between blog posts, but I guess I failed that one. But enough about my personal life, I don't have a whole lot to show but here area few digital painting I did to practice new techniques. The painting was a copy of a random image I found on google search:. In short the game is a side scrolling shooter which uses 2D sprites generated from 3D models. Subscribe to: Posts (Atom). The Return Of Dean! A reflection of ...

deanpaupeblog.blogspot.com deanpaupeblog.blogspot.com

Dean's Discussions: The Witch's House and PewDiePie

http://deanpaupeblog.blogspot.com/2012/11/the-witchs-house-and-pewdiepie.html

Thursday, 22 November 2012. The Witch's House and PewDiePie. So, I've recently started watching PewDiePie's lets play videos over on Youtube. Honestly, I thought I would hate them. I expected someone who thinks way too much of themselves will be playing games expecting everyone just to sit and watch him, and watching other people play games has never had great appeal to me. So, it's a pretty good game, why write a blog post about it? Honestly, this ending had me thinking for days after I saw it. That...

deanpaupeblog.blogspot.com deanpaupeblog.blogspot.com

Dean's Discussions: July 2015

http://deanpaupeblog.blogspot.com/2015_07_01_archive.html

Friday, 10 July 2015. Final Fantasy IX's 15th Year Anniversary. So it was Final Fantasy IX's 15th birthday this week, so I thought I'd celebrate by writing a post. So it's a little bit late, but I wanted to write a bit about why it's one my favourite (if not my ABSOLUTE favourite) game of all time. It's not something I've ever really been good at, explaining why I love the things I do, but I'm going to attempt it none the less. It's the least I can do. Enjoying Life Whilst Facing Death and Destruction.

deanpaupeblog.blogspot.com deanpaupeblog.blogspot.com

Dean's Discussions: Botanicula Review

http://deanpaupeblog.blogspot.com/2012/10/botanicula-review.html

Saturday, 27 October 2012. I've wanted to write a review for this game for quite a long time, so I thought it would be a good one to start off my blog. So here goes nothing. Botanicula is a point and click indie game developed by Amanita Design which is based in the Czech Republic. Amanita has made a few games in the point and click adventure genre, some of which are not completely unknown such as Machinarium and the Samorost games. And I was not disappointed. The first thing I noticed when I picked the ...

deanpaupeblog.blogspot.com deanpaupeblog.blogspot.com

Dean's Discussions: December 2012

http://deanpaupeblog.blogspot.com/2012_12_01_archive.html

Thursday, 20 December 2012. Anna is a first person horror style adventure game which is very similar to point and click adventure games in that you need to search the environment for items and hints to what you need to do. It's created by Dreampainters and it's available on Steam. It focuses heavily on the exploration side of things. I'm now going to talk about the horror aspect. As horror is always better when you don't know what's happening I'm going to put up a spoiler warning and let you know whe...

deanpaupeblog.blogspot.com deanpaupeblog.blogspot.com

Dean's Discussions: Final Fantasy IX's 15th Year Anniversary

http://deanpaupeblog.blogspot.com/2015/07/final-fantasy-ixs-15th-year-anniversary.html

Friday, 10 July 2015. Final Fantasy IX's 15th Year Anniversary. So it was Final Fantasy IX's 15th birthday this week, so I thought I'd celebrate by writing a post. So it's a little bit late, but I wanted to write a bit about why it's one my favourite (if not my ABSOLUTE favourite) game of all time. It's not something I've ever really been good at, explaining why I love the things I do, but I'm going to attempt it none the less. It's the least I can do. Enjoying Life Whilst Facing Death and Destruction.

deanpaupeblog.blogspot.com deanpaupeblog.blogspot.com

Dean's Discussions: November 2012

http://deanpaupeblog.blogspot.com/2012_11_01_archive.html

Thursday, 22 November 2012. The Witch's House and PewDiePie. So, I've recently started watching PewDiePie's lets play videos over on Youtube. Honestly, I thought I would hate them. I expected someone who thinks way too much of themselves will be playing games expecting everyone just to sit and watch him, and watching other people play games has never had great appeal to me. So, it's a pretty good game, why write a blog post about it? Honestly, this ending had me thinking for days after I saw it. That...

deanpaupeblog.blogspot.com deanpaupeblog.blogspot.com

Dean's Discussions: Anna - Review

http://deanpaupeblog.blogspot.com/2012/12/anna-review.html

Thursday, 20 December 2012. Anna is a first person horror style adventure game which is very similar to point and click adventure games in that you need to search the environment for items and hints to what you need to do. It's created by Dreampainters and it's available on Steam. It focuses heavily on the exploration side of things. I'm now going to talk about the horror aspect. As horror is always better when you don't know what's happening I'm going to put up a spoiler warning and let you know whe...

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Hand-made Pixels 'n' Stuff!

Sunday, 19 May 2013. So, it's been a almost a month since I did the last update, I've been very busy with Major Project, which is what I am now here to talk about! The journey with 'ECHOES' has been an awesome project, even though we are all glad to see the back of it now, haha. It allowed us to work together to create something that we couldn't even make a fraction of by ourselves, and thanks to Ruth's Directing and her and Joe's Unity skills, we've actually made a game! GGRR Oh well. Again, the seq...

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