slingshotdev.blogspot.com slingshotdev.blogspot.com

slingshotdev.blogspot.com

Slingshot

Perhaps the most awesome space shooter game. Torsdag 26 maj 2011. We are doing our final preparations for tomorrow’s grand opening at the Gotland Game Conference. Hope to see you all there tomorrow! Some of the team members in a discussion about some final changes in Slingshot. In the picture from left: M. Bergfall, J. Gullbrand and C. Hjort. Photo taken by C. Lindblom. Torsdag, maj 26, 2011. Onsdag 25 maj 2011. Game testing and t-shirts. Onsdag, maj 25, 2011. Onsdag 18 maj 2011. Jerker: "the first beta?

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Slingshot | slingshotdev.blogspot.com Reviews
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Perhaps the most awesome space shooter game. Torsdag 26 maj 2011. We are doing our final preparations for tomorrow’s grand opening at the Gotland Game Conference. Hope to see you all there tomorrow! Some of the team members in a discussion about some final changes in Slingshot. In the picture from left: M. Bergfall, J. Gullbrand and C. Hjort. Photo taken by C. Lindblom. Torsdag, maj 26, 2011. Onsdag 25 maj 2011. Game testing and t-shirts. Onsdag, maj 25, 2011. Onsdag 18 maj 2011. Jerker: the first beta?
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1 the final countdown
2 upplagd av
3 carolina lindblom
4 inga kommentarer
5 skicka med e post
6 blogthis
7 dela på twitter
8 dela på facebook
9 dela på pinterest
10 programmers celebration
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the final countdown,upplagd av,carolina lindblom,inga kommentarer,skicka med e post,blogthis,dela på twitter,dela på facebook,dela på pinterest,programmers celebration,abstract realitys logga,working against time,enjoy,brotherhood ships,freedom ships
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Slingshot | slingshotdev.blogspot.com Reviews

https://slingshotdev.blogspot.com

Perhaps the most awesome space shooter game. Torsdag 26 maj 2011. We are doing our final preparations for tomorrow’s grand opening at the Gotland Game Conference. Hope to see you all there tomorrow! Some of the team members in a discussion about some final changes in Slingshot. In the picture from left: M. Bergfall, J. Gullbrand and C. Hjort. Photo taken by C. Lindblom. Torsdag, maj 26, 2011. Onsdag 25 maj 2011. Game testing and t-shirts. Onsdag, maj 25, 2011. Onsdag 18 maj 2011. Jerker: "the first beta?

INTERNAL PAGES

slingshotdev.blogspot.com slingshotdev.blogspot.com
1

Slingshot: Art, ships and planets

http://slingshotdev.blogspot.com/2011/05/art-ships-and-planets.html

Perhaps the most awesome space shooter game. Tisdag 10 maj 2011. Art, ships and planets. Did we write something about bringing you a mockup or perhaps a video on how our game looks like right now on the next post that we would put up on this blog? Ehm, weeell. how about some pictures as a teaser before the real thing? Yes we knew that you would like it. So, here are some pictures on some of our ships and one concept (influense) picture. The heavy ship called "Scrapheap". Tisdag, maj 10, 2011.

2

Slingshot: Game testing and t-shirts

http://slingshotdev.blogspot.com/2011/05/game-testing-and-t-shirts.html

Perhaps the most awesome space shooter game. Onsdag 25 maj 2011. Game testing and t-shirts. Abstract Reality´s programmers crunched all night to release a better version of our game, because it is now time for us to test Slingshot. We will have gamers and none-gamers joining our game testing group today and bring feedback. You will find Abstract Reality in the congress hall near the Slingshot booth. Onsdag, maj 25, 2011. Prenumerera på: Kommentarer till inlägget (Atom). 3D Artist Magnus Bergfall.

3

Slingshot: The final countdown

http://slingshotdev.blogspot.com/2011/05/final-countdown.html

Perhaps the most awesome space shooter game. Torsdag 26 maj 2011. We are doing our final preparations for tomorrow’s grand opening at the Gotland Game Conference. Hope to see you all there tomorrow! Some of the team members in a discussion about some final changes in Slingshot. In the picture from left: M. Bergfall, J. Gullbrand and C. Hjort. Photo taken by C. Lindblom. Torsdag, maj 26, 2011. Prenumerera på: Kommentarer till inlägget (Atom). 3D Artist Magnus Bergfall. Lead Artist Jerker Gullbrand.

