jphillipsvirtualenvironments.blogspot.com
Virtual Environments - Jeremy Phillips: December 2009
http://jphillipsvirtualenvironments.blogspot.com/2009_12_01_archive.html
Virtual Environments - Jeremy Phillips. Thursday, 10 December 2009. Week 12 – Reflection and Thoughts. Overall, I have enjoyed working through this module. Although the workload has been quite intense, the module has been very interesting. 3D modelling is not one of my strong points and probably not something I will be continuing very much with. However, it has been great learning new skills about 3D modelling, animating the models and learning the piece of software itself. Week 12 – Presentation. The pr...
jphillipsvirtualenvironments.blogspot.com
Virtual Environments - Jeremy Phillips: Week 9 – Modelling Side and Handle
http://jphillipsvirtualenvironments.blogspot.com/2009/11/week-9-modelling-side-and-handle.html
Virtual Environments - Jeremy Phillips. Thursday, 19 November 2009. Week 9 – Modelling Side and Handle. Before I started modelling the side part I had been allocated, I decided to draw out the part onto paper so I could clearly see what I was modelling. Using the reference photos and video taken, I was able to create a drawing I could work from which was easier to use than lots of photos. The bottom of the lever was created by using a box for the metal plate and two cylinders placed on top of each other ...
jphillipsvirtualenvironments.blogspot.com
Virtual Environments - Jeremy Phillips: Week 7 - Job Allocation and Beginning to model
http://jphillipsvirtualenvironments.blogspot.com/2009/11/week-7-job-allocation-and-beginning-to.html
Virtual Environments - Jeremy Phillips. Thursday, 12 November 2009. Week 7 - Job Allocation and Beginning to model. As I didn’t feel I would be able to model quite as much as some of the other group members, I chose to model a small section and then mainly focus on the post production audio and video editing. The parts I chose to model were the base that the whole engine sat on and a side plate with lever and handle. I removed polygons on one end to create a recess where the main body of the engine sat&#...
jphillipsvirtualenvironments.blogspot.com
Virtual Environments - Jeremy Phillips: October 2009
http://jphillipsvirtualenvironments.blogspot.com/2009_10_01_archive.html
Virtual Environments - Jeremy Phillips. Friday, 23 October 2009. A Slightly Disappointing End. Not being very confident with 3D Studio Max, and finding the concept of 3D modelling quite challenging, I was able to complete the tutorial videos up to Part 8. I learned quite a few new techniques with 3DS Max along the way which should become useful when I start the next part of this assignment for this module. Thursday, 22 October 2009. I then continued to model underneath the chin, extruding lines to create...
jphillipsvirtualenvironments.blogspot.com
Virtual Environments - Jeremy Phillips: Week 12 – Presentation
http://jphillipsvirtualenvironments.blogspot.com/2009/12/week-12-presentation.html
Virtual Environments - Jeremy Phillips. Thursday, 10 December 2009. Week 12 – Presentation. During the final week of the module, a presentation will be given to the clients, volunteers from the Museum of Power. The presentation will show the clients which model our group chose to create, how we went about researching and planning the animation and then finally how the model was modelled, animated and put into a video. Subscribe to: Post Comments (Atom). Time Left To Part 1 Hand In. Group projects, ah don...
jphillipsvirtualenvironments.blogspot.com
Virtual Environments - Jeremy Phillips: November 2009
http://jphillipsvirtualenvironments.blogspot.com/2009_11_01_archive.html
Virtual Environments - Jeremy Phillips. Thursday, 26 November 2009. Week 10 – Sound Research and Editing. One of my tasks allocated for this project was to provide all of the sound effects used for the final animation. We decided that we wanted a mixture of sounds from the environment and sound of the engine itself. Thursday, 19 November 2009. Week 9 – Creating the Handle. To create the wooden handle, I drew out a spline line for the outside shape and then used the lathe modifier to create the entire han...
jphillipsvirtualenvironments.blogspot.com
Virtual Environments - Jeremy Phillips: Week 11 – Rendering and Video Production
http://jphillipsvirtualenvironments.blogspot.com/2009/12/week-11-rendering-and-video-production.html
Virtual Environments - Jeremy Phillips. Thursday, 3 December 2009. Week 11 – Rendering and Video Production. The audio that I edited during the previous week was then added into the timeline to add to the video. We decided, as a group, not to include narration in the final video as the noisy environment of the Museum of Power would make it hard for anyone trying to listen. Finally, the timeline was rendered out to a Windows AVI file and also a QuickTime MOV file. Subscribe to: Post Comments (Atom). This ...
jphillipsvirtualenvironments.blogspot.com
Virtual Environments - Jeremy Phillips: Week 9 – Creating the Handle
http://jphillipsvirtualenvironments.blogspot.com/2009/11/week-9-creating-handle.html
Virtual Environments - Jeremy Phillips. Thursday, 19 November 2009. Week 9 – Creating the Handle. To create the wheel and handle, I started by drawing a helix with plenty of turns for the thread and making sure that the radius were the same. I then added an extrude modifier and changed the amount until the extruded part just touched the next coil. I then added a normals modifier to turn the thread the right way round as it was currently inside out. Subscribe to: Post Comments (Atom). Summary of Group Pro...