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V-Play Game Engine - Create cross-platform mobile games and apps in less time and money for iOS, Android, Windows Phone and Desktops

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V-Play Game Engine - Create cross-platform mobile games and apps in less time and money for iOS, Android, Windows Phone and Desktops
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Home - V-Play Game Engine | v-play.net Reviews

https://v-play.net

V-Play Game Engine - Create cross-platform mobile games and apps in less time and money for iOS, Android, Windows Phone and Desktops

SUBDOMAINS

plugins.v-play.net plugins.v-play.net

V-Play Qt 5 Plugins for iOS & Android: Ads, Analytics & more

V-Play Qt 5 Plugins. V-Play Qt 5 Plugins. To your Qt 5 apps and games. No need to re-invent the wheel. Integrate third party services and platform-specific functionality into your Qt 5 apps and games. V-Play plugins save you weeks in comparison with in-house development during development and later on for maintaining and updating third-party libraries. The Qt-way of coding. Posting a status update to Facebook or displaying an ad banner is as easy as adding a rectangle item to your code. To connect your u...

INTERNAL PAGES

v-play.net v-play.net
1

Download - V-Play Engine

http://v-play.net/download

Sign up for v-play. Download the V-Play Installer. Download for Mac OSX. Download for Linux 64bit. Want to download V-Play for another operating system? If you already installed Qt 5 on your system, you can skip this step and follow the instructions here. 1 Platform Specific Requirements. Mac OSX: Download and install the latest Xcode 6 from developer.apple.com/xcode/. Or the App Store. Linux: Open a command line window and install the following packages with. Tutorial: How to Install V-Play. Find demos ...

2

V-Play Documentation | V-Play 2.9 | V-Play Engine

http://v-play.net/doc

Sign up for v-play. Install the V-Play SDK. Update the V-Play SDK. What's New in this Release. Deploy to Mobile Devices. Publish to App Stores. Additional Qt Quick Components. Additional Qt Quick Components. Additional Qt Quick Components. Qt Quick Particle Components. Most useful QML Components. Full list of QtQuick 2.0 types. Getting Started with V-Play and Qt Creator. Entity Based Game Design. Communication between QML Objects. Side Scroller with R.U.B.E. Box2D Level Editor. Access Demos and Examples.

3

V-Play 2.5.1 Adds New Game Tutorials and Features!

http://v-play.net/2015/08/release-2-5-1-new-puzzle-game-like-2048-new-slot-game-slot-game-api-advanced-match-3-game

Sign up for v-play. Release 2.5.1: New Puzzle Game like 2048, New Slot Game and Slot Game API and Advanced Match-3 Game. V-Play 2.5.1 adds new game tutorials, examples and features. So update now if you like learning how to make new games! You’ll also be happy to hear that the V-Play Sample Launcher is now supported on Linux. You can check out three new games. In the V-Play Sample Launcher. There is a new 2048 puzzle game,. A slot machine game. And an advanced match-3 game. For starters, you can view the...

4

Increase Your Player Retention with New V-Play Game Network - V-Play Engine

http://v-play.net/2013/12/how-to-increase-player-retention-with-v-play-game-network

Sign up for v-play. Increase Your Player Retention with New V-Play Game Network. Did you ask yourself how your game can be improved so more people are playing it, and how you can make them play longer? Leading analytics firm Distimo just announced its app store report for 2013. With stunning results: 92% of all revenues on iOS and even 98% on Google Play come from in-app purchases in F2P games! And how to reach new players. The best thing of all: Integration in your game takes less than 10 minutes. As a ...

5

Creating Mobile Games for Different Screen Sizes and Resolutions | V-Play Engine | Documentation

http://v-play.net/doc/vplay-different-screen-sizes

Sign up for v-play. Install the V-Play SDK. Update the V-Play SDK. What's New in this Release. Deploy to Mobile Devices. Publish to App Stores. Additional Qt Quick Components. Additional Qt Quick Components. Additional Qt Quick Components. Qt Quick Particle Components. Most useful QML Components. Full list of QtQuick 2.0 types. Getting Started with V-Play and Qt Creator. Entity Based Game Design. Communication between QML Objects. Side Scroller with R.U.B.E. Box2D Level Editor. Access Demos and Examples.

