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stephenwangarch1392.blogspot.com

Stephen Wang's ARCH1392-Digital Collab Studio

Stephen Wang's ARCH1392-Digital Collab Studio. Thursday, June 18, 2009. Crysis Week14 Ex-Final Post. Week 14 Final Hydropolis – Reflection. Our Initial goal was to create The Hydropolis Underwater Hotel as close as possible to the original design. My Contribution to the Project. Implementing Real world Dubai Google Earth Map into Crysis with added vegetation, buildings and objects. Create AI People, AI-cars, AI-boats, AI-Vehicle. Create Underwater Hydropolis Lighting. Create Night time Hydropolis Lighting.

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Stephen Wang's ARCH1392-Digital Collab Studio | stephenwangarch1392.blogspot.com Reviews
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Stephen Wang's ARCH1392-Digital Collab Studio. Thursday, June 18, 2009. Crysis Week14 Ex-Final Post. Week 14 Final Hydropolis – Reflection. Our Initial goal was to create The Hydropolis Underwater Hotel as close as possible to the original design. My Contribution to the Project. Implementing Real world Dubai Google Earth Map into Crysis with added vegetation, buildings and objects. Create AI People, AI-cars, AI-boats, AI-Vehicle. Create Underwater Hydropolis Lighting. Create Night time Hydropolis Lighting.
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1 skip to main
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3 our goal
4 what we achieved
5 create custom minimap
6 create spawn point
7 team collaboration
8 team structure
9 allan
10 stephen
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Stephen Wang's ARCH1392-Digital Collab Studio | stephenwangarch1392.blogspot.com Reviews

https://stephenwangarch1392.blogspot.com

Stephen Wang's ARCH1392-Digital Collab Studio. Thursday, June 18, 2009. Crysis Week14 Ex-Final Post. Week 14 Final Hydropolis – Reflection. Our Initial goal was to create The Hydropolis Underwater Hotel as close as possible to the original design. My Contribution to the Project. Implementing Real world Dubai Google Earth Map into Crysis with added vegetation, buildings and objects. Create AI People, AI-cars, AI-boats, AI-Vehicle. Create Underwater Hydropolis Lighting. Create Night time Hydropolis Lighting.

INTERNAL PAGES

stephenwangarch1392.blogspot.com stephenwangarch1392.blogspot.com
1

Stephen Wang's ARCH1392-Digital Collab Studio: Crysis Week12 Ex

http://stephenwangarch1392.blogspot.com/2009/06/crysis-week12-ex.html

Stephen Wang's ARCH1392-Digital Collab Studio. Thursday, June 18, 2009. Mid Level Custom Minimap. Still Researching and Experimenting with Medium Level Minimap Specialisation. Research on how to add a second minimap name to the minimap script. Thinking maybe to hide the top level of the Hydropolis Building and take the minimap of the internal, but currently can't figure out how to add the new maps name into script as well adding the new map image to the folder. Subscribe to: Post Comments (Atom).

2

Stephen Wang's ARCH1392-Digital Collab Studio: Crysis Week11 Ex

http://stephenwangarch1392.blogspot.com/2009/06/crysis-week11-ex.html

Stephen Wang's ARCH1392-Digital Collab Studio. Thursday, June 18, 2009. For Play in the Actual Crysis Game. Implementing real world Dubai Google Earth and GIS data in our map. AI People or vehicle follows path. AI drives along path. AI cars drives on road. Add materials to Custom Building Imported to Crysis. Dubai Environment Fabrication-Sandy beach painted. Subscribe to: Post Comments (Atom). Arch1392 Digital Collab Studio Links. Arch1392 Digital Collab Studio Class Blog. Crysis Week14 Ex-Final Post.

3

Stephen Wang's ARCH1392-Digital Collab Studio: Crysis Week13 Ex

http://stephenwangarch1392.blogspot.com/2009/06/crysis-week13-ex.html

Stephen Wang's ARCH1392-Digital Collab Studio. Thursday, June 18, 2009. Subscribe to: Post Comments (Atom). Arch1392 Digital Collab Studio Links. Arch1392 Digital Collab Studio Class Blog. Crysis Week14 Ex-Final Post. View my complete profile.

