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Android « aeonphyxius
http://www.aeonphyxius.com/category/projects/android
Video Games Programming Web Page. Project – “Aeon Space Figther”. On Aug.06, 2012, under Android. This is my first work on game development for smartphones. I have choose Android over Iphone ( or any other mobile platform) because of a simple reason …. I already have an Android device of my own (Samsung Galaxy SII). (continue reading…). Ultramagic Balloons Target AppStore. Ultramagic Balloons Target Google Play. Article about Dimension Drive (in Dutch) at PCOnly. Xtreme Fighter's press mention.
aeonphyxius.com
Unity3D « aeonphyxius
http://www.aeonphyxius.com/category/technicalposts/unity3d
Video Games Programming Web Page. Using Command pattern to handle input in Unity and C# (Part II). On Nov.26, 2015, under Unity3D. 8212;— Using Command pattern to handle input in Unity and C# Part I. In this second part, I will try to adapt the code we developed before in order to support different game scenarios. Public abstract class Command { protected Action command; public Command(Action command) { command = command; } public abstract void Execute(); }. In the code above, “OnJump” and &#...Definitel...
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OGRE 3D « aeonphyxius
http://www.aeonphyxius.com/category/technicalposts/ogre3d-technicalarticles
Video Games Programming Web Page. How to create a GUI in OGRE, overlays and CEGUI – I. On Aug.18, 2009, under OGRE 3D. Ultramagic Balloons Target AppStore. Ultramagic Balloons Target Google Play. Article about Dimension Drive (in Dutch) at PCOnly. Finalist of 2012 Ultramagic International innovation Awards. Xtreme Fighter's press mention. Ultramagic Balloons Target game on App Store. Ultramagic Balloons Target game on Google Play. Back to top ↑.
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XNA « aeonphyxius
http://www.aeonphyxius.com/category/technicalposts/xna-technicalarticles
Video Games Programming Web Page. Vertical parallax scrolling in XNA. On Jun.08, 2011, under Technical posts. What is parallax scrolling? Collision detection with bounding sphere in XNA. On Aug.09, 2009, under XNA. Ultramagic Balloons Target AppStore. Ultramagic Balloons Target Google Play. Article about Dimension Drive (in Dutch) at PCOnly. Finalist of 2012 Ultramagic International innovation Awards. Xtreme Fighter's press mention. Ultramagic Balloons Target game on App Store. Back to top ↑.
aeonphyxius.com
Projects [old] « aeonphyxius
http://www.aeonphyxius.com/category/old_projects
Video Games Programming Web Page. Project – AeonTetris. On Feb.02, 2010, under OpenGL 2D. This project idea has been born when I was sick for a couple of weeks. It is just the traditional Tetris / blocks game implementation under C and OpenGL. It will be able to play 1 or 2 players. It is just an implementation of this old game (but fun) game. (continue reading…). Project – “Earth, moon and the sun”. On Aug.19, 2009, under OpenGL 3D. Project – “Golden Axe returns”. On Aug.18, 2009, under OpenGL 2D. This ...
aeonphyxius.com
OpenGL « aeonphyxius
http://www.aeonphyxius.com/category/technicalposts/opengl
Video Games Programming Web Page. Creating a window with OpenGL (glut). On Nov.05, 2009, under OpenGL. Today, we will create our first OpenGL’s window (using glut). But what is it that “GLUT”? Ultramagic Balloons Target AppStore. Ultramagic Balloons Target Google Play. Article about Dimension Drive (in Dutch) at PCOnly. Finalist of 2012 Ultramagic International innovation Awards. Xtreme Fighter's press mention. Ultramagic Balloons Target game on App Store. Ultramagic Balloons Target game on Google Play.
aeonphyxius.com
OpenGL 2D « aeonphyxius
http://www.aeonphyxius.com/category/old_projects/old_opengl2d
Video Games Programming Web Page. Project – AeonTetris. On Feb.02, 2010, under OpenGL 2D. This project idea has been born when I was sick for a couple of weeks. It is just the traditional Tetris / blocks game implementation under C and OpenGL. It will be able to play 1 or 2 players. It is just an implementation of this old game (but fun) game. (continue reading…). Project – “Golden Axe returns”. On Aug.18, 2009, under OpenGL 2D. Ultramagic Balloons Target AppStore. Ultramagic Balloons Target Google Play.
aeonphyxius.com
Projects « aeonphyxius
http://www.aeonphyxius.com/projects
Video Games Programming Web Page. Ultramagic Balloons Target AppStore. Ultramagic Balloons Target Google Play. Article about Dimension Drive (in Dutch) at PCOnly. Finalist of 2012 Ultramagic International innovation Awards. Xtreme Fighter's press mention. Ultramagic Balloons Target game on App Store. Ultramagic Balloons Target game on Google Play. Back to top ↑.
aeonphyxius.com
OpenGL 3D « aeonphyxius
http://www.aeonphyxius.com/category/old_projects/old_opengl3d
Video Games Programming Web Page. Project – “Earth, moon and the sun”. On Aug.19, 2009, under OpenGL 3D. Ultramagic Balloons Target AppStore. Ultramagic Balloons Target Google Play. Article about Dimension Drive (in Dutch) at PCOnly. Finalist of 2012 Ultramagic International innovation Awards. Xtreme Fighter's press mention. Ultramagic Balloons Target game on App Store. Ultramagic Balloons Target game on Google Play. Back to top ↑.
aeonphyxius.com
XNA « aeonphyxius
http://www.aeonphyxius.com/category/old_projects/old_xna
Video Games Programming Web Page. Project – “Battle for Endoor”. On Aug.17, 2009, under Projects [old]. This is an XNA based project extended from the one I did for the DreamPlay XNA course (summer 2007). I developed this in my free time, just for fun, extending the initial features. Right now this project has been discontinued (It continues under PolyfactoNaves). (continue reading…). Project – “Xtreme Fighters”. On Aug.15, 2009, under Projects [old]. Ultramagic Balloons Target AppStore.