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mobilechameleon.com mobilechameleon.com

No Programming Required - Mobile Chameleon

http://www.mobilechameleon.com/no-programming-required.html

Mobile App-Builder Toolkits with No Programming Required. Tools by Red Foundry. Game-Creation Toolkits with No Programming Required. There are some game-creation toolkits which market themselves as "no programming required." You drag and drop components then set their properties. Some of these tools include a node- or block-based way to define program logic (i.e. a visual scripting system). Along with a toolkit for making hybrid apps. Build an adventure game without writing a line of code.". You can crea...

insertpixel.com insertpixel.com

Cómo crear juegos PixelArt para diferentes tamaños de pantalla. | Insert Pixel

http://www.insertpixel.com/2015/08/como-crear-juegos-para-diferentes-resoluciones

Cómo crear juegos PixelArt para diferentes tamaños de pantalla. 6 agosto, 2015. 6 agosto, 2015. Marcos A. Romero. Lo voy a basar en ajustar la resolución y el. Para aquellos que creamos juegos estilo PixelArt. Según la plataforma para la que vayamos a publicar, tenemos decenas de resoluciones distintas. Incluso dentro de un mismo modelo como por ejemplo Android, el abanico de tamaños de pantalla es tan basto, que a los desarrolladores caseros nos abruma sólo de pensarlo. Tenemos ahora mismo en el mercado?

vi.esotericsoftware.com vi.esotericsoftware.com

Spine: Runtimes

http://vi.esotericsoftware.com/spine-runtimes

Thư viện thực thi. Thư viện thực thi. SpriteKit / Swift, iOS 7. The Spine Runtimes are libraries that allow your game toolkit to load and render animations in your games, just as they do in Spine. Our APIs provide direct access to bones, attachments, skins and other animation data. Bones can be manipulated procedurally, animations can be combined, crossfaded and more. The official runtimes are available on GitHub. If you are evaluating the runtimes prior to licensing Spine, the Spine Trial. These runtime...

esotericsoftware.com esotericsoftware.com

Spine: Runtimes

http://esotericsoftware.com/spine-runtimes

SpriteKit / Swift, iOS 7. The Spine Runtimes are libraries that allow your game toolkit to load and render animations in your games, just as they do in Spine. Our APIs provide direct access to bones, attachments, skins and other animation data. Bones can be manipulated procedurally, animations can be combined, crossfaded and more. The official runtimes are available on GitHub. If you are evaluating the runtimes prior to licensing Spine, the Spine Trial. Ndash; ActionScript 3, demo. Ndash; Java, HTML5 demo.

urls.net.ru urls.net.ru

Разработка игр

http://urls.net.ru/computer/gamedev

URLSNET.RU — интересные и полезные ссылки Интернета. Https:/ www.dtf.ru/. Написание игр на Python. Game Programming Wiki (GPWiki). Порт LÖVE (love2d) под Android от Мартина Фелиса (Martin Felis). Simple DirectMedia Layer (SDL). Мультимедийная кроссплатформенная библиотека (иногда известна как libsdl), написанная на Си. Object-oriented Graphics Rendering Engine (OGRE). Движок для создания простых стратегий реального времени. Http:/ nesdev.icequake.net/. Http:/ n64.icequake.net/.

vladest.org vladest.org

Popcorn | Vladest Software

http://www.vladest.org/popcorn

Qt Tips and tricks. Load and control QML from C. Amazing MotionLeap and Qt. Multithreading OpenGL in Qt 5. Inside Qt for Android. Qt Quick Control’s TableView and C model using roles. Yesterday we finally released out first game using V-Play. Its pretty simple but very funny game. So far its available only for Android. But iOS version is on its way. AdMob plugin for Android/iOS for Qt. Popcorn game for Android and iOS. Popcorn Tap The Corn for Android. Popcorn Tap The Corn for iOS. We will rock you: Aste...

