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Was the first product of the online games company. The fevered brain child of head designer, Paul Barnett, Terris. Was born mid 1993, in the front seat of a company Mondeo. Then a telephone system salesman, Paul abandoned a life of ring tones and ring roads, to spend nine months of his life writing the massive Terris. Gameworld. Having found Doug Goldner, his coding Guru and business partner, an engine was created, and from then on Terris. 1999 saw the release of a second OGC game, Legends of Cosrin.