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Advice From The Swamp

Advice From The Swamp. Tips, tricks, and resources for game development with XNA. Thursday, July 10, 2008. I would have liked to have blogged more about the iPhone SDK like I did with the XNA articles but I wasn't sure how much I could say given the NDA that Apple imposed on Registered iPhone Developers. Frankly, I was thrilled to have even been accepted. I'll try to post some snippets of iPhone code before too much longer for any of you that might be interested. Sunday, September 23, 2007. Anyway, sorry...

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Advice From The Swamp | swampthingtom.blogspot.com Reviews
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Advice From The Swamp. Tips, tricks, and resources for game development with XNA. Thursday, July 10, 2008. I would have liked to have blogged more about the iPhone SDK like I did with the XNA articles but I wasn't sure how much I could say given the NDA that Apple imposed on Registered iPhone Developers. Frankly, I was thrilled to have even been accepted. I'll try to post some snippets of iPhone code before too much longer for any of you that might be interested. Sunday, September 23, 2007. Anyway, sorry...
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Advice From The Swamp | swampthingtom.blogspot.com Reviews

https://swampthingtom.blogspot.com

Advice From The Swamp. Tips, tricks, and resources for game development with XNA. Thursday, July 10, 2008. I would have liked to have blogged more about the iPhone SDK like I did with the XNA articles but I wasn't sure how much I could say given the NDA that Apple imposed on Registered iPhone Developers. Frankly, I was thrilled to have even been accepted. I'll try to post some snippets of iPhone code before too much longer for any of you that might be interested. Sunday, September 23, 2007. Anyway, sorry...

INTERNAL PAGES

swampthingtom.blogspot.com swampthingtom.blogspot.com
1

Advice From The Swamp: April 2007

http://swampthingtom.blogspot.com/2007_04_01_archive.html

Advice From The Swamp. Tips, tricks, and resources for game development with XNA. Wednesday, April 18, 2007. Software Efficiency And Optimization (Part 3). In the first two parts. Of this series, I discussed the difference between optimizing a design versus optimizing implementation, and showed how to use prototyping to benchmark key algorithms. This part will look at how to use a profiler to find performance bottlenecks. Don't do it yet. So when do you do it? Why is my game so slow? Hmmm I have an awful...

2

Advice From The Swamp: Yet Another Reason I Love C#

http://swampthingtom.blogspot.com/2007/09/yet-another-reason-i-love-c.html

Advice From The Swamp. Tips, tricks, and resources for game development with XNA. Sunday, September 23, 2007. Yet Another Reason I Love C#. Despite the workload, it was, for the most part, an interesting project — the kind that makes me enjoy programming for a living. It was challenging and stimulating work that built on my company's existing experience developing embedded sensor networking products. But there was one challenge in particular that I could have done without. How did this happen? Let's Kill...

3

Advice From The Swamp: July 2007

http://swampthingtom.blogspot.com/2007_07_01_archive.html

Advice From The Swamp. Tips, tricks, and resources for game development with XNA. Friday, July 13, 2007. Platforming Sample From Creator Of Shuggy. David Johnston (aka Deajay169), the creator of Shuggy. One of the absolute best of the Dream-Build-Play entries), has created a sample project that shows how to create a basic platformer. This is very good stuff and the code is well-written and easy to understand. A must-read for anyone who wants to understand how Mario Brothers (or Shuggy! The basic idea of ...

4

Advice From The Swamp: Congrats to DBP Winners

http://swampthingtom.blogspot.com/2007/08/congrats-to-dbp-winners.html

Advice From The Swamp. Tips, tricks, and resources for game development with XNA. Friday, August 3, 2007. Congrats to DBP Winners. Are in, and the only surprise for me is that so many of the entries had been made available to play. I had expected there would be more "surprise" entries that had not been shown publicly. I also expected more pro entries so it was good to see the list dominated by small teams of hobbyists, many of whom are regulars in the XNA forums. Blazing Birds ( Xbox. Little Gamers ( Xbox.

