thedylanjones.com thedylanjones.com

thedylanjones.com

Dylan Jones

GAME DESIGNER DEVOTED TO. Apps World speech panel and booth. I’m a game designer whose life passion is to create. My objective is to build distinct systems, mechanics and spaces through interactivity. I'm honored to be collaborating with astonishing industry talent. I always enjoy a chat about our industry and love to meet new people. Having the privilege to collaborate with veteran game industry talent. Keeping game documentation one step ahead of programmers. Communicating effectively with the team.

http://www.thedylanjones.com/

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CONTACTS AT THEDYLANJONES.COM

Dylan Jones

80 ●●●itt

San ●●●●elmo , California, 94960

United States

(415)●●●●●-2259
dy●●●●●●●●●@gmail.com

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Dylan Jones

80 ●●●itt

San ●●●●elmo , California, 94960

United States

(415)●●●●●-2259
dy●●●●●●●●●@gmail.com

View this contact

Dylan Jones

80 ●●●itt

San ●●●●elmo , California, 94960

United States

(415)●●●●●-2259
dy●●●●●●●●●@gmail.com

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Dylan Jones | thedylanjones.com Reviews
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GAME DESIGNER DEVOTED TO. Apps World speech panel and booth. I’m a game designer whose life passion is to create. My objective is to build distinct systems, mechanics and spaces through interactivity. I'm honored to be collaborating with astonishing industry talent. I always enjoy a chat about our industry and love to meet new people. Having the privilege to collaborate with veteran game industry talent. Keeping game documentation one step ahead of programmers. Communicating effectively with the team.
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2 systems and interactions
3 dylan
4 games
5 projects
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Dylan Jones | thedylanjones.com Reviews

https://thedylanjones.com

GAME DESIGNER DEVOTED TO. Apps World speech panel and booth. I’m a game designer whose life passion is to create. My objective is to build distinct systems, mechanics and spaces through interactivity. I'm honored to be collaborating with astonishing industry talent. I always enjoy a chat about our industry and love to meet new people. Having the privilege to collaborate with veteran game industry talent. Keeping game documentation one step ahead of programmers. Communicating effectively with the team.

INTERNAL PAGES

thedylanjones.com thedylanjones.com
1

Battle Group 2 - Dylan Jones

http://thedylanjones.com/games/battle-group-2

GAME DESIGNER DEVOTED TO. Nimslo (wigglegram) Moving Pictures. Apps World speech panel and booth. A deadly new terrorist group has emerged. The Talon seeks vengeance for an unknown crime, commanding seemingly unlimited resources and striking against innocents with precision, efficiency, and savage force. They take no prisoners. But neither do we. Available at BattleGroupGame.com. Steam (Mac/PC/Linux), iOS, Android, Mac, PC. Game Designer, UX/UI.

2

How to cut food from your indie game budget: - Dylan Jones

http://thedylanjones.com/cut-food-indie-game-budget

GAME DESIGNER DEVOTED TO. How to cut food from your indie game budget:. February 6, 2015. Remember the future utopia of the 1950’s? The future where hunger is solved with pills and powder? Simply press a button for a nutritious, cheap, and delicious meal! With the arrival of 2015, I wanted to believe this utopia had arrived too. I wanted to test my body and report back if it was possible for others to cut one of the core pillars of any budgetfood. As a game developer, creating a new studio. Instead of a ...

3

Dylan - Dylan Jones

http://thedylanjones.com/dylan

GAME DESIGNER DEVOTED TO. Want to chat games over lunch? Let’s do it! Dolores Park – San Francisco. Systems, mechanics, spaces and UX.

4

Blog - Dylan Jones

http://thedylanjones.com/blog

GAME DESIGNER DEVOTED TO. Pokemon Go is the best and worst game I’ve ever played. July 23, 2016. Surrounded by people at 1am on a Monday, it sinks in that Pokemon Go has so much going for it, and yet even more holding it back. Despite a perfect view of the San Francisco skyline from the top of a park, everyone’s on their phone. We’re huddled together, reciting Pokemon facts from our youth […]. Currencies in game economy loops. December 7, 2015. Interview on The Game Lawyer. October 5, 2015. With the arri...

5

RGB - Dylan Jones

http://thedylanjones.com/games/rgb

GAME DESIGNER DEVOTED TO. Play as a lonely pixel trying to escape an old TV, but each time you jump, it cycles the background color of the TV. If the foreground and background color match, it no longer exists. With other color mechanics and tight controls, use puzzle/twitch skills to discover the story. RGB also allows players to create and share custom built maps! Play at RGBgame.com. And read more at. As well as Presskit(). Dylan Jones, Damon Chandler. Contract), Mick Gordon.

