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Steve Oh WIP & Portfolio

Steve Oh WIP and Portfolio. 3D Modeller and Animator. Thursday, April 26, 2012. I created my new professional website www.wix.com/infinitebizarre/sohanim8r. I will be updating my work over there from now on. Steve, Kyung Ho, Oh. Tuesday, April 24, 2012. Rigged this badass in Softimage, and tried quick flying animation to test how it deforms. Steve, Kyung Ho, Oh. Thursday, April 5, 2012. Attached Head to the body.(took me forever*). New low-topology for animation (Lower than b4; 6.6k Quads).

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Steve Oh WIP & Portfolio | steveohtheanimator.blogspot.com Reviews
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Steve Oh WIP and Portfolio. 3D Modeller and Animator. Thursday, April 26, 2012. I created my new professional website www.wix.com/infinitebizarre/sohanim8r. I will be updating my work over there from now on. Steve, Kyung Ho, Oh. Tuesday, April 24, 2012. Rigged this badass in Softimage, and tried quick flying animation to test how it deforms. Steve, Kyung Ho, Oh. Thursday, April 5, 2012. Attached Head to the body.(took me forever*). New low-topology for animation (Lower than b4; 6.6k Quads).
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2 posted by
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6 share to twitter
7 share to facebook
8 share to pinterest
9 dragon animation test
10 dragon done
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new website link,posted by,no comments,email this,blogthis,share to twitter,share to facebook,share to pinterest,dragon animation test,dragon done,finally done,changes,back to work,dragon lo test,dragon wing basemesh,dragon body textures,older posts
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Steve Oh WIP & Portfolio | steveohtheanimator.blogspot.com Reviews

https://steveohtheanimator.blogspot.com

Steve Oh WIP and Portfolio. 3D Modeller and Animator. Thursday, April 26, 2012. I created my new professional website www.wix.com/infinitebizarre/sohanim8r. I will be updating my work over there from now on. Steve, Kyung Ho, Oh. Tuesday, April 24, 2012. Rigged this badass in Softimage, and tried quick flying animation to test how it deforms. Steve, Kyung Ho, Oh. Thursday, April 5, 2012. Attached Head to the body.(took me forever*). New low-topology for animation (Lower than b4; 6.6k Quads).

INTERNAL PAGES

steveohtheanimator.blogspot.com steveohtheanimator.blogspot.com
1

Steve Oh WIP & Portfolio: May 2009

http://steveohtheanimator.blogspot.com/2009_05_01_archive.html

Steve Oh WIP and Portfolio. 3D Modeller and Animator. Tuesday, May 12, 2009. Cleaning up bit more topology of my basemesh,. Pre-building shapes of Akuma. Before exporting to Zbrush for more details. Steve, Kyung Ho, Oh. Wednesday, May 6, 2009. Before starting my new character(Akuma),. Made some changes to my old base mesh - Face(Retopology). Better Animatable Face Topology (Less 5 edge vertex around Flexible areas). Steve, Kyung Ho, Oh. Subscribe to: Posts (Atom). Steve, Kyung Ho, Oh.

2

Steve Oh WIP & Portfolio: Dragon_Done

http://steveohtheanimator.blogspot.com/2012/04/dragondone.html

Steve Oh WIP and Portfolio. 3D Modeller and Animator. Thursday, April 5, 2012. Attached Head to the body.(took me forever*). New low-topology for animation (Lower than b4; 6.6k Quads). Multiple maps for the horns and more. Steve, Kyung Ho, Oh. Subscribe to: Post Comments (Atom). Steve, Kyung Ho, Oh. Vancouver, British Columbia, Canada. Infinite.bizarre@hotmail.com Looking for position as 3D Modeller / Animator! View my complete profile. Awesome Inc. template. Powered by Blogger.

3

Steve Oh WIP & Portfolio: Dragon_Wing basemesh

http://steveohtheanimator.blogspot.com/2012/03/dragonwing-basemesh.html

Steve Oh WIP and Portfolio. 3D Modeller and Animator. Thursday, March 29, 2012. Quick Basemesh for Wings. and lighting joy :). Steve, Kyung Ho, Oh. Subscribe to: Post Comments (Atom). Dragon Head - Speed sculpt. Axe Low poly in Maya. Steve, Kyung Ho, Oh. Vancouver, British Columbia, Canada. Infinite.bizarre@hotmail.com Looking for position as 3D Modeller / Animator! View my complete profile. Awesome Inc. template. Powered by Blogger.

4

Steve Oh WIP & Portfolio: Dragon_Body_Textures

http://steveohtheanimator.blogspot.com/2012/03/dragonbodytextures.html

Steve Oh WIP and Portfolio. 3D Modeller and Animator. Tuesday, March 27, 2012. Textures More polypaint update. Steve, Kyung Ho, Oh. Subscribe to: Post Comments (Atom). Dragon Head - Speed sculpt. Axe Low poly in Maya. Steve, Kyung Ho, Oh. Vancouver, British Columbia, Canada. Infinite.bizarre@hotmail.com Looking for position as 3D Modeller / Animator! View my complete profile. Awesome Inc. template. Powered by Blogger.

5

Steve Oh WIP & Portfolio: Dragon_Lo_Test

http://steveohtheanimator.blogspot.com/2012/03/dragonlotest.html

Steve Oh WIP and Portfolio. 3D Modeller and Animator. Saturday, March 31, 2012. Low-poly mesh with all maps, test using Viewport 2.0. Steve, Kyung Ho, Oh. Subscribe to: Post Comments (Atom). Dragon Head - Speed sculpt. Axe Low poly in Maya. Steve, Kyung Ho, Oh. Vancouver, British Columbia, Canada. Infinite.bizarre@hotmail.com Looking for position as 3D Modeller / Animator! View my complete profile. Awesome Inc. template. Powered by Blogger.

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Steve Oh WIP and Portfolio. 3D Modeller and Animator. Thursday, April 26, 2012. I created my new professional website www.wix.com/infinitebizarre/sohanim8r. I will be updating my work over there from now on. Steve, Kyung Ho, Oh. Tuesday, April 24, 2012. Rigged this badass in Softimage, and tried quick flying animation to test how it deforms. Steve, Kyung Ho, Oh. Thursday, April 5, 2012. Attached Head to the body.(took me forever*). New low-topology for animation (Lower than b4; 6.6k Quads).

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