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Code and verse from the new weird. Temple of the Roguelike. Roguelikefiction will be a participating vendor at Dragon*Con 2013 in Atlanta this September. We will be out and about selling our existing wares and talking about some new ones we have under development. For more information please visit The Dragon*Con website. Or go straight to the vendor list. We will be posting details about our schedule and location as they become available. The Bovine Tourism Division. July 28th, 2013. October 25th, 2012.

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Roguelikefiction | roguelikefiction.com Reviews
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Code and verse from the new weird. Temple of the Roguelike. Roguelikefiction will be a participating vendor at Dragon*Con 2013 in Atlanta this September. We will be out and about selling our existing wares and talking about some new ones we have under development. For more information please visit The Dragon*Con website. Or go straight to the vendor list. We will be posting details about our schedule and location as they become available. The Bovine Tourism Division. July 28th, 2013. October 25th, 2012.
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Roguelikefiction | roguelikefiction.com Reviews

https://roguelikefiction.com

Code and verse from the new weird. Temple of the Roguelike. Roguelikefiction will be a participating vendor at Dragon*Con 2013 in Atlanta this September. We will be out and about selling our existing wares and talking about some new ones we have under development. For more information please visit The Dragon*Con website. Or go straight to the vendor list. We will be posting details about our schedule and location as they become available. The Bovine Tourism Division. July 28th, 2013. October 25th, 2012.

LINKS TO THIS WEBSITE

roguelikedeveloper.blogspot.com roguelikedeveloper.blogspot.com

Ascii Dreams: The Quest for Quests - Part One (The Cast)

http://roguelikedeveloper.blogspot.com/2009/10/quest-for-quests-cast-part-one.html

A roguelike developer's diary. Sunday, 18 October 2009. The Quest for Quests - Part One (The Cast). I've played a lot of quests recently: Puzzle Quest, Vampire: the Masquerade, The Chronicles of Riddick: Escape from Butcher Bay, Far Cry 2, Cthulhu: Dark Corners of the Earth, S.T.A.L.KE.R.: Clear Sky and the demo for Armed Assault 2, and stumbling out of these games, it is my intuition that the concept of quests in games is deeply troubled one. Paradoxically, I believe the fixed puzzles I don't like are t...

nonobots.com nonobots.com

games | nonobots.com

http://nonobots.com/category/games

Mes trouvailles et autres inspirations. Nouvelles et rafraîchissement de site. Posted by Jean-François Côté. On November 6, 2010. Je viens de quitter mon hébergeur pour déménager chez Webfaction. J’en profite pour rafraîchir le look de mon blog. Et tient tant qu’à y être voici des nouvelles. En vrac, dans le désordre. Ma fille ira à l’École secondaire St-Louis l’année prochaine, en théâtre! À ajouter absolument dans vos bookmarks: The Brick Testament. The Order of the Stick. Paow, Paow, t mort! Court mét...

roguelikedeveloper.blogspot.com roguelikedeveloper.blogspot.com

Ascii Dreams: High Frontier Interstellar 3rd edition design notes - part 1 (Introduction)

http://roguelikedeveloper.blogspot.com/2015/06/high-frontier-interstellar-3rd-edition.html

A roguelike developer's diary. Saturday, 13 June 2015. High Frontier Interstellar 3rd edition design notes - part 1 (Introduction). I have a bad habit of writing variants to games - as you may have noticed. Usually these amount to nothing (my Civilization board game variant), but occasionally they result in large design documents (my Civilisation Revolution expansion) or actual implementations (Unangband, UnBrogue). I look at some of the motivations for doing significant development for the 3rd edition.

roguelikedeveloper.blogspot.com roguelikedeveloper.blogspot.com

Ascii Dreams: The Real Roguelike Renaissance

http://roguelikedeveloper.blogspot.com/2014/07/the-real-roguelike-renaissance.html

