carolinalindblom.blogspot.com
Producer Carolina´s blog: A producer with a touch of programmer heart
http://carolinalindblom.blogspot.com/2011/05/producer-with-touch-of-programmer-heart.html
Producer Carolina´s blog. A producers epical journey. Fredag 6 maj 2011. A producer with a touch of programmer heart. I have finally got three or more companies who are willing to give us some discount on the badges. Finally! Something struck me today. As I talked to one of the graphic people about the art to our t-shirts i realized that we had a very different view about colors. This is how our arrgument went:. He: Of course, which colors? He: What kind of yellow? Me: what do you mean? I realize that my...
carolinalindblom.blogspot.com
Producer Carolina´s blog: No more badges
http://carolinalindblom.blogspot.com/2011/05/no-more-badges.html
Producer Carolina´s blog. A producers epical journey. Måndag 9 maj 2011. I am now working with our t-shirts and getting our game out on GGC:s homepage. Here is how our badges woud have looked like:. Brotherhoods badge. Art made by Jerker Gullbrand. Freedoms badge. Art by Jerker Gullbrand. Thank you for reading my blog. Prenumerera på: Kommentarer till inlägget (Atom). Visby, Gotland, Sweden. Visa hela min profil. Last week, its time to get ready. Only a week left. So much to do, so little time.
devbergfall.blogspot.com
Progressblog of Bergfall: Yesterday as it were.
http://devbergfall.blogspot.com/2011/04/yesterday-as-it-were.html
Torsdag 14 april 2011. Yesterday as it were. We had a short meeting yesterday where we discussed the new schedule and assignments to do. I've been currently reassigned to work on particle effects instead of texturing, which is a fair tradeoff in my opinion. Prenumerera på: Kommentarer till inlägget (Atom). Http:/ www.slingshotdev.blogspot.com. Yesterday as it were. Visa hela min profil. Mallen Häftigt Ab. Använder Blogger.
devbergfall.blogspot.com
Progressblog of Bergfall: End Race
http://devbergfall.blogspot.com/2011/05/end-race.html
Tisdag 24 maj 2011. The end is nigh! We are nearing our deadlines and all graphical work is planned to cease today. I'm done with all my gas planets with textures and I'll spend the rest of my time doing orbital rings with transparency. Prenumerera på: Kommentarer till inlägget (Atom). Http:/ www.slingshotdev.blogspot.com. Visa hela min profil. Mallen Häftigt Ab. Använder Blogger.
carolinalindblom.blogspot.com
Producer Carolina´s blog: only a week left
http://carolinalindblom.blogspot.com/2011/05/only-week-left.html
Producer Carolina´s blog. A producers epical journey. Fredag 20 maj 2011. Only a week left. It is only a week left before our game will be placed and played on Gotland Game Conference. The pressure on the team is high, but everyone (almost) is working great. Thank you for reading my blog. Prenumerera på: Kommentarer till inlägget (Atom). Visby, Gotland, Sweden. Im a 25 year old girl from Sweden. For the moment styding my second year of Gamedesign and programming at the university of Gotland.
devbergfall.blogspot.com
Progressblog of Bergfall: april 2011
http://devbergfall.blogspot.com/2011_04_01_archive.html
Torsdag 14 april 2011. Yesterday as it were. We had a short meeting yesterday where we discussed the new schedule and assignments to do. I've been currently reassigned to work on particle effects instead of texturing, which is a fair tradeoff in my opinion. Prenumerera på: Inlägg (Atom). Http:/ www.slingshotdev.blogspot.com. Yesterday as it were. Visa hela min profil. Mallen Häftigt Ab. Använder Blogger.
devbergfall.blogspot.com
Progressblog of Bergfall: maj 2011
http://devbergfall.blogspot.com/2011_05_01_archive.html
Tisdag 24 maj 2011. The end is nigh! We are nearing our deadlines and all graphical work is planned to cease today. I'm done with all my gas planets with textures and I'll spend the rest of my time doing orbital rings with transparency. Torsdag 12 maj 2011. Wow has it really been a month since my last entry? Time really flies away. I'll summarize what has happened up to this point. Since then I've made eight planets. With textures and eleven Alpha textures. Prenumerera på: Inlägg (Atom).
forslundchristoffer.blogspot.com
Programmer Christoffer´s Blog: april 2011
http://forslundchristoffer.blogspot.com/2011_04_01_archive.html
Programmer Christoffer´s Blog. Söndag 24 april 2011. This week I finished. Testing so the sprites got a z-axes and got it all working. After that I started implementing. The code in all the classes that needed it. Got a new task to create a particle manager that we will have for. yes particle effects. So yet again I did much reading on the subject, because I had no idea how to write a particle manager. After looking at some tutorials I think I have a good idea how to build this manager. Anyway right now ...
carolinalindblom.blogspot.com
Producer Carolina´s blog: maj 2011
http://carolinalindblom.blogspot.com/2011_05_01_archive.html
Producer Carolina´s blog. A producers epical journey. Måndag 23 maj 2011. Last week, its time to get ready. Our t-shirts are now ready and I will go out to Skarphäll tomorrow to get them for the team. It feels good to know that we have all the properties that we need. It will feel double as good when our game feels more ready than now. I am still stressed about our game, but that must be a natural thing for a producer, to be stressed at times like this. Fredag 20 maj 2011. Only a week left. I am worried ...
forslundchristoffer.blogspot.com
Programmer Christoffer´s Blog: maj 2011
http://forslundchristoffer.blogspot.com/2011_05_01_archive.html
Programmer Christoffer´s Blog. Måndag 23 maj 2011. Okey so this week I have been doing some stuff here and some stuff there, in the start of the week I continued with the laser weapon. After 1,5 days trying to get it working properly I decided to hand the task over to our lead programmer because I couldn't get it to work. Måndag 16 maj 2011. Okey so this week have been all about adding a new weapon to the player, and its a laser. Måndag 9 maj 2011. The start of this week I finished updating the spritecom...