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Friday Dev Update: Progress and Depth | Salt Development Blog
http://www.saltthegameblog.blogspot.com/2015/07/friday-dev-update-progress-and-depth.html
Friday Dev Update: Progress and Depth. This week has been very fun and productive. I mentioned in a previous post. That we are going to add a bit of “close content” along with new models and the updated rendering pipeline in a smaller patch, which will be pushed before the larger main patch. The new models and rendering pipeline are currently on the testing branch. But what if you learned from reading a lore book that a certain pirate owns a powerful armor that protects him from explosive damage. That so...
Salt Dev Q&A Recap! | Salt Development Blog
http://www.saltthegameblog.blogspot.com/2015/03/salt-dev-q-recap.html
Salt Dev Q&A Recap! Thank you to everyone for being so supportive and interested in Salt. We had a lot of really great questions asked during the Dev Q&A session yesterday and enjoyed interacting with you guys. We will likely do this sort of thing once a month or so and give you guys an opportunity to keep updated on whats going on. Below is a list of the questions and answers given during the session that you can look at, just in case you missed something! In the future will there be forts? Will we be a...
Salt Development Blog: November 2014
http://www.saltthegameblog.blogspot.com/2014_11_01_archive.html
Friday Dev Update: Procedural Generation and Depth. Although procedural generation has been around for a while, it is a big topic of discussion in the gaming industry today. When you think of procedural generation, a lot comes to mind. I mean after all procedural generation can basically offer you an infinite world with infinite possibilities if done correctly. But does this in turn mean that it's actually fun? Why we chose procedural generation. How to add depth in a procedural world. Within an open and...
Salt Development Blog: February 2015
http://www.saltthegameblog.blogspot.com/2015_02_01_archive.html
Friday Dev Update: Bosses. I have a motto that I believe, if followed, makes for an awesome game:. Chock it full of secrets and bosses.". In the earliest stage of Salt development - in fact, even before the idea of Salt existed and all we knew was that we were making a game - we had this motto. I remember writing those words down on the corner of the brainstorm paper. In this post, I will discuss the importance of bosses in Salt. Why have bosses in Salt? Salt is often described as relaxing and gentle....
Friday Dev Update: Player Feedback and Future Content | Salt Development Blog
http://www.saltthegameblog.blogspot.com/2015/07/friday-dev-update-player-feedback-and.html
Friday Dev Update: Player Feedback and Future Content. What are you looking at with those soul piercing eyes? We've always had a philosophy as a business that we should be as transparent as possible and always listen to our players. This is something we constantly strive to do because we believe that the community built around a game and player feedback is crucial to creating a game worth playing. Quick Update on Development. This update will act as a sort of "in-between" patch before our next major upda...
TOTAL PAGES IN THIS WEBSITE
19
Salt Demo
https://saltthegame.com/trial
Try out a demo version of the game for free on Steam! Click the button above and look for the "Download Demo" button on the Salt Steam Page. This is a good way to figure out if you like the game, and if it will run on your computer. In the demo, there are a few islands that you can explore. If you enjoy it, please support us by purchasing the full game. With the full game, you will get:. Practically infinite ocean filled with islands. Tons more enemies, friendly NPCs, and quests.
Troubleshooting
https://saltthegame.com/pages/troubleshoot
This page goes over some of the basic problems that you may have encountered when installing Salt. If none of these solutions relate to your problem, feel free to email us at support@saltthegame.com. Not Commonly Downloaded Warning. When you download either the trial or the full game patcher, you may get a warning that looks like this:. Windows protected your PC message. We recently switched to a new patcher. If you have problems with it, please send us an email at support@saltthegame.com.
Purchase The Game
https://saltthegame.com/purchasestep1
You can use the widget below to purchase a game key that can be redeemed through Steam. We greatly appreciate your purchase and wish you the best of luck in your journey through the vast world of Salt. This Steam Early Access. Game is currently not a finished game and may or may not change significantly over the course of development. To learn more about Steam Early Access, please visit http:/ store.steampowered.com/earlyaccessfaq/. You will receive frequent updates with new features and content.
User Login
https://saltthegame.com/accounts/profile
Don't have an account? Create one by clicking here. Reset it by clicking here. Need us to resend a verification email?
Known Bug List
https://saltthegame.com/bugs/buglist
The following is a list of known bugs in Salt. It is updated periodically by us. If you are encountering a bug that is not on this list, please let us know about it. Sometimes players fall through islands and into the water underneath them. Bow points to the side. Occasionally the bows animation will mess up, and it will get stuck pointing a little off to the side, making it hard to aim. Boat sometimes sends you into air. Ocean doesnt show up. Bow Animation Messes Up While Aiming and Sprinting. If you re...