A roguelike developer's diary. Monday, 7 July 2014. The Real Roguelike Renaissance. There has been a mini-spate of 'explainer' articles aimed at easing the neophyte gamer into the world of roguelikes: both on Gamasutra ( 'Roguelikes': Getting to the heart of the it-genre. And IGN ( Roguelikes: The Rebirth of the Counterculture. Posted by Andrew Doull. 7 July 2014 at 23:34. 8 July 2014 at 00:12. Rock, Paper, Shotgun normally have better quality articles on this - their staff are much better informed.

roguelikedeveloper.blogspot.com roguelikedeveloper.blogspot.com

Ascii Dreams: High Frontier Kickstarter complete

http://roguelikedeveloper.blogspot.com/2015/08/high-frontier-kickstarter-complete.html

A roguelike developer's diary. Tuesday, 4 August 2015. High Frontier Kickstarter complete. The High Frontier 3rd edition kickstarter has finished. With a final tally of 2,244 backers pledging USD $180,942 to get a copy of the game. This means I'm going to be published with a board game developer credit for the 3rd edition of High Frontier Interstellar, a solitaire game which re-uses most of the High Frontier components, which funded as a $36,000 stretch goal. Posted by Andrew Doull. Listen to the Podcast.

roguelikedeveloper.blogspot.com roguelikedeveloper.blogspot.com

Ascii Dreams: Winner of the Ascii Dreams Roguelike of the Year 2009: DoomRL

http://roguelikedeveloper.blogspot.com/2010/01/winner-of-ascii-dreams-roguelike-of.html

A roguelike developer's diary. Friday, 1 January 2010. Winner of the Ascii Dreams Roguelike of the Year 2009: DoomRL. This year, there was never any doubt. the movie featuring Dwayne 'The Rock' Hudson and Karl Urban had inspired an unstoppable roguelike force that lives up to it's unforgettable tag line 'No One Gets Out Alive'. For further reading: John Harris has featured DoomRL in one of his @ Play. Columns where he describes it as 'set[ting] out to do one thing and do it well'. Posted by Andrew Doull.

roguelikedeveloper.blogspot.com roguelikedeveloper.blogspot.com

Ascii Dreams: UnBrogue postmortem: part 2

http://roguelikedeveloper.blogspot.com/2014/07/unbrogue-postmortem-part-2.html

A roguelike developer's diary. Sunday, 13 July 2014. UnBrogue postmortem: part 2. It has been over a year since my last UnBrogue post-mortem article. Which just goes to show how much time I have spent developing this Brogue variant, which is to say, virtually none. The fourth is one of the new puzzle rooms is similar in theory to a number of the puzzle rooms in UnBrogue. Again, this is because I built it from the same elements already present in Pender's game - and Pender would have noted direct insp...

roguelikedeveloper.blogspot.com roguelikedeveloper.blogspot.com

Ascii Dreams: 10-100

http://roguelikedeveloper.blogspot.com/2014/01/10-100.html

A roguelike developer's diary. Thursday, 2 January 2014. Diablo, the Roguelike. Dungeon of the Endless. Hack, Slash, Loot. The Veins of the Earth. Posted by Andrew Doull. Labels: ascii dreams roguelike of the year. Now *that* is a great list. Everyone, go play these games, theyre excellent little titles that are hugely underappreciated. 2 January 2014 at 09:59. This does run the gauntlet and gambit pretty deftly for the most part- -good mix of up-and-coming alongside seasoned projects to boot. 3) Catacly...

roguelikedeveloper.blogspot.com roguelikedeveloper.blogspot.com

Ascii Dreams: Winner of the Ascii Dreams Roguelike of the Year 2013: Noxico

http://roguelikedeveloper.blogspot.com/2014/01/winner-of-ascii-dreams-roguelike-of.html

A roguelike developer's diary. Wednesday, 1 January 2014. Winner of the Ascii Dreams Roguelike of the Year 2013: Noxico. Nonetheless, it garnered more votes than any other for the roguelike of the year, and I wish to congratulate the developer for his or her persistent fan base. Posted by Andrew Doull. Labels: ascii dreams roguelike of the year. Grats to the dev of Noxico, and happy new year everyone - take it easy! 1 January 2014 at 00:31. WHAT IN THE ACTUAL SHIT! 1 January 2014 at 00:31. 1 January 2014...

