stormancer.com stormancer.com

stormancer.com

Stormancer

Online game platform for developers. Our distributed, non-blocking infrastructure allow you to scale as your game requires it while maintening high performance levels. Developers can host complex game logic on the platform. Users and developers see one "megaserver". Pay as you go. Because each situation is different, we help you chose the best solution regarding your hosting. Wether you are looking for predictability or agility, we can work with you to find what make the most sense for your business.

http://www.stormancer.com/

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Online game platform for developers. Our distributed, non-blocking infrastructure allow you to scale as your game requires it while maintening high performance levels. Developers can host complex game logic on the platform. Users and developers see one megaserver. Pay as you go. Because each situation is different, we help you chose the best solution regarding your hosting. Wether you are looking for predictability or agility, we can work with you to find what make the most sense for your business.
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Stormancer | stormancer.com Reviews

https://stormancer.com

Online game platform for developers. Our distributed, non-blocking infrastructure allow you to scale as your game requires it while maintening high performance levels. Developers can host complex game logic on the platform. Users and developers see one "megaserver". Pay as you go. Because each situation is different, we help you chose the best solution regarding your hosting. Wether you are looking for predictability or agility, we can work with you to find what make the most sense for your business.

SUBDOMAINS

docs.stormancer.com docs.stormancer.com

STORMANCER

Installing and running a server. Rock Paper Scissor tutorial. Request response with procedures. Is a distributed realtime application solution for online games. It's a scalable and reliable foundation for your multiplayer games. Code server applications in C#5 with a powerful high level API, deploy on the server using Git, automate operations using web APIs, and connect game clients with SDKs targeting multiple platforms. Cpp with UE4 support. UDP (reliable/unreliable) using Raknet. Run any C# code.

INTERNAL PAGES

stormancer.com stormancer.com
1

Stormancer

http://www.stormancer.com/manage

Sign In to Stormancer. 99 A Boulevard Constantin Descat 59200 Tourcoing (France). 33 626 374 031.

2

Stormancer - Team blog

http://www.stormancer.com/blog

Thoughts about the game industry, development studios and Stormancer itself. Stormancer debug window for unity3D. Javascript improvements ( …. GDC and v1.3. For the upcoming GDC Europe, where we will present Stormancer and a few awesome demos, we worked hard on new features, optimization and bug fixing. As always, everything is available on the public beta server for free, enjoy! String. The client application displays the message. Creating the server application You can get …. Performance improvements o...

3

Stormancer

http://www.stormancer.com/Forums

News and general questions and discussions about Stormancer. Ask your questions about server-side application development and management here. Ask your questions about developping Unity applications with Stormancer. Ask your questions about Stormancers JavaScript library. Ask your questions about our .Net libraries here. 99 A Boulevard Constantin Descat 59200 Tourcoing (France). 33 626 374 031.

4

Stormancer - Guides

http://www.stormancer.com/documentation

Welcome to the Stormancer documentation portal. You will find here all the resources you need to build online games using the platform. We provide a set of guides listed below, tutorials and samples. With code to demonstrate concrete use cases. Setting up your development environment. Creating a server application. What is a scene? Understanding the Stormancer platform. Authenticating with the management API. Data serialization and encoding. Managing your server application. Deciding when sending messages.

5

Stormancer - Features

http://www.stormancer.com/features

Build and run your games. Get started quickly thanks to turnkey open source components. Components are loosely coupled block of functionality that integrate with the platform to provide new services. You can run logic on Stormancer servers without artificial limitations. Code in C# and focus on your game. The modern language features and our high level SDK make you more productive, but you can customize the engine when you need it. Deploy and manage easily. High performance and scalable. Our server platf...

