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Sanad.

Audio Arts - 2008 Semester 2. Creative Computing - 2008 Semester 2. Music Technology Forum - 2008 Semester 2. Saturday, 18 October 2008. AA2 - Semester 4 - Week 10. At the moment I am writing this, my game is not yet approved; and it does not have ambient sound! Thus, I will imagine an ambience with some relevance to the game. Since the game goes on in a relatively "creepy" environment, I have come up with a background in this kind of a sequence:. This is my concept of a game like The Godfather. This pat...

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Audio Arts - 2008 Semester 2. Creative Computing - 2008 Semester 2. Music Technology Forum - 2008 Semester 2. Saturday, 18 October 2008. AA2 - Semester 4 - Week 10. At the moment I am writing this, my game is not yet approved; and it does not have ambient sound! Thus, I will imagine an ambience with some relevance to the game. Since the game goes on in a relatively creepy environment, I have come up with a background in this kind of a sequence:. This is my concept of a game like The Godfather. This pat...
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Sanad. | sanadzadeh.blogspot.com Reviews

https://sanadzadeh.blogspot.com

Audio Arts - 2008 Semester 2. Creative Computing - 2008 Semester 2. Music Technology Forum - 2008 Semester 2. Saturday, 18 October 2008. AA2 - Semester 4 - Week 10. At the moment I am writing this, my game is not yet approved; and it does not have ambient sound! Thus, I will imagine an ambience with some relevance to the game. Since the game goes on in a relatively "creepy" environment, I have come up with a background in this kind of a sequence:. This is my concept of a game like The Godfather. This pat...

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sanadzadeh.blogspot.com sanadzadeh.blogspot.com
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Sanad.: Forum - Semester 4 - Week 1

http://sanadzadeh.blogspot.com/2008/08/forum-semester-4-week-1.html

Audio Arts - 2008 Semester 2. Creative Computing - 2008 Semester 2. Music Technology Forum - 2008 Semester 2. Friday, 1 August 2008. Forum - Semester 4 - Week 1. Audio / Music listening Culture. Or why people are listening to what they are listening to and why they do it the way they do it! The evolution of music technology has had its significant impacts on the way music is perceived by public. The topic of this session was the pros and cons of this phenomenon. B) hopefully Forum is training us all to b...

2

Sanad.: CC2 - Semester 4 - Week 7

http://sanadzadeh.blogspot.com/2008/09/cc2-semester-4-week-8.html

Audio Arts - 2008 Semester 2. Creative Computing - 2008 Semester 2. Music Technology Forum - 2008 Semester 2. Monday, 29 September 2008. CC2 - Semester 4 - Week 7. Pretty easy exercise. There was basically a player (for which I was initially intending to use play but ended up using groove ) and a recorder. Obviously enough, there was a necessity to utilise buffer in both, reading from and writing to it. Download the patches here. Or go to the box in the right side. 29 September 2008 at 1:02 pm.

3

Sanad.: CC2 - Semester 4 - Week 6

http://sanadzadeh.blogspot.com/2008/09/cc2-semester-4-week-6.html

Audio Arts - 2008 Semester 2. Creative Computing - 2008 Semester 2. Music Technology Forum - 2008 Semester 2. Tuesday, 9 September 2008. CC2 - Semester 4 - Week 6. Using objects such as groove and wave , I built a patch for playing up to 16 sound (being files such as .wav, .aif, etc –and not MP3-). The sweetest part for me –of course- was to manipulate the samples’ playback using a –relatively- simple trick of a slider. Download: http:/ www.box.net/shared/0593ce74m6. Subscribe to: Post Comments (Atom).

4

Sanad.: CC2 - Semester 4 - Week 2

http://sanadzadeh.blogspot.com/2008/08/cc2-semester-4-week-2.html

Audio Arts - 2008 Semester 2. Creative Computing - 2008 Semester 2. Music Technology Forum - 2008 Semester 2. Friday, 8 August 2008. CC2 - Semester 4 - Week 2. Switching and Routing signals. Most of my time this week was spent of providing help files for last week’s exercises. Still, I have issues understanding the fundamental differences of Max and MSP; however, I hope –and it seems like- there are not much basic dissimilarities in the logics and the application of various algorithms. Christian Haines '...