4

Slingshot: maj 2011

http://slingshotdev.blogspot.com/2011_05_01_archive.html

Perhaps the most awesome space shooter game. Torsdag 26 maj 2011. We are doing our final preparations for tomorrow’s grand opening at the Gotland Game Conference. Hope to see you all there tomorrow! Some of the team members in a discussion about some final changes in Slingshot. In the picture from left: M. Bergfall, J. Gullbrand and C. Hjort. Photo taken by C. Lindblom. Torsdag, maj 26, 2011. Onsdag 25 maj 2011. Game testing and t-shirts. Onsdag, maj 25, 2011. Onsdag 18 maj 2011. Jerker: "the first beta?

5

Slingshot: Team play

http://slingshotdev.blogspot.com/2011/05/team-play.html

Perhaps the most awesome space shooter game. Måndag 9 maj 2011. We at Abstract Reality are working hard against the time. We will soon be ready to start playing our game in multiplayer mode and start our next game testing section. The graphics are doing four more 3D models of planets and textures them. They are also helping out with picture and texture to t-shirts and badges. Abstract Realitys programmers are working hard with the editors, sound, network etc. Thanks for reading our blog. Mallen Awesome I...

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carolinalindblom.blogspot.com carolinalindblom.blogspot.com

Producer Carolina´s blog: A producer with a touch of programmer heart

http://carolinalindblom.blogspot.com/2011/05/producer-with-touch-of-programmer-heart.html

Producer Carolina´s blog. A producers epical journey. Fredag 6 maj 2011. A producer with a touch of programmer heart. I have finally got three or more companies who are willing to give us some discount on the badges. Finally! Something struck me today. As I talked to one of the graphic people about the art to our t-shirts i realized that we had a very different view about colors. This is how our arrgument went:. He: Of course, which colors? He: What kind of yellow? Me: what do you mean? I realize that my...

carolinalindblom.blogspot.com carolinalindblom.blogspot.com

Producer Carolina´s blog: No more badges

http://carolinalindblom.blogspot.com/2011/05/no-more-badges.html

Producer Carolina´s blog. A producers epical journey. Måndag 9 maj 2011. I am now working with our t-shirts and getting our game out on GGC:s homepage. Here is how our badges woud have looked like:. Brotherhoods badge. Art made by Jerker Gullbrand. Freedoms badge. Art by Jerker Gullbrand. Thank you for reading my blog. Prenumerera på: Kommentarer till inlägget (Atom). Visby, Gotland, Sweden. Visa hela min profil. Last week, its time to get ready. Only a week left. So much to do, so little time.

devbergfall.blogspot.com devbergfall.blogspot.com

Progressblog of Bergfall: Yesterday as it were.

http://devbergfall.blogspot.com/2011/04/yesterday-as-it-were.html

Torsdag 14 april 2011. Yesterday as it were. We had a short meeting yesterday where we discussed the new schedule and assignments to do. I've been currently reassigned to work on particle effects instead of texturing, which is a fair tradeoff in my opinion. Prenumerera på: Kommentarer till inlägget (Atom). Http:/ www.slingshotdev.blogspot.com. Yesterday as it were. Visa hela min profil. Mallen Häftigt Ab. Använder Blogger.

devbergfall.blogspot.com devbergfall.blogspot.com

Progressblog of Bergfall: End Race

http://devbergfall.blogspot.com/2011/05/end-race.html

Tisdag 24 maj 2011. The end is nigh! We are nearing our deadlines and all graphical work is planned to cease today. I'm done with all my gas planets with textures and I'll spend the rest of my time doing orbital rings with transparency. Prenumerera på: Kommentarer till inlägget (Atom). Http:/ www.slingshotdev.blogspot.com. Visa hela min profil. Mallen Häftigt Ab. Använder Blogger.