ko.esotericsoftware.com ko.esotericsoftware.com

Spine: Runtimes

http://ko.esotericsoftware.com/spine-runtimes

SpriteKit / Swift, iOS 7. The Spine Runtimes are libraries that allow your game toolkit to load and render animations in your games, just as they do in Spine. Our APIs provide direct access to bones, attachments, skins and other animation data. Bones can be manipulated procedurally, animations can be combined, crossfaded and more. The official runtimes are available on GitHub. If you are evaluating the runtimes prior to licensing Spine, the Spine Trial. Ndash; ActionScript 3, demo. Ndash; Java, HTML5 demo.

pixelenvision.com pixelenvision.com

Find the Differences Farm Animals! available now for iOS & Android | Pixel Envision Ltd.

http://www.pixelenvision.com/2821/find-the-differences-farm-animals

Indie Game Development Studio. Cars & Trucks Puzzle. Train Puzzles for Kids. Fairy Tale Puzzles for Kids. Coloring Book for Kids. Find the Differences Farm Animals! Available now for iOS and Android. June 6, 2012. Find the Differences for Kids – Farm Animals! Is approved by both Apple & Amazon and currently available for download…. Game Center Achievement Icon Template. Kindle Fire Shell Status Bar PSD →. Leave a Reply Cancel reply. Your email address will not be published. Required fields are marked *.

mostafaberg.com mostafaberg.com

Berg's Blog – Integrating GREE into your cocos2d(-x) game !

http://mostafaberg.com/2012/08/integrating-gree-into-your-cocos2d-game

Berg's Blog Software engineer, indie game dev, geek. About & Contact. Integrating GREE into your cocos2d(-x) game! UPDATE 2: I recommend following the official guide from GREE’s blog. Since it’ll always be up to date (I guess). UPDATE 1: I’ve now updated the tutorial to support cocos2d-x! Thanks to the readers who’ve helped out! To skip to the cocos2d-x part, click here. So, here it is folks! Note: if you just want the code immediately, here’s the download link! For everyone else, read on! We’re do...

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13102014 - Kurzes Update. Einigen Nutzern ist bereits aufgefallen, dass hier seit monaten nicht mehr viel passiert und die Entwicklung anscheinend komplett eingestellt wurde. Dafür möchte ich mich entschuldigen. Die Zusatzoption "Werbung deaktivieren" für vormals 19,99 ist ab sofort kostenlos. Beste Grüße - "Seron" von V-Play.de. Keine HTML Kentnisse Notwendig. Prefessionelle Clantemplates / Clanpage Vorlagen. Willkommen auf V-Play.de. Wir bieten einen umfangreichen und kostenlosen Webportal-Service an, ...

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v-play (Fabian) - DeviantArt

Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) " class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ". Join DeviantArt for FREE. Forgot Password or Username? Deviant for 8 Years. This deviant's full pageview. Last Visit: 3 weeks ago. This is the place where you can personalize your profile! By moving, adding and personalizing widgets. Why," you ask? Dec 25, 2011.

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Startseite - V-Play

RESIDENT EVIL 7 Biohazard. Resident Evil 7 biohazard ist die nächste große Ausgabe der bekannten Resident Evil-Serie, die das Franchise auf neue Wege führt. Es geht auf seine Wurzeln zurück und öffnet die Tür für ein haarsträub. Horizon Zero Dawn an exhilarating new action role playing game exclusively for the PlayStation 4 system, developed by the award winning Guerrilla Games, creators of PlayStation’s venerated Killzone f. Neue Games auf V-Play. RESIDENT EVIL 7 Biohazard. World of Final Fantasy. Resid...

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Home - V-Play Game Engine

I Want To Make. 2D game development in days. Easiest to learn, biggest time savings and best support. Leading Cross Platform Tool Comparison 2014. Create your game for mobile, tablet and desktop from a single codebase. Monetize your game with cross-platform IAP, ads and a level store. Code Less. Enjoy Native Performance. Save up to 60% code compared to other cross-platform game engines thanks to powerful property bindings. Develop your games within days. In a declarative way with QML and JavaScript.

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