xcomrl.blogspot.com xcomrl.blogspot.com

XCOMRL.BLOGSPOT.COM

X@COM

By Kyzrati on 20141106 , under. Time for another obligatory "It's not dead, really! Not that you'd think it's dead, because if you follow my work you'll know that even now I'm still enhancing the engine as part of ongoing work for the development of Cogmind. When I introduce all these new features to X@COM it's going to blow you away.). Anyway, I've been asked before by those outside the roguelike community about why one would bother creating an "ASCII X-COM" when we already have so many graphical options.

http://xcomrl.blogspot.com/

WEBSITE DETAILS
SEO
PAGES
SIMILAR SITES

TRAFFIC RANK FOR XCOMRL.BLOGSPOT.COM

TODAY'S RATING

>1,000,000

TRAFFIC RANK - AVERAGE PER MONTH

BEST MONTH

September

AVERAGE PER DAY Of THE WEEK

HIGHEST TRAFFIC ON

Thursday

TRAFFIC BY CITY

CUSTOMER REVIEWS

Average Rating: 3.5 out of 5 with 14 reviews
5 star
3
4 star
5
3 star
4
2 star
0
1 star
2

Hey there! Start your review of xcomrl.blogspot.com