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OTHER SITES

roguelikedevelopment.org roguelikedevelopment.org

Dungeondweller - www.roguelikedevelopment.org

Welcome to the Dungeondweller homepage for roguelike development and my own roguelike hobby projects. This site is intended as an entrypoint for anyone interested in the development of roguelike games. If you are unfamiliar with the roguelike game genre a good definition is (modified definition taken from Balrog. And originally from ADOM. UPDATE December 28 2007. Much of the content on this site has been moved to the community project and sister site RogueBasin. Please visit RogueBasin.

roguelikeeducation.org roguelikeeducation.org

roguelike education - july highlights

The 2015 International Roguelike Developer Conferences are all done! John Harris wrote an overview. Of the US IRDC, and Darren Grey did likewise. Of the UK IRDC. Videos of the US IRDC are also available. And episodes of Roguelike Radio were recorded for both the US. Miranda Campbell's essay, Culture Isn't Free. Asks how society (presumably in the US) can better financially support creative employment. It poses an interesting contrast to Kristine Kathryn Rusch. And Dean Wesley Smith.

roguelikefan.wordpress.com roguelikefan.wordpress.com

One Day, I Will Ascend | Nethack, Angband, and other roguelike games

One Day, I Will Ascend. Nethack, Angband, and other roguelike games. August 3, 2014. Compile and play Angband 3.5.0 on Linux. Angband hit a milestone back in December of 2012 – it has a higher version number than “official” Nethack for the first time! If you check the main Angband page. You can download the source code for 3.5. I found a useful page. For compiling it correctly, and was able to do so. Remember, in town, building 8 is your home (where you can drop extra items you don’t want to sell). Some ...

roguelikefiction.com roguelikefiction.com

Roguelikefiction

Code and verse from the new weird. Temple of the Roguelike. Roguelikefiction will be a participating vendor at Dragon*Con 2013 in Atlanta this September. We will be out and about selling our existing wares and talking about some new ones we have under development. For more information please visit The Dragon*Con website. Or go straight to the vendor list. We will be posting details about our schedule and location as they become available. The Bovine Tourism Division. July 28th, 2013. October 25th, 2012.

roguelikegames.com roguelikegames.com

Roguelike Games

roguelikelike.blogspot.com roguelikelike.blogspot.com

Roguelike Like

Tales of a roguelike fan. Tuesday, May 26, 2009. DCSS - YASD and Lessons Learned. It's been awhile since I've made a post here, but that doesn't mean I haven't been playing roguelikes lately. On the contrary. I've been nearly obsessed with DCSS over the past month, more so than ever before. I was fortunate enough to beat my all time high score just last week with Grurn the Troll Monk of Trog. I really thought I'd make it to Zot for the first time. I really did. But it was not to be. Monday, March 30, 2009.

roguelikelike.com roguelikelike.com

roguelikelike.com

roguelikeme.com roguelikeme.com

roguelikeme.com

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roguelikeradio.com roguelikeradio.com

Roguelike Radio

Monday, August 10, 2015. Episode 105: Dungeon Hacks, a book about roguelikes. This is episode 105 of Roguelike Radio, where we discuss Dungeon Hacks. A book on the history of roguelikes by David Craddock. You can download the mp3 of the podcast. Play it in the embedded player below, or you can follow us on iTunes. Error - no HTML5 support. Please update your browser or download the mp3. Also released, a spin-off about the 7DRL Challenge week. Darren Grey says it's not awful". Links to this post. With its...