drakonis3d.blogspot.com
Drakonis Studios: March 2011
http://drakonis3d.blogspot.com/2011_03_01_archive.html
Wednesday, March 30, 2011. Some beats for the retro boys. Ytcracker - sf2k10 (c&v.d demo). Woke up to hear this beat. Pretty inspirational for the inner nerd ;). Alright, so I've missed the last 3 days of school due to various (albeit stupid) reasons. In the extra time at home, I've been diving into educating myself on python and trying to lock on to an efficient work flow. It's a slow start, but things seem to be picking up as I go. Thursday, March 24, 2011. Tuesday, March 22, 2011. So click on " View.
drakonis3d.blogspot.com
Drakonis Studios: Drakonis Mascot in the Making?
http://drakonis3d.blogspot.com/2011/06/drakonis-mascot-in-making.html
Tuesday, June 28, 2011. Drakonis Mascot in the Making? I've been so busy with everything that I haven't really gotten around to updating the blog. For all those job seekers, it just means I spend more time producing than social networking *hint hint*. Anyhow, with the start of a new semester I've been building up a new game concept centralized around the Chaos Theory (as per the butterfly effect), and transforming environments and events based on sanity (mechanics still being refined before programmed).
drakonis3d.blogspot.com
Drakonis Studios: Ooh man, only 1 month left of school.
http://drakonis3d.blogspot.com/2011/08/ooh-man-only-1-month-left-of-school.html
Monday, August 15, 2011. Ooh man, only 1 month left of school. Things are hectic right now, I'm currently learning particles and spending a lot of time researching the business end of the Games Industry. Updates will be short and sweet, and hopefully I'll have a lot more presentable work near the end. It's demo reel time after all! Currently sitting at 5447 Faces/10683 Triangles. There will be some more added for the ears and feet revision. Hope you enjoy! Subscribe to: Post Comments (Atom).
drakonis3d.blogspot.com
Drakonis Studios: April 2011
http://drakonis3d.blogspot.com/2011_04_01_archive.html
Friday, April 29, 2011. Ah, delays. WIP Update. So I haven't updated for a while, been working quite a bit and unfortunately don't have much to show for it. But, I have 2 more weeks to complete this UDK level, and I've decided that the theme is Command and Conquer. Lots of work to do, probably looks a bit dirty atm, but here's the current stage. Subscribe to: Posts (Atom). View my complete profile. Ah, delays. WIP Update. Christopher Dixon - 3d Textures. Geenat - Nathaniel Sabanski.
drakonis3d.blogspot.com
Drakonis Studios: July 2011
http://drakonis3d.blogspot.com/2011_07_01_archive.html
Wednesday, July 27, 2011. Getting a bit sidetracked. So the dragon is now getting much closer to completion, but I've been spending most of my spare time working on my truck so I can have it ready to commute everyday to work in September (Graduation). Needless to say, I'm very excited. In the last week or so I've switched from ZBrush to Mudbox due to the painting methods. Texturing is amazing in Mudbox! Beats ZBrush and Photoshop any day. From July 27, 2011. That's all I have to update at the moment, I'l...
drakonis3d.blogspot.com
Drakonis Studios: Ah, delays. WIP Update
http://drakonis3d.blogspot.com/2011/04/ah-delays-wip-update.html
Friday, April 29, 2011. Ah, delays. WIP Update. So I haven't updated for a while, been working quite a bit and unfortunately don't have much to show for it. But, I have 2 more weeks to complete this UDK level, and I've decided that the theme is Command and Conquer. Lots of work to do, probably looks a bit dirty atm, but here's the current stage. Subscribe to: Post Comments (Atom). View my complete profile. Ah, delays. WIP Update. Christopher Dixon - 3d Textures. Geenat - Nathaniel Sabanski.
drakonis3d.blogspot.com
Drakonis Studios: Tank Complete
http://drakonis3d.blogspot.com/2011/03/tank-complete.html
Thursday, March 24, 2011. Finished the tank with a base texture, will probably redo the texture a bit better, but no time atm. Here's the current stage. Subscribe to: Post Comments (Atom). View my complete profile. Some beats for the retro boys. UDK GamePlay Almost Done. UDK Scripting = You are WinRar (Winner). WIP - Bust of Character. Christopher Dixon - 3d Textures. Geenat - Nathaniel Sabanski. Greg Gordon - Prop Modeler. Michael Beard - 3d Modeler. Awesome Inc. template. Powered by Blogger.
drakonis3d.blogspot.com
Drakonis Studios: Getting a bit sidetracked...
http://drakonis3d.blogspot.com/2011/07/getting-bit-sidetracked.html
Wednesday, July 27, 2011. Getting a bit sidetracked. So the dragon is now getting much closer to completion, but I've been spending most of my spare time working on my truck so I can have it ready to commute everyday to work in September (Graduation). Needless to say, I'm very excited. In the last week or so I've switched from ZBrush to Mudbox due to the painting methods. Texturing is amazing in Mudbox! Beats ZBrush and Photoshop any day. From July 27, 2011. That's all I have to update at the moment, I'l...
drakonis3d.blogspot.com
Drakonis Studios: August 2011
http://drakonis3d.blogspot.com/2011_08_01_archive.html
Monday, August 22, 2011. For this assignment I have to model and texture something within the next 2 days. So far I firmly believe I have shot myself in the foot. This is with 6 hours in, I need to build a few more pipes for good measure and UV Map/Texture. It's an interesting one because I'm trying to focus on detailing more of the specific pieces. Currently at 12777 Faces/27153 Triangles here is "The Logging Industries New Toy.". Monday, August 15, 2011. Ooh man, only 1 month left of school.