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Introduction to Scirorsci-fi/ horror setting framework for WarSpike
http://www.sciror.com/
sci-fi/ horror setting framework for WarSpike
http://www.sciror.com/
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Introduction to Sciror | sciror.com Reviews
https://sciror.com
sci-fi/ horror setting framework for WarSpike
Sciror
http://www.sciror.com/the-supremacy.html
The Supremacy is the name of the interstellar empire forged by the humans and the artificial intelligences and machines they created. At it's height it consists of 15 billion colonies, with over 90% of these colonies being hive worlds with populations in excess of trillions. The core foundations of the Supremacy is a human-artilect alliance. The Artilects design and build all of humanity's technology. Above is a dyson sphere of machine workstations generating ships.
Sciror
http://www.sciror.com/artificial-habitats.html
Obvious on worlds with parameters far outside human tolerance are not suitable for human habitation in the conventional sense. Also as very few worlds discovered by the AG in the Milky Way are anything like Earth (and hence terraformed to bring into line), most worlds where humans could. Survive in the open the AG will not sanction as it will have a skewing effect on human evolution. The AG gets around human frailty by building artificial habitats. Humans live a 'rural existence' within the Ecorium.
Introduction to Sciror
http://www.sciror.com/sitemap.html
An overview of what Sciror is, the basic concept of the 'meta-framework', and how it fits in with WarSpike. Book of the Machines. This give an overview of the military industrial complex and power house of the Machine-Human Empire. Brute force terra forming, the way most humans live off Earth in the far future. The power of creation, the nature of the universe, and the human condition. Basics of constructing mythology hierarchies in Sciror. Chat about Sciror development.
Introduction to Sciror
http://www.sciror.com/index.html
Is a 'generic setting' for WarSpike. A collection of ideas and concepts that are used as a foundation to build 'specific settings'. It is nothing new or radical, as in many ways it's the same as 'Warhammer' (generic setting) and '40K', 'Fantasy Battle', 'Blood Bowl' etc (specific settings), just as Sciror (generic setting) has 'Twistasy', 'Stare Into The Abyss', and 'Dark Pyre'. As such the generic setting acts as a. SITA (Stare Into The Abyss) is a hypothetical where the psionic threshold for collective...
Sciror
http://www.sciror.com/mechanomican.html
The Book of the Machines. This thread is about the AG (Artificial God/ Artificial Guardian) and to discuss it's powers and the general set up ( Theocracy. Of the Human-Machine Empire and the AG Macromanagement. Of this Empire, and ethos and systems of that management. First up, is that the AG is not only sitting in orbit looking down, the AG is a layered concept. No humans set foot on an AG Core world, this is all 'machine'. It is heavily guarded with mind-bending 'paradox' technologies. These are the 'a...
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WarSpike | Overview
http://community.warspike.com/overview
Step 1: Ideas Blog. Combat Basic Rule Set. Combat ‘Initiative’. Close Combat Core Rules. Combat – Zweihänder vs Pike. Attributes removing ‘ARTS’. Combat – unit conflict overview. Combat – Defence Progression. Combat – binds and chainmail. Everything in it’s place. Step 2: Prototype Rules. Concept of the ‘Spheres of War’. Arms & Armour. Turn Sequence: ‘Blocks’. Step 3: Official Rules. Step 4: PDF via P2P. Step 5: POD via Lulu. Great games build great minds. Prototype Rules Page -. October 23rd, 2008.
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Introduction to Sciror
Is a 'generic setting' for WarSpike. A collection of ideas and concepts that are used as a foundation to build 'specific settings'. It is nothing new or radical, as in many ways it's the same as 'Warhammer' (generic setting) and '40K', 'Fantasy Battle', 'Blood Bowl' etc (specific settings), just as Sciror (generic setting) has 'Twistasy', 'Stare Into The Abyss', and 'Dark Pyre'. As such the generic setting acts as a. SITA (Stare Into The Abyss) is a hypothetical where the psionic threshold for collective...
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