4

Stephen Wang's ARCH1392-Digital Collab Studio: Crysis Week14 Ex-Final Post

http://stephenwangarch1392.blogspot.com/2009/06/crysis-week14-ex-final-post.html

Stephen Wang's ARCH1392-Digital Collab Studio. Thursday, June 18, 2009. Crysis Week14 Ex-Final Post. Week 14 Final Hydropolis – Reflection. Our Initial goal was to create The Hydropolis Underwater Hotel as close as possible to the original design. My Contribution to the Project. Implementing Real world Dubai Google Earth Map into Crysis with added vegetation, buildings and objects. Create AI People, AI-cars, AI-boats, AI-Vehicle. Create Underwater Hydropolis Lighting. Create Night time Hydropolis Lighting.

5

Stephen Wang's ARCH1392-Digital Collab Studio: Crysis Week8 Ex

http://stephenwangarch1392.blogspot.com/2009/05/crysis-week8-ex_13.html

Stephen Wang's ARCH1392-Digital Collab Studio. Wednesday, May 13, 2009. Final Fabrication Peer Review. Sketchup models have been successfully imported into crysis with custom textures which I reckon is one hack of achievement as myself have tried and failed numerously for our design. 8220;Less is more” maybe the key for their design focus. There was a sense of loneliness that I felt during team Digitalism’s presentation as they tried to explain this giant memorial within a busy city. Especially for night...

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LINKS TO THIS WEBSITE

arch1392-philliplee.blogspot.com arch1392-philliplee.blogspot.com

ARCH 1392 Digital Collaboration Studio: Final Post

http://arch1392-philliplee.blogspot.com/2009/06/final-post.html

ARCH 1392 Digital Collaboration Studio. Thursday, June 18, 2009. Subscribe to: Post Comments (Atom). Http:/ arch1392-2009.blogspot.com/. View my complete profile.

arch1392atlar.wordpress.com arch1392atlar.wordpress.com

Atlar's Blog | Just another WordPress.com weblog | Page 2

https://arch1392atlar.wordpress.com/page/2

Just another WordPress.com weblog. Link to Crysis Map file hosted by Mediafire. On April 1, 2009 by atlar. Link To Team Atlar’s Crysis Map. Environment and Technology Evaluation. Posted in Personal Taks. On April 1, 2009 by atlar. Top View of Hydropolis. Exterior View of Underwater Rooms. Exterior View of Underwater Environment without water. Interior View of Underwater Room. View of Hydropolis with water. View of all three underwater rooms. Underwater View of Sealife and Hydropolis structure. To summari...

arch1392-philliplee.blogspot.com arch1392-philliplee.blogspot.com

ARCH 1392 Digital Collaboration Studio: April 2009

http://arch1392-philliplee.blogspot.com/2009_04_01_archive.html

ARCH 1392 Digital Collaboration Studio. Wednesday, April 29, 2009. Progress Report Week 6. I have finally finished off the shell of the Hydropolis. The biggest issue for me was playing around with the list variable for the arcs in GC to match the exact shape of the island. But after many attempts a perfect shaped was forme. Watch Elevator Tutorial - Sandbox 2. View More Free Videos Online at Veoh.com. Wednesday, April 1, 2009. 8226; Culture refers to the cumulative deposit of knowledge, experience, belie...

arch1392-philliplee.blogspot.com arch1392-philliplee.blogspot.com

ARCH 1392 Digital Collaboration Studio: May 2009

http://arch1392-philliplee.blogspot.com/2009_05_01_archive.html

ARCH 1392 Digital Collaboration Studio. Wednesday, May 20, 2009. Projected outcomes for specialization. I will create a tutorial that explains how to capture still images within the crytek sandbox editor. Using the console commands a step by step explanation will be provided. The medium result will be to capture video and sounds while in sandbox. Like the image capture, I will show this tutorial by using the console command in sandbox 2. Tuesday, May 5, 2009. Strengths - Landscape, Nice AI and interior.