5

Advice From The Swamp: Dream-Build-Play Entries

http://swampthingtom.blogspot.com/2007/07/dream-build-play-entries.html

Advice From The Swamp. Tips, tricks, and resources for game development with XNA. Monday, July 2, 2007. The following is a list of Dream-Build-Play entries, with links to web sites, videos, and installers (where available). I'll edit this post as I learn about more. Baby Gamer - Musical Rain. Battle for the Seas. 3D Sci-Fi/Action Multiplayer Arcade. The Dishwasher: Dead Samarai. Kyle0654, LoneRockstar, CatalinZima, atlStylin. Give it a Rest. In Your Face Football. Little Gamers: Teh Game. Http:/ www....

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blog.thomasaylesworth.com blog.thomasaylesworth.com

The Educated Derelict: March 2008 - Thomas H. Aylesworth

http://blog.thomasaylesworth.com/2008_03_01_archive.html

Nothing in this world can take the place of persistence. Talent will not; nothing is more common than unsuccessful people with talent. Genius will not; unrewarded genius is almost a proverb. Education will not; the world is full of educated derelicts. Persistence and determination alone are omnipotent. Thursday, March 06, 2008. Godspeed, Gary Gygax. I received an email from a friend I haven't heard from since 8th grade! So, a few things I've been meaning to post here, in no particular order:. Yesterday&#...

bayougames.blogspot.com bayougames.blogspot.com

Bayou Games: July 2008

http://bayougames.blogspot.com/2008_07_01_archive.html

Independently developed videogames for the iPhone, iPad, and XNA platforms. Thursday, July 10, 2008. Morroco is now available for the iPhone and iPod Touch through the iTunes App Store. You can download it here. Posted by thomas h aylesworth @ 8:51 PM. Monday, July 7, 2008. Yesterday I submitted Morrocco. For more information, please see the Morocco web page. Posted by thomas h aylesworth @ 10:20 PM. Advice from the Swamp. Morocco 1.1.0 Now Available. Morocco downloads and update!

bayougames.com bayougames.com

Bayou Games - Morocco HD

http://www.bayougames.com/MoroccoHD/index.html

One of the most popular Reversi games for the iPhone is now available as a native iPad app! Morocco HD has the same simple gameplay as the iPhone original but with the stunning graphics and experience you expect on an iPad. Play against your iPad or against a friend. Three difficulty levels allow for casual play while still providing a challenge to experienced players. Option to show (or hide) the current legal moves which can be very useful while learning to play. Simple but effective sound effects.

bayougames.com bayougames.com

Bayou Games - Morocco HD

http://www.bayougames.com/MoroccoHD

One of the most popular Reversi games for the iPhone is now available as a native iPad app! Morocco HD has the same simple gameplay as the iPhone original but with the stunning graphics and experience you expect on an iPad. Play against your iPad or against a friend. Three difficulty levels allow for casual play while still providing a challenge to experienced players. Option to show (or hide) the current legal moves which can be very useful while learning to play. Simple but effective sound effects.

bayougames.com bayougames.com

Bayou Games - Snowball Fight!

http://www.bayougames.com/SnowballFight/index.html

Is a videogame recreation of everyone's favorite childhood wintertime activity! It's a fast-paced game for 1-4 players that captures the frenzy and excitement of a snowball fight. The current beta release of Snowball Fight. Was submitted to Microsoft's Dream-Build-Play. Competition. It is intended to show off the primary game play features and provide a good idea of how the final product will look, feel and play. The beta release is currently available as a free download for Windows. Requires a DirectInp...

bayougames.com bayougames.com

Bayou Games - About

http://www.bayougames.com/about.html

Welcome to Bayou Games, a collection of videogames developed by Thomas H Aylesworth. The games here were developed entirely in my spare time as a hobby. Some are commercially available, some aren't . yet. Advice from the Swamp. Independently developed videogames for the iPhone, iPad, and XNA platforms.

bayougames.blogspot.com bayougames.blogspot.com

Bayou Games: July 2010

http://bayougames.blogspot.com/2010_07_01_archive.html

Independently developed videogames for the iPhone, iPad, and XNA platforms. Tuesday, July 20, 2010. It's hard to believe it's been two years since I wrote Morocco for the iPhone. It was one of the first apps available in Apple's App Store. I made it available for free because it had been written as a hobby and a way to learn iPhone programming. I also fixed a few valid complaints. Morocco HD has instructions to teach new users how to play Reversi. And there is now an option to require the user to...Once ...