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docs.stormancer.com docs.stormancer.com

Helloworld server - STORMANCER

http://docs.stormancer.com/Tutorials/Helloworld/Helloworld_server

Installing and running a server. Rock Paper Scissor tutorial. Request response with procedures. This article assumes you got an empty server from the Getting started. Article. We will add some simple logic to it, namely a function that, when called by a connected client, returns the. This server will be used as a starting point for the clientside getting started articles. The code is available on github. Creating a scene template. Before starting writing a scene template, we will explain what is a scene.

docs.stormancer.com docs.stormancer.com

Helloworld - STORMANCER

http://docs.stormancer.com/Tutorials/Helloworld

Installing and running a server. Rock Paper Scissor tutorial. Request response with procedures. The Helloworld tutorial will walk you through your very first Stormancer application. In it, you will learn how to add some logic to a server and connect to it in the language of your choice. Code are available on github.

docs.stormancer.com docs.stormancer.com

Helloworld client cpp - STORMANCER

http://docs.stormancer.com/Tutorials/Helloworld/Helloworld_client_cpp

Installing and running a server. Rock Paper Scissor tutorial. Request response with procedures. Let's now create a C client to go with the server created in the first step. We will assume that you know how to create and compile C projects with Visual Studio. Get the source on Github! Start by creating a new C console application, and link the Stormancer C library as demonstrated in the Getting started. Section of the documentation. First, we need to provide the client with endpoint information. The.

docs.stormancer.com docs.stormancer.com

Helloworld - STORMANCER

http://docs.stormancer.com/Tutorials

Installing and running a server. Rock Paper Scissor tutorial. Request response with procedures. The Helloworld tutorial will walk you through your very first Stormancer application. In it, you will learn how to add some logic to a server and connect to it in the language of your choice. Code are available on github.

docs.stormancer.com docs.stormancer.com

STORMANCER

http://docs.stormancer.com/index

Installing and running a server. Rock Paper Scissor tutorial. Request response with procedures. Is a distributed realtime application solution for online games. It's a scalable and reliable foundation for your multiplayer games. Code server applications in C#5 with a powerful high level API, deploy on the server using Git, automate operations using web APIs, and connect game clients with SDKs targeting multiple platforms. Cpp with UE4 support. UDP (reliable/unreliable) using Raknet. Run any C# code.

docs.stormancer.com docs.stormancer.com

Server app deployment - STORMANCER

http://docs.stormancer.com/Features/Server_app_deployment

Installing and running a server. Rock Paper Scissor tutorial. Request response with procedures. This document describes the lifecycle of server application deployments in Stormancer. In the current implementation of the server, each application is associated with:. A git repository accessible through HTTP. A package repository which can contain at most 10 different deployment packages. A working directory per active (ie running) deployment. The following diagram shows the deployment process. It's possibl...

ncleve.com ncleve.com

Nicolas Cleve | Jeux

http://ncleve.com/jeux

Système de jeu intégré sur un forum de jeu de rôles. Jeu type 'bubble' en HTML5 et Canvas. Projet de MMO en monde persistant, à découvrir d'urgence! Backoffice dédié au Craft sur le jeu : "The Elder Scrolls Online". Quizz thématique animé pour le groupe Radiofrance. La passion du jeu. Un bon niveau par l'expérience. Internet pour terrain de jeu. Les rues étaient les villages alentours bien sûr). Au collège je créais le Labyrinthe de la Chance. Des centaines de cartes terrains imprimées sur papier Canson,.

docs.stormancer.com docs.stormancer.com

Request response with procedures - STORMANCER

http://docs.stormancer.com/Features/Network/Request_response_with_procedures

Installing and running a server. Rock Paper Scissor tutorial. Request response with procedures. Request response with procedures. When developing applications,one way messaging is often not enough. That's why we provide a reliable RPC system in Stormancer implemented using the standard one way messaging features of the framework. This system enables simple remote call scenarios, in which a peer sends a request to an another remote peer and receives back a response asynchronously. Object returned by the S...

docs.stormancer.com docs.stormancer.com

serialization - STORMANCER

http://docs.stormancer.com/Features/serialization

Installing and running a server. Rock Paper Scissor tutorial. Request response with procedures.

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Stormancer

Online game platform for developers. Our distributed, non-blocking infrastructure allow you to scale as your game requires it while maintening high performance levels. Developers can host complex game logic on the platform. Users and developers see one "megaserver". Pay as you go. Because each situation is different, we help you chose the best solution regarding your hosting. Wether you are looking for predictability or agility, we can work with you to find what make the most sense for your business.

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