carolinalindblom.blogspot.com carolinalindblom.blogspot.com

Producer Carolina´s blog: only a week left

http://carolinalindblom.blogspot.com/2011/05/only-week-left.html

Producer Carolina´s blog. A producers epical journey. Fredag 20 maj 2011. Only a week left. It is only a week left before our game will be placed and played on Gotland Game Conference. The pressure on the team is high, but everyone (almost) is working great. Thank you for reading my blog. Prenumerera på: Kommentarer till inlägget (Atom). Visby, Gotland, Sweden. Im a 25 year old girl from Sweden. For the moment styding my second year of Gamedesign and programming at the university of Gotland.

devbergfall.blogspot.com devbergfall.blogspot.com

Progressblog of Bergfall: april 2011

http://devbergfall.blogspot.com/2011_04_01_archive.html

Torsdag 14 april 2011. Yesterday as it were. We had a short meeting yesterday where we discussed the new schedule and assignments to do. I've been currently reassigned to work on particle effects instead of texturing, which is a fair tradeoff in my opinion. Prenumerera på: Inlägg (Atom). Http:/ www.slingshotdev.blogspot.com. Yesterday as it were. Visa hela min profil. Mallen Häftigt Ab. Använder Blogger.

devbergfall.blogspot.com devbergfall.blogspot.com

Progressblog of Bergfall: maj 2011

http://devbergfall.blogspot.com/2011_05_01_archive.html

Tisdag 24 maj 2011. The end is nigh! We are nearing our deadlines and all graphical work is planned to cease today. I'm done with all my gas planets with textures and I'll spend the rest of my time doing orbital rings with transparency. Torsdag 12 maj 2011. Wow has it really been a month since my last entry? Time really flies away. I'll summarize what has happened up to this point. Since then I've made eight planets. With textures and eleven Alpha textures. Prenumerera på: Inlägg (Atom).

forslundchristoffer.blogspot.com forslundchristoffer.blogspot.com

Programmer Christoffer´s Blog: april 2011

http://forslundchristoffer.blogspot.com/2011_04_01_archive.html

Programmer Christoffer´s Blog. Söndag 24 april 2011. This week I finished. Testing so the sprites got a z-axes and got it all working. After that I started implementing. The code in all the classes that needed it. Got a new task to create a particle manager that we will have for. yes particle effects. So yet again I did much reading on the subject, because I had no idea how to write a particle manager. After looking at some tutorials I think I have a good idea how to build this manager. Anyway right now ...

carolinalindblom.blogspot.com carolinalindblom.blogspot.com

Producer Carolina´s blog: maj 2011

http://carolinalindblom.blogspot.com/2011_05_01_archive.html

Producer Carolina´s blog. A producers epical journey. Måndag 23 maj 2011. Last week, its time to get ready. Our t-shirts are now ready and I will go out to Skarphäll tomorrow to get them for the team. It feels good to know that we have all the properties that we need. It will feel double as good when our game feels more ready than now. I am still stressed about our game, but that must be a natural thing for a producer, to be stressed at times like this. Fredag 20 maj 2011. Only a week left. I am worried ...

forslundchristoffer.blogspot.com forslundchristoffer.blogspot.com

Programmer Christoffer´s Blog: maj 2011

http://forslundchristoffer.blogspot.com/2011_05_01_archive.html

Programmer Christoffer´s Blog. Måndag 23 maj 2011. Okey so this week I have been doing some stuff here and some stuff there, in the start of the week I continued with the laser weapon. After 1,5 days trying to get it working properly I decided to hand the task over to our lead programmer because I couldn't get it to work. Måndag 16 maj 2011. Okey so this week have been all about adding a new weapon to the player, and its a laser. Måndag 9 maj 2011. The start of this week I finished updating the spritecom...

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Slingshot

Perhaps the most awesome space shooter game. Torsdag 26 maj 2011. We are doing our final preparations for tomorrow’s grand opening at the Gotland Game Conference. Hope to see you all there tomorrow! Some of the team members in a discussion about some final changes in Slingshot. In the picture from left: M. Bergfall, J. Gullbrand and C. Hjort. Photo taken by C. Lindblom. Torsdag, maj 26, 2011. Onsdag 25 maj 2011. Game testing and t-shirts. Onsdag, maj 25, 2011. Onsdag 18 maj 2011. Jerker: "the first beta?

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