bayougames.com bayougames.com

Bayou Games

http://www.bayougames.com/index.html

One of the most popular Reversi games for the iPhone is now available as a native iPad app. Morocco HD has the same simple gameplay as the iPhone original but with the stunning graphics and experience you expect on an iPad. The classic strategy board game of Reversi (also known as Othello), now available for the iPhone and iPod touch. A fast-paced multiplayer arcade game that captures the frenzy and excitement of a snowball fight. Advice from the Swamp.

bayougames.blogspot.com bayougames.blogspot.com

Bayou Games: July 2007

http://bayougames.blogspot.com/2007_07_01_archive.html

Independently developed videogames for the iPhone, iPad, and XNA platforms. Monday, July 2, 2007. Was submitted to Microsoft's Dream-Build-Play contest this morning. New installers. For both Windows and the Xbox 360 are now available. Added player knocked out of game animation. Added player won animation. Added game play instructions to help. Asks for confirmation before quitting game. Improved computer player aim. Adjusted collision boundaries (still needs work). Made snowballs easier to see.

bayougames.blogspot.com bayougames.blogspot.com

Bayou Games: June 2007

http://bayougames.blogspot.com/2007_06_01_archive.html

Independently developed videogames for the iPhone, iPad, and XNA platforms. Tuesday, June 19, 2007. Welcome to bayougames.com, my web site for distributing videogames I've written. First up is Snowball Fight. A fast-paced party game for 1-4 players. The current release of Snowball Fight is a beta being used for playtesting purposes. Check it out and let me know what you think! I've also provided links to two previous games I wrote. Space Invasion. Is a Space Invaders clone. And Othello.

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Swamp Things | hot topics from the top of the tropics

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Science of the Swamp Thing | Science and comics go at it

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Overseas Chinese writers

All about Overseas Chinese writers, Overseas Chinese writers basic information. Sunday, September 21, 2008. Is a senior audiologist and fiction writer in Canada. She was born in Wenzhou, China and came to Canada in 1986 to pursue her MA in English at University of Calgary. She obtained her second MA degree in Communication disorders at the University of Cincinnati. She has published three novels, and two collections of short stories. Winner of the Yuan Prize for Literature. Reading at York University.

swampthingtom.blogspot.com swampthingtom.blogspot.com

Advice From The Swamp

Advice From The Swamp. Tips, tricks, and resources for game development with XNA. Thursday, July 10, 2008. I would have liked to have blogged more about the iPhone SDK like I did with the XNA articles but I wasn't sure how much I could say given the NDA that Apple imposed on Registered iPhone Developers. Frankly, I was thrilled to have even been accepted. I'll try to post some snippets of iPhone code before too much longer for any of you that might be interested. Sunday, September 23, 2007. Anyway, sorry...

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Swamp Thing | Gator Song | Swamp Song | Florida Song | Henry Paul

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Swamp Thing the Series

Swamp Thing the Series. Monday, June 16, 2008. This site is dedicated to gathering fans to further the story’s of Swamp Thing the Series through comics, games, and song. Swamp Thing the Series. Monday, April 7, 2008. Swamp Thing the Series ran on USA Network from 1990 till 1993 with a total of 72 episodes. It was based around the DC comic character that had two films released in 1982 and 1989. The series is much darker and for a time was the number one show on the USA network. WATCH SWAMP THING NOW!

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Things I think too much about.

Things I think too much about. Sunday, October 2, 2011. See the full gallery on Posterous. Nice to be present when a small historical moment takes place. A few photos from the first ever NASL playoff game for FC Tampa Bay. Sunday, September 18, 2011. See the full gallery on Posterous. Houdini has now claimed our bed as his own. Monday, September 5, 2011. See the full gallery on Posterous. Random collection of pics taken in the yard. Saturday, August 13, 2011. See the full gallery on Posterous.

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Swampthyng

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