
SETHWEEDIN.NET
Seth Weedin - HomeTechnical Sound Designer / Programmer
http://www.sethweedin.net/
Technical Sound Designer / Programmer
http://www.sethweedin.net/
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Seth Weedin
8501 Will●●●●●●●●● Apt E225
Re●●nd , WA, 98051
US
View this contact
Seth Weedin
8501 Will●●●●●●●●● Apt E225
Re●●nd , WA, 98051
US
View this contact
Seth Weedin
8501 Will●●●●●●●●● Apt E225
Re●●nd , WA, 98051
US
View this contact
11
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Seth Weedin - Home | sethweedin.net Reviews
https://sethweedin.net
Technical Sound Designer / Programmer
Games - Seth Weedin
http://www.sethweedin.net/games.html
Projects I've worked for the past 10 years. Currently in development. To view our concept demo and learn about SubRay's history, check out our website. DISCHORD Back to top. This game is built from the ground up in C . Some of my contributions to this project include:. Audio production/implementation of SFX and Music, including music visualizations and early concept sketch tracks to provide inspiration to other developers. SUBRAY Back to Top. This game is built from the ground up in C . Best Music / Audio.
Music - Seth Weedin
http://www.sethweedin.net/music.html
A collection of bleeps and bloops. During my time at DigiPen I have branched out and worked on audio for other game/animation teams besides my own. Check out the credits section below for more details on all the projects I've worked on. I've been making music for fun since I was ten years old, trying not to limit myself to any one genre or style. Take a listen to some of the tracks I've uploaded for fun! Recently I've been trying to gain experience with remixing pre-existing songs. Create a free website.
Seth Weedin - Blog
http://www.sethweedin.net/blog.html
Pre-production is an incredibly valuable time in game development. The slightest idea or notion can ripple through a project life-cycle, sometimes influencing each and every media produced from then onward, towards the end vision. These newly birthed ideas can be brilliant, and more frequent, if that end vision is synchronized within the team. DISCHORD - Sketch Track Collection. WHERE WE ARE NOW. Looking back at the progression of tracks in this collection, I would have never been able to guess where exa...
TOTAL PAGES IN THIS WEBSITE
3
SubRay - Blog
http://subraygame.weebly.com/blog.html
A look back: Subray's Development History. For a mobile-friendly version of this timeline, click read more. Team Atmos is proud to present our Gold Milestone trailer. SubRay has been in development for over a year now and we're excited to continue working on it into the summer. Just in time for GDC 2014, we're proud to show you a new trailer for SubRay marking our progress since Pre-Alpha. And we started to flesh out our world even more. All he wanted was a hug. At this stage the game was now playable, s...
Reflections EP | Seth+Thornton
https://seth-thornton.bandcamp.com/album/reflections-ep
By Seth Weedin Thornton Prime. Includes high-quality download in MP3, FLAC and more. Paying supporters also get unlimited streaming via the free Bandcamp app. Thornton Prime - Introduction (or: The Merit of a Gratuitously Descriptive Title). Seth Weedin - Forever Dreaming. Thornton Prime - Found in Translation. Thornton Prime - frysauce (what is it) [seth remix]. Released August 13, 2016. Composed and Performed by: Seth Weedin and Thornton Prime. Mixed by Seth Weedin and Thornton Prime.
Team - SubRay
http://subraygame.weebly.com/team.html
Developer / Technical Artist. Audio Lead / Developer / Designer. Create a free website. Create your own free website. Start your own free website. A surprisingly easy drag and drop site creator. Learn more.
Reflections | Seth+Thornton
https://seth-thornton.bandcamp.com/track/reflections
By Seth Weedin Thornton Prime. Buy the Full Digital Album. Released August 13, 2016. Composed by Seth Weedin and Thornton Prime. Feeds for this album. Switch to mobile view.
Stanley Hayes - [Stanley.Hayes]
http://www.stanleyhayes.com/projects.html
Triangle Rasterizer(C++). 2d "Wibble" shader (HLSL). Technical Artist (Materials and Effects), Gameplay Programmer. An atmospheric underwater exploration game, with a focus on survival in an alien ocean built in Unreal Engine 4 for VR to release for free when the Oculus Rift hits stores. As we make progress more information will be available at:. Built from the ground up in c ). Graphics, Effects, Gameplay. 1st - Best 3D Graphics Tech - Digipen Award. 1st - Best Music and Sound - Digipen Award.
