mayaprogramming.blogspot.com
Maya API Programming: May 2010
http://mayaprogramming.blogspot.com/2010_05_01_archive.html
Friday, May 21, 2010. Check out my new stuff at The Mad Gamer. Subscribe to: Posts (Atom). Other Maya Programming Resources. Oakland, CA, United States. I'm a trad climber from Oakland, CA. I used to spend one or two weekends each month. out climbing in Tahoe or Yosemite. I tore the labrum in my right shoulder last summer. I'm rehabbing it. My goal for the end of summer is to lead The Silent Line in Yosemite (5.11 A1). View my complete profile. Enter your search terms.
mayaprogramming.blogspot.com
Maya API Programming: I've moved.
http://mayaprogramming.blogspot.com/2010/05/ive-moved.html
Friday, May 21, 2010. Check out my new stuff at The Mad Gamer. Subscribe to: Post Comments (Atom). Other Maya Programming Resources. Oakland, CA, United States. I'm a trad climber from Oakland, CA. I used to spend one or two weekends each month. out climbing in Tahoe or Yosemite. I tore the labrum in my right shoulder last summer. I'm rehabbing it. My goal for the end of summer is to lead The Silent Line in Yosemite (5.11 A1). View my complete profile. Enter your search terms.
mayaprogramming.blogspot.com
Maya API Programming: Gopher Go Boom
http://mayaprogramming.blogspot.com/2010/04/gopher-go-boom.html
Wednesday, April 28, 2010. It's been a while. I've since left film, worked in games software, and now started a little game company. We published a Tornado Simulator for the weather channel: www.intothetornado.com. It was a 3 week mad dash using Unity. We also pushed out an ok puzzle suite - Puzzle Four. It's live on the iPhone market. Subscribe to: Post Comments (Atom). Other Maya Programming Resources. Oakland, CA, United States. View my complete profile. Enter your search terms.
mayaprogramming.blogspot.com
Maya API Programming: May 2008
http://mayaprogramming.blogspot.com/2008_05_01_archive.html
Thursday, May 1, 2008. Welcome to Maya Programming. I am a programmer at Tippett Studio, a Visual Effects (VFX) house in Berkeley, CA. I have been here for four years. Before that I was a graduate student at UC Berkeley. I hope to discuss my adventures as a programmer, saddled with Autodesk's (formerly Alias's) Maya. This blog is aimed at programmers and character TD's. It is a specialized page that assumes:. You are already comfortable using Maya. You are comfortable writing code in C.
car2ns3d.blogspot.com
An Old Dog learns new tricks: January 2006
http://car2ns3d.blogspot.com/2006_01_01_archive.html
An Old Dog learns new tricks. Monday, January 09, 2006. Skin weights and the rig demo. So I spent a week figuring out my skinning script. I think I've finally found a reliable way to end the skinning drudgery. Or at least I have another tool on my toolbelt to deal with it. That tool belt is getting heavy enough to drag my pants down and give me "plumber's cleavage". And I look at the tools in the rigging hardware store, and know I haven't even started. Posted by Stephen Greenberg at 8:44 PM. Skin weights...
car2ns3d.blogspot.com
An Old Dog learns new tricks: July 2006
http://car2ns3d.blogspot.com/2006_07_01_archive.html
An Old Dog learns new tricks. Saturday, July 22, 2006. The other part of my job. All the stuff I mentioned in the previous post is part of the job I've kind of had to take handling the animation pipeline. There's just no one else to handle that. It's all getting pretty exciting. At least in that way that a TD's job can be exciting. Posted by Stephen Greenberg at 11:58 AM. Finally getting down to brass tacks. What I found out: Reality is always different from the test cases. Second, those suffixes weren't...
shahvishang.blogspot.com
Vishang Shah: October 2007
http://shahvishang.blogspot.com/2007_10_01_archive.html
Lord of the Mayas : The Two APIs. From 8.5, Maya introduced Python support for scripts and plug in development,. For people using older versions, they can use this :. Http:/ cgkit.sourceforge.net/. So Maya has Two APIs now , Maya C API and Maya Python API,. Plug ins developed using Python API are called Scripted Plugins. You can find example scripted plug ins at here:. C: Program Files Autodesk Maya8.5 devkit plug-ins scripted. Code blocks in Both APIs are very similar,. First some good resources,. Conta...
car2ns3d.blogspot.com
An Old Dog learns new tricks: January 2007
http://car2ns3d.blogspot.com/2007_01_01_archive.html
An Old Dog learns new tricks. Monday, January 01, 2007. I've been looking at my early scripts I've written for my own use and my job. I now see a lot of ways to make those scripts a lot more efficient, or at least shorter. It seems I've written 14,000 lines in scripts in the last year or so. Jeebus but that's a lot of updating I'll need to do. Most likely, when I leave my current job. Some interesting tools I've written lately:. A floating tool window with the tools likely to be used by other people.