monolithart.blogspot.com
Monolithart: October 2009
http://monolithart.blogspot.com/2009_10_01_archive.html
A bunch of artists based in Australia from many different walks in the art industry such as - game developers, illustrators, concept artists, freelancers, traditional artists, comic artists, animators and so on.showing what we do. This blog is a good excuse to have fun with the different monthly topics, get exposure and a good way of seeing each other's latest artworks. Wednesday, October 28, 2009. Some crazy perspective issues, but eh! Monday, October 19, 2009. Sunday, October 18, 2009.
booncotter.blogspot.com
Booniverse: Platformer WIP: TODO List
http://booncotter.blogspot.com/2011/06/unity-new-todo-woohoo.html
Monday, June 6, 2011. Platformer WIP: TODO List. Recent changes in green. An (attempted, and somewhat laggy) updated ToDo list:. Custom editor gizmos for invisible nodes such as locators, spawnpoints, etc. (done). 2D platformer-style character movement (done). Smooth follow-camera movement (done). Portals that teleport the player to a new location (done). Portals that can be activated via contact, or by the player pushing up/down (done). Simple camera effects such as fading to black (done). The ability t...
booncotter.blogspot.com
Booniverse: Unity: Simple GUI
http://booncotter.blogspot.com/2011/06/unity-simple-gui.html
Tuesday, June 14, 2011. Well, aren't I just feeling productive today? Anyone else feel like a spam sandwich? A basic GUI is in and working. I've created a separate GUI camera and layer group, incase I want to render 3D GUI elements over the gameplay. For now though, I'm simply using the OnGUI() method to draw a heart texture to the screen, one for each hitpoint the player currently has. However, that TODO list is getting quite short! Excuse me while I crawl under my desk and sob uncontrollably. Platforme...
paintmonkeyproductions.blogspot.com
PaintMonkey Productions
http://paintmonkeyproductions.blogspot.com/2010/08/blog-post_7163.html
Friday, August 27, 2010. Posted by Danh Nhan. Subscribe to: Post Comments (Atom). View my complete profile. Christian Bocquee Concept Artist. Christian Ronquillo Concept Artist. Dean Ferguson Digital Character Artist. Furio Tedeschi Digital Character Artist. Jared Pullen Concept Artist. Richard Lyons Concept Artist. Rod Wong's Concept Artist.
rlyonsart.blogspot.com
RLyonsArt: Head Study
http://rlyonsart.blogspot.com/2012/03/head-study.html
Sunday, March 4, 2012. March 7, 2012 at 3:31 AM. Phwoar, what a beauty. Subscribe to: Post Comments (Atom). Simple template. Powered by Blogger.
booncotter.blogspot.com
Booniverse: Unity: Sticking to Platforms (Fixed)
http://booncotter.blogspot.com/2011/06/unity-player-hovering-fixed.html
Tuesday, June 7, 2011. Unity: Sticking to Platforms (Fixed). So, thanks to an awesome guy named James Podesta and the wonders of social networking, the player no longer sticks to the platforms. There are some excellent fringe benefits to befriending genius programmers on Facebook! He played the demo, and immediately identified the problem: When headbutting a platform, I was setting the player's velocity.y to zero. What I should. Have been doing was setting the player's velocity.y to zero only. Programmer...
booncotter.blogspot.com
Booniverse: Platformer WIP: Playable Demo
http://booncotter.blogspot.com/2011/06/unity-work-in-progress-game-demo.html
Friday, June 3, 2011. Platformer WIP: Playable Demo. This post will be updated with the most current demo of the game. LEFT and RIGHT arrows to move. Push UP to enter a door, and DOWN to leave through the same door. Subscribe to: Post Comments (Atom). Transience, Adventureland, Australia. Lighting specialist, wannabe indie game maker, sometimes photographer in a broad sense of the word, and expert procrastinator. View my complete profile. Blog Entries by Label. 80s Cartoons and a Video Game Daydream.
markyzan.blogspot.com
Mark Hansen Blog: Destroyed Beauty
http://markyzan.blogspot.com/2010/03/destroyed-beauty.html
Sunday, March 7, 2010. Here's one i did for a blog theme me and my art fellow artsistas put together- http:/ www.monolithart.blogspot.com/. The topic was 'destroyed beauty' so i came up with a fowl flower eating grub eating away. In contrast it frightens a sunflower fairy who was relaxing the sunflower petals playing with some butterflies. Subscribe to: Post Comments (Atom). Brisbane, QLD, Australia. Contact me on - markhansendiaz@gmail.com. View my complete profile. Compadres and good artists too.
markyzan.blogspot.com
Mark Hansen Blog: Marco
http://markyzan.blogspot.com/2010/08/marco.html
Wednesday, August 18, 2010. Heres one i did for a comp topic - Draw childhood anime in my own style. October 16, 2010 at 8:39 PM. Beautiful stuff, Hansen! Expression on the donkey is brilliant. Subscribe to: Post Comments (Atom). Brisbane, QLD, Australia. Contact me on - markhansendiaz@gmail.com. View my complete profile. Game Room - Backgrounds. Game Room -Heavy theme backdrop. Clone Wars Concept art. Speed paint - Hangar bay where a gravity bomb we. High Level concept art - Clone drop ship crash la.
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