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TOTAL PAGES IN THIS WEBSITE

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LINKS TO THIS WEBSITE

bigboomgames.com bigboomgames.com

Big Boom Games Presskit

http://www.bigboomgames.com/presskit/sheet.php

Based in San Francisco. Press / Business Contact:. Big Boom Games hosts a humble team size of folk who share the passion for creating experiences with a mix of uniqueness and fun bundled inside independent games. So far, team members have been donating their free time across the globe to create excellence. While production has only just started kicking into gear, well-received progress has been made and updates are constant. Our first developer diary (early game footage). Inide Impressions", YouTube.

altdevblog.com altdevblog.com

The Indie Content Problem | AltDevBlogADay

http://altdevblog.com/2014/07/09/the-indie-content-problem

Skip to primary content. The Indie Content Problem. Original Author: Alistair Douli. Now that we’re wrapping up work on Battle Group 2. We’ve begun planning out our next major project. I’ve briefly spoken. About this previously and today I’m going to share some further discussions that have come out of our planning. The main theme revolves around creating enough content for a game with a small development team. With three main developers (a programmer, a designer. The Problem – Not Enough Content.

bigboomgames.com bigboomgames.com

Big Boom Games - Team Profiles

http://www.bigboomgames.com/team.html

Dylan focuses in mechanics and systems design and got his start in the experimental game scene. He'll never get enough of concept docs and talking to players about what isn't working. Since the start, Damon has breathed life into projects. Starting as a 3D artist, he now spends his time turning multiple gears in order to jumpstart projects inside Unity 3D. Alistair combines the articulation of a designer into rapid and successful development for back-end needs. Doing what you love. Want to be friends?

damonchandler.com damonchandler.com

Dodge and Collect

http://damonchandler.com/games/DnC.html

Dodge and Collect WIP. Concept, Game Design. Art, Animation, Programming.

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The Dylan Harper website. Old data. New data. Borrowed data. Blue data. Kaggles are good for you. Earlier this week I finished my first Kaggle. Competition. Kaggle is (primarily) a platform for holding data science competitions. If somebody has a pile of data, and would like some predictive modeling done with it, they can work with Kaggle to unleash a hoard of bored smart people on the problem. The most famous data competition is probably the Netflix Prize. R, almost exclusively. Kaggle leaderboards usua...

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Friday, December 21, 2012. Okay, since several of my posts have dealt with the end of the world in one form or another, it got me thinking: why does the phrase "The End of the World" exist? I mean, I used it as the title of a song in my musical. Itself - as if it were also an event, or measurement of time - is very strange to me. The realization of death is a powerful thing. There's tons to read on it, like here: http:/ plato.stanford.edu/entries/death/. Or, more abstractly, here:. As the Witch said in.

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Lots of junk in a tiny space. Saturday, December 19, 2009. All the Women Are Strong. And that's the news from Lake Wobegon. Where all the women are strong, all the men are good looking, and all the children are above average." That's the signature sign off of the legendary Garrison Keillor. He's an American story-teller, radio show host, writer, and author who has inspired me, whether I realized it or not, throughout my life. You'd better believe I'm going. One day it would be nice to visit a place like ...

thedylanjones.com thedylanjones.com

Dylan Jones

GAME DESIGNER DEVOTED TO. Apps World speech panel and booth. I’m a game designer whose life passion is to create. My objective is to build distinct systems, mechanics and spaces through interactivity. I'm honored to be collaborating with astonishing industry talent. I always enjoy a chat about our industry and love to meet new people. Having the privilege to collaborate with veteran game industry talent. Keeping game documentation one step ahead of programmers. Communicating effectively with the team.

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The Dylan Love | Starting with nothing and hanging on to most of it

Everything there is to know! Very few of the best songs of 2014 were actually released in 2014. 1 Misguided Angel – Cowboy Junkies. You’re waiting for a phone call and it comes too late little did you realize you could have been the one to call in the first place. 2 Bad Kids – Black Lips. Bruce Springsteen on this much drugs. 3 Turtles All The Way Down – Sturgill Simpson. Psychedelic space cowboy, fly me to the moon on your guitar of chanting winged snakes. 4 Marie Marie – The Blasters. Sure, but he&#82...

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Blog de thedylanpotter - Blog de thedylanpotter - Skyrock.com

Mot de passe :. J'ai oublié mon mot de passe. Mise à jour :. Abonne-toi à mon blog! Ajouter cette vidéo à mon blog. N'oublie pas que les propos injurieux, racistes, etc. sont interdits par les conditions générales d'utilisation de Skyrock et que tu peux être identifié par ton adresse internet (23.21.86.101) si quelqu'un porte plainte. Ou poster avec :. Retape dans le champ ci-dessous la suite de chiffres et de lettres qui apparaissent dans le cadre ci-contre. Posté le lundi 30 mars 2009 13:29. N'oublie p...