5

Sanad.: CC2 - Semester 4 - Week 8

http://sanadzadeh.blogspot.com/2008/10/cc2-semester-4-week-8.html

Audio Arts - 2008 Semester 2. Creative Computing - 2008 Semester 2. Music Technology Forum - 2008 Semester 2. Tuesday, 14 October 2008. CC2 - Semester 4 - Week 8. This week’s exercise was simple; get the Novation ReMOTE SL to control a sampler. I ended up using 7 controllers: 5 knobs (or pots), 2 buttons and 1 slider. The interesting challenge was the GUI. The more it goes, the more sophisticated I think about the interfaces I come up with, and of course the more “bugs” I gotta fix! Note: don’t bot...

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lninio001001.blogspot.com lninio001001.blogspot.com

One day something clever will be written here...maybe...: May 2008

http://lninio001001.blogspot.com/2008_05_01_archive.html

One day something clever will be written here.maybe. Saturday, 31 May 2008. After my brain got over the initial shock of listening to rap music for two hours at last weeks forum, I was able to recollect my neurons and focus on the subject of this week. Are humans being integrated into technology? Will humanity go down the path of replacing healthy limbs for the sake of an ‘upgrade’? As for a greener University we could adopt this:. We should only wash half our face on Monday. Smoke weed on Wednesday.

lninio001001.blogspot.com lninio001001.blogspot.com

One day something clever will be written here...maybe...: September 2007

http://lninio001001.blogspot.com/2007_09_01_archive.html

One day something clever will be written here.maybe. Thursday, 20 September 2007. 2007 – Sem2 – CC1 -Week 8 – Performance Sequencing (2). Geez, what can I say. Why didn’t I ever install this? Again, I’ve been amazed at the simple way of creating songs and equally amazing that, apart from the obvious bass and brief guitar part, all of this is drums? The guitar I switched back off pretty much straight away. It jumps out too suddenly and besides, I was having too much fun warping the drums. Haines, Christia...

giantvegetables.blogspot.com giantvegetables.blogspot.com

little vegetables: April 2007

http://giantvegetables.blogspot.com/2007_04_01_archive.html

Monday, 30 April 2007. Aa - week 7 - vocal recording. Recording vocals. [1]. For this the Neumann U-89i microphone was used, set on a cardioid pattern with no filter or pad. A pop filter was set up about 3" away. This was then routed through the Avalon pre-amp into pro-tools. In pro-tools I routed the initial signal through an auxiliary track to then record compression with the take. 1st and 2nd takes were about 8" from the microphone. Nothing other than a bit of "coaching" was used. The 6th take (which ...

lninio001001.blogspot.com lninio001001.blogspot.com

One day something clever will be written here...maybe...: Forum Week 9

http://lninio001001.blogspot.com/2008/10/forum-week-9.html

One day something clever will be written here.maybe. Wednesday, 15 October 2008. Who can you see in Mr. Do-Bee’s Magic Mirror? I was going to write a comparison of music versus noise and how people interpret the context of the two in certain circumstances, but it appears my blogs are construed as mere rants of late so I’ll focus my efforts this week in other projects. I will say however that Luke and David’s Sound Collider projects were quite impressive. Labels: Forum Semester 2 2008. Hope you are well,.