About - Dischord
http://dischordgame.weebly.com/about.html
Lead Designer / Game Artist. Core / Tools Programmer. Create a free website. Create your own free website. Start your own free website. A surprisingly easy drag and drop site creator. Learn more.
Plume | David Knopp
http://davidknopp.net/portfolio/plume
Nav Graph (C# / Unity). Action List (C ). Nav Graph (C# / Unity). Action List (C ). Plume is a 3D competitive multiplayer shooter where players attempt to lift and blast each other out of the arena using magic abilities. It’s set in an ancient Japanese inspired world where several tribes hold an annual tournament to celebrate protection from the spirit realm. This game was developed as a junior project at DigiPen. Art Director / Environment Artist. Animator and Character Lead. Gameplay and AI Programmer.
Found in Translation | Seth+Thornton
https://seth-thornton.bandcamp.com/track/found-in-translation
Thornton Prime - Found in Translation. By Seth Weedin Thornton Prime. Buy the Full Digital Album. Released August 13, 2016. Composed by Thornton Prime. Feeds for this album. Switch to mobile view.
Forever Dreaming | Seth+Thornton
https://seth-thornton.bandcamp.com/track/forever-dreaming
Seth Weedin - Forever Dreaming. By Seth Weedin Thornton Prime. Buy the Full Digital Album. Released August 13, 2016. Composed by Seth Weedin. Feeds for this album. Switch to mobile view.
TOTAL LINKS TO THIS WEBSITE
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a Twist of Life by Seth Webster
Filmmaker, Teacher, Vegan, Tech-Geek. What I’m Working On. Get Free Dropbox Space. Compassion for Human and Non-human Animals. On making, “What Came Before”. Why it isn’t funny: Joking About Animal Welfare. Dead in the Desert. A moment of compassion, a lifetime of gratitude. These are few latest projects published on my site. Activist: For the Voiceless. A new web series profiling animal activists with an impact. Fast, easy, delicious and compassionate food. Compassion for Human and Non-human Animals.
sethwebster (Seth Webster) - DeviantArt
Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')" class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')". Join DeviantArt for FREE. Forgot Password or Username? Deviant for 9 Years. This deviant's full pageview. Last Visit: 224 weeks ago. This is the place where you can personalize your profile! Digital...
sethwebster91 | Just another WordPress.com site
Just another WordPress.com site. 8216;Microsoft’ Releases Smartphone operating system. June 26, 2012. Microsoft Corp. on Wednesday exposed intends to change its fighting Windows Phone operating system, That latest Windows Phone 8 os, unveiled on an event for developers within San Francisco, is predicted to turn up on smartphones that go on sale this fall. Microsoft rejected to present a more-specific launch time. Mobile phones which use the latest Windows Phone 8 os include built-in mapping technologies ...
Seth’s Blog on Finance
Seth’s Blog on Finance. 9733; Independent Financial Planning Ethical Advice. Death and Critical Illness. Like My Facebook Page. Aug 2014: I have compiled a list of media appearances. I’ve been involved in. If you are a journalist or producer and wish to get my input/participation for your article/show, drop me an email. To change your profile name and photo. Start Investing With Only $500 Her World. Fat Fitness Trainers and Poor Financial Advisers. Eating One’s Own Dog Food. On Topping Up CPF (and my TV A.
Seth Weedin - Home
Technical Sound Designer / Programmer. Hello and welcome. I am a programmer and musician who discovered a passion for making games at the age of ten. Throughout my childhood I made dozens of personal projects, with the dream of one day going to school to learn even more than I could teach myself. After participating in a competition- in which I was tasked with developing a solo game project over the course of two months (Crystal Caverns)- my project won and I received the. DigiPen Institute of Technology.
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- - Seth Weiner
Just below the sidewalk. Aiding a slow leak. Practicing a broken ceiling. Harmonic Approximation of the Garden's Travels. Conversations from a Crane. The item was added to the cart.
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