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Platform Studies, a book series published by MIT Press, Ian Bogost and Nick Montfort, series editors

A book series from The MIT Press. Ian Bogost and Nick Montfort, series editors. Racing the Beam: The Atari Video Computer System. By Nick Montfort and Ian Bogost. Codename Revolution: The Nintendo. By Steven E. Jones and George K. Thiruvathukal. The Future Was Here: Commodore Amiga. Flash: Building the Interactive Web. By Anastasia Salter and John Murray. I Am Error: The Nintendo Entertainment System. Peripheral Vision: Bell Labs, the S-C 4020, and the Origins of Computer Art. For more information or.

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Ian Bogost

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Ian Bogost

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ib●●●●●@gatech.edu

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Georgia Institute of Technology

Ian Bogost

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At●●ta , GA, 30308

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Platform Studies, a book series published by MIT Press, Ian Bogost and Nick Montfort, series editors | platformstudies.org Reviews
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A book series from The MIT Press. Ian Bogost and Nick Montfort, series editors. Racing the Beam: The Atari Video Computer System. By Nick Montfort and Ian Bogost. Codename Revolution: The Nintendo. By Steven E. Jones and George K. Thiruvathukal. The Future Was Here: Commodore Amiga. Flash: Building the Interactive Web. By Anastasia Salter and John Murray. I Am Error: The Nintendo Entertainment System. Peripheral Vision: Bell Labs, the S-C 4020, and the Origins of Computer Art. For more information or.
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1 series books
2 wii platform
3 by jimmy maher
4 by nathan altice
5 by zabet patterson
6 by alison gazzard
7 by dominic arsenault
8 levels
9 series
10 examples
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Platform Studies, a book series published by MIT Press, Ian Bogost and Nick Montfort, series editors | platformstudies.org Reviews

https://platformstudies.org

A book series from The MIT Press. Ian Bogost and Nick Montfort, series editors. Racing the Beam: The Atari Video Computer System. By Nick Montfort and Ian Bogost. Codename Revolution: The Nintendo. By Steven E. Jones and George K. Thiruvathukal. The Future Was Here: Commodore Amiga. Flash: Building the Interactive Web. By Anastasia Salter and John Murray. I Am Error: The Nintendo Entertainment System. Peripheral Vision: Bell Labs, the S-C 4020, and the Origins of Computer Art. For more information or.

INTERNAL PAGES

platformstudies.org platformstudies.org
1

Platform Studies, a book series published by MIT Press, Ian Bogost and Nick Montfort, series editors

http://www.platformstudies.org/index.html

A book series from The MIT Press. Ian Bogost and Nick Montfort, series editors. Racing the Beam: The Atari Video Computer System. By Nick Montfort and Ian Bogost. Codename Revolution: The Nintendo. By Steven E. Jones and George K. Thiruvathukal. The Future Was Here: Commodore Amiga. Flash: Building the Interactive Web. By Anastasia Salter and John Murray. I Am Error: The Nintendo Entertainment System. Peripheral Vision: Bell Labs, the S-C 4020, and the Origins of Computer Art. For more information or.

2

Platform Studies, a book series published by MIT Press, Ian Bogost and Nick Montfort, series editors

http://www.platformstudies.org/examples.html

A book series from The MIT Press. Ian Bogost and Nick Montfort, series editors. 1977: The Atari Video Computer System (Atari 2600). The Atari VCS (renamed the Atari 2600 in 1982) was the first successful cartridge-based video game console. Its massive library of games includes titles that inspired whole video game genres: Adventure. The graphical adventure); Pitfall. The action-adventure); and River Raid. 1990: The Multimedia Personal Computer (MPC). For more information or. To submit a book proposal.

3

Platform Studies, a book series published by MIT Press, Ian Bogost and Nick Montfort, series editors

http://www.platformstudies.org/questions.html

A book series from The MIT Press. Ian Bogost and Nick Montfort, series editors. What kind of platforms are you talking about? Computing platforms, the sort that are the basis for video games, artworks, and other digital media developments. The series is not exclusively about "platform games" or "platformers" such as Super Mario Bros.,. Hey, there's no such thing as a platform. What do you say to that? Is the Web a platform? There certainly may be. Isn't there already a bunch on the Web about how to progr...

4

Platform Studies, a book series published by MIT Press, Ian Bogost and Nick Montfort, series editors

http://www.platformstudies.org/series.html

A book series from The MIT Press. Ian Bogost and Nick Montfort, series editors. Platform Studies books may be read in several contexts, including:. As required texts in courses in new media, game studies, science technology and society (STS), and related fields. As reference or historical texts for the original research of new media scholars or scholars of other fields in which computer systems play a major role. By readers in the general public who are interested in digital media and culture.

5

Platform Studies, a book series published by MIT Press, Ian Bogost and Nick Montfort, series editors

http://www.platformstudies.org/levels.html

A book series from The MIT Press. Ian Bogost and Nick Montfort, series editors. New media studies — focused on artifacts, games, and works of digital art and literature — have been undertaken on many different levels, but the foundation of new media is still relatively neglected. Is the main concern of cybertext studies and of much of the work in game studies and ludology. Narratology, previously used to understand literature and cinema, is an approach that deals with form and function and which has ...

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Platform Studies, a book series published by MIT Press, Ian Bogost and Nick Montfort, series editors

A book series from The MIT Press. Ian Bogost and Nick Montfort, series editors. Racing the Beam: The Atari Video Computer System. By Nick Montfort and Ian Bogost. Codename Revolution: The Nintendo. By Steven E. Jones and George K. Thiruvathukal. The Future Was Here: Commodore Amiga. Flash: Building the Interactive Web. By Anastasia Salter and John Murray. I Am Error: The Nintendo Entertainment System. Peripheral Vision: Bell Labs, the S-C 4020, and the Origins of Computer Art. For more information or.

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Platform Studies, a book series published by MIT Press, Ian Bogost and Nick Montfort, series editors

A book series from The MIT Press. Ian Bogost and Nick Montfort, series editors. Racing the Beam: The Atari Video Computer System. By Nick Montfort and Ian Bogost. Codename Revolution: The Nintendo. By Steven E. Jones and George K. Thiruvathukal. The Future Was Here: Commodore Amiga. Flash: Building the Interactive Web. By Anastasia Salter and John Murray. I Am Error: The Nintendo Entertainment System. Peripheral Vision: Bell Labs, the S-C 4020, and the Origins of Computer Art. For more information or.

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