arch1392-philliplee.blogspot.com arch1392-philliplee.blogspot.com

ARCH 1392 Digital Collaboration Studio: Team Feedback

http://arch1392-philliplee.blogspot.com/2009/05/blog-post.html

ARCH 1392 Digital Collaboration Studio. Tuesday, May 5, 2009. Strengths - Surrounding building where very well presented and the textures were applied well. Weaknesses - More interavtive elements, Could have use AI to show scale and maybe more rendered images. Strengths - Landscape, Nice AI and interior. Weaknesses - Maybe the building is too tall for the surrounding area. Strengths - Nice interior features, great textures on furniture. Weaknesses - Could not get the picture of the overall design.

arch1392-philliplee.blogspot.com arch1392-philliplee.blogspot.com

ARCH 1392 Digital Collaboration Studio: March 2009

http://arch1392-philliplee.blogspot.com/2009_03_01_archive.html

ARCH 1392 Digital Collaboration Studio. Tuesday, March 31, 2009. First tech test: If design of form and complex structures can be created within Crysis. Finding a way to export from 3ds to sandbox was easy. I found a YouTube site that showed me how to do it step by step after installing a file called SDK mod. Step by Step tutorial for 3Ds to Sandbox. Shell in Generative Components. Shell as a DWG import into 3DS. Test the scale size of creating islands in Crysis and the structure. Thursday, March 19, 2009.

arch1392-philliplee.blogspot.com arch1392-philliplee.blogspot.com

ARCH 1392 Digital Collaboration Studio: June 2009

http://arch1392-philliplee.blogspot.com/2009_06_01_archive.html

ARCH 1392 Digital Collaboration Studio. Thursday, June 18, 2009. The Two minute extended trailer was made by dividing up the Hydropolis into sections. The coastline, the island, the shell etc. 1 Open model and select the same textured objects in that model. 2 Export (selected objects only) as a DWG. 3 Open new, import the DWG (change weld to 0.01). 4 Save into objects directory in crysis. 5 Select the layer and export node. Wednesday, June 3, 2009. Here is a link to my tutorials. Http:/ arch1392-2009&#46...

arch1392-philliplee.blogspot.com arch1392-philliplee.blogspot.com

ARCH 1392 Digital Collaboration Studio: Specialization tutorials

http://arch1392-philliplee.blogspot.com/2009/06/high-quality-video-and-image-export.html

ARCH 1392 Digital Collaboration Studio. Wednesday, June 3, 2009. I found the Crymod manual website which had instructions on how to capture images, sound and demo record in sandbox using the console commands. Using those instructions I created these tutorial. Here is a link to my tutorials. Http:/ attachments.wetpaintserv.us/HSIcFnRkSVxw%2B4o6CxItnw%3D%3D1363009. Http:/ attachments.wetpaintserv.us/di9UIV%24oZZZZDHGevxcimg%3D%3D83698. Subscribe to: Post Comments (Atom). View my complete profile.

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stephenwangarch1392.blogspot.com stephenwangarch1392.blogspot.com

Stephen Wang's ARCH1392-Digital Collab Studio

Stephen Wang's ARCH1392-Digital Collab Studio. Thursday, June 18, 2009. Crysis Week14 Ex-Final Post. Week 14 Final Hydropolis – Reflection. Our Initial goal was to create The Hydropolis Underwater Hotel as close as possible to the original design. My Contribution to the Project. Implementing Real world Dubai Google Earth Map into Crysis with added vegetation, buildings and objects. Create AI People, AI-cars, AI-boats, AI-Vehicle. Create Underwater Hydropolis Lighting. Create Night time Hydropolis Lighting.

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Stephen Waque | Senior partner | Borden Ladner Gervais LLP

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