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One day something clever will be written here...maybe...: CC2 Week 8 MIDI & MSP

http://lninio001001.blogspot.com/2008/10/cc2-week-8-midi-msp.html

One day something clever will be written here.maybe. Thursday, 16 October 2008. CC2 Week 8 MIDI and MSP. I focused on getting the $1 to work. I figured this was going to give the most versatility. In the end, it just became more complicated. The patch itself is very simple, but creating the GUI was more work than I anticipated. I think it is a little over the top for what is needed for a patch like this but it works as far as I can tell. Labels: CC2 Semester 2 MSP. Subscribe to: Post Comments (Atom).

littlevegetables.blogspot.com littlevegetables.blogspot.com

little vegetables: forum - week 10 - honours presentation

http://littlevegetables.blogspot.com/2008/10/forum-week-10-honours-presentation.html

To do with study la Adelaide University. Friday, 17 October 2008. Forum - week 10 - honours presentation. Once again the images are tenuously related to textual content. This weeks award for most exciting presentation goes to Martin Victory for his sonification of network packets! Whilst the presentation itself lacked any excitement and razzle dazzle (where were the dancing bears? It was the choice of material to sonify that won the day. Victory, Martin. "Honours Presentation". Workshop presented...Aa2 -...

littlevegetables.blogspot.com littlevegetables.blogspot.com

little vegetables: cc2 - week 06 - music and signal processing

http://littlevegetables.blogspot.com/2008/09/cc2-week-06-something.html

To do with study la Adelaide University. Tuesday, 9 September 2008. Cc2 - week 06 - music and signal processing. I thought it would be fun to create a melodic synth using variable length buffer playback. So using the groove object, and converting midi pitch to milli seconds to control loop end point, bob's your uncle. I would have liked to use the note on to trigger the loop from the start, this would have made longer loops potentially more interesting, however it did not eventuate. Mtf - w33k 05 - negat...

littlevegetables.blogspot.com littlevegetables.blogspot.com

little vegetables: aa2 - week 08 - Rocks'n'Diamonds game audio

http://littlevegetables.blogspot.com/2008/10/aa2-week-07-rocksndiamonds-game-audio.html

To do with study la Adelaide University. Sunday, 5 October 2008. Aa2 - week 08 - Rocks'n'Diamonds game audio. Rocks'n'Diamonds is a game styllistically based on the 1984 personal computer game Boulderdash. To complete this project I will have to create about 36 sounds. Including background music, level completed (Hall of Fame), and play action sounds. The game engine does feature the ability to play .mod files. Unfortunately these are not accurately represented on my Windows system so I will not ...Aa2 -...

lninio001001.blogspot.com lninio001001.blogspot.com

One day something clever will be written here...maybe...: September 2008

http://lninio001001.blogspot.com/2008_09_01_archive.html

One day something clever will be written here.maybe. Tuesday, 30 September 2008. AA2 Game Sound week 7. Edward: (sound designer VO). Sanad: (sound designer FX):. Freddie: (sound engineer Effects and Mixing - Team Leader). Haines, Christian. 2008. “AA2 –Game Audio.” Seminars presented at the University of Adelaide. Labels: AA2 Semester 2 Game Audio. Sunday, 28 September 2008. AA2 Game Sound week 8. 8220;SuperTux” Bill Kendrick. Accessed 21st August 2008. Labels: AA2 Semester 2 Game Audio. After a good few...

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Sanad.

Audio Arts - 2008 Semester 2. Creative Computing - 2008 Semester 2. Music Technology Forum - 2008 Semester 2. Saturday, 18 October 2008. AA2 - Semester 4 - Week 10. At the moment I am writing this, my game is not yet approved; and it does not have ambient sound! Thus, I will imagine an ambience with some relevance to the game. Since the game goes on in a relatively "creepy" environment, I have come up with a background in this kind of a sequence:. This is my concept of a game like The Godfather. This pat...

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sanadze

Я - доктор Санадзе Георгий Георгиевич, руководитель медицинского центра Триэссто, врач высшей категории, кандидат медицинских наук. Больше 25 лет я посвятил лечению больных с заболеваниями позвоночника и суставов. Медицинский Центр "Триэссто" принимает пациентов с 2003 года. Сотрудники Центра - высококвалифицированные специалисты, профессионалы, работающие со дня основания Центра. В своей работе мы используем классические методы диагностики и мягкой техники мануальной терапии. Понедельник 10:00 - 19:00.

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