Game Overview
https://saltthegame.com/pages/saltoverview
The world is a vast ocean filled with islands of different shapes and sizes to explore and loot. These islands are procedurally placed and generated. By default, everyone’s world will be generated the same. This means you can tell your friends about where you found a pirate village or an awesome treasure chest. If you want a completely different world, you can choose that option when starting a new game. Boats are used to travel between the islands in the world. Sailing is in real time and done manua...
Roadmap
https://saltthegame.com/pages/roadmap
We have an overarching direction that we wish to keep to. We want the focus of Salt to be about adventuring and role-playing. We, the developers love this style of game, and we are at our best when we are creating something that we love. What do we mean by adventuring and role-playing? Basically, we mean do awesome things to get nice loot, and feel good about yourself. Here are some things you can expect to see in the future:. More wildlife and enemies. More items and boats.
About Lavaboots Studios
https://saltthegame.com/pages/aboutlavaboots
We are a three man team from the northern area of Alabama in the United States. Each member of our team has been playing video games all of their lives, and now we have grown up to enjoy making games as much as playing them. Lavaboots Studios is a company that is founded based on a purpose rather than a product. Have you ever played a game that gave you a feeling?
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Salt Theater
Salt Theater is proud to be part of The Public Theater’s 365 plays/365 days project. We are performing in one of Manhattan's secret treasures - the Morris Jumel Mansion. Now a museum, the house was built 1765 and served as headquarters to George Washington during the Revolutionary War. Wander with the plays of Suzan-Lori Parks through the rooms of this forgotten mansion…. We are presenting Week 13. Performances on February 8th and 9th at 7pm. Performance Space the Morris Jumel Mansion.
Salt Theatre | Home
PLEASE BE PATIENT WITH US WHILE WE ARE STILL WORKING ON THIS SITE. Words are sacred. They deserve respect. If you get the right ones, in the right order, you can nudge the world a little. Dog Dog – Touring August 2014. The Hoist – June 2014. The Keeper – February 2009. Sarah Hope – Writer / Creative Producer. Mary Anne Butler – Writer. Mary Anne Butler won the 2012 NT Literary Award for screenwriting with her feature screenplay Hopetown,. And the 2010 Darwin Festival Playscript Award for Dragons. Premier...
SALT | Boulder, Co | Bradford Heap Restaurants
December 14, 2012. Chef bradford heap's table. Authentic. Fresh. Local and Seasonal. Bright fruits. Vibrant vegetables. Lively herbs and Natural meats. Menus that honor the ingredients. Long-standing friendships with local farmers, ranchers and purveyors yield abundant flavor! Sign up for eNews. All content 2015 : SALT the Bistro. Web development.
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Salt Development Blog
This Week at Lavaboots: Music, Lore, and More. Better get my climbing boots.". We've been hard at work this week on getting a lot of the technical and architectural foundations ready for the next update, which will feature a new island type! I can't go into many details yet, but we are very excited about it. We don't just want this new island type to be visually new, but to also be filled with new content and features to explore. Will Sterling (Game Audio and Design). Patch 1.5.1 Pushed. First off, we go...
salttheholly.com - This domain may be for sale!
Find the best information and most relevant links on all topics related to salttheholly.com. This domain may be for sale!
Salt of the Earth
Salt The Oats
Monday, July 2, 2012. After reading and writing comments on blogs everywhere, I've moved my blog over to wordpress. You can see my newer posts here. Friday, May 4, 2012. I'm not going to make this an overly long post, as it's the end of the school year, and there's no time to be overly verbose. To quickly get to the point, whenever you get a new toy, you want to play with it as much as possible. Well, I'm happily looking for was to play with my new iPad (yeah, here comes the spam). Tuesday, March 6, 2012.
SaltTheOats | Because they won't just drink the water
Because they won't just drink the water. FIU Modeling Workshop I. Unit 4: Balanced Forces Particle Model. July 14, 2015. The fourth unit introduces Forces. It takes about two and one-half weeks. It begins with a series of Bowling Ball Activities; e.g. make the ball speed up, slow down, turn. Then a diagonal line as it is speeding up, and then a horizontal line at the final constant velocity. We conclude the day by noticing that multiple interactions can balance out, thus multiple forces on a single parti...
Salt The Pass
SaltThePass is a password generator that will help you generate unique, secure passwords for all of the websites you visit based on a single Master Password. Please read our Help. Pages to learn how you can best use this site. Suggest a Domain Name Rule. Only the Domain name is required. Feel free to copy and paste the site's rules into. Send the data you've entered on this form to SaltThePass for review. It will not. Send any other data such as your Master Password, Domain Phrase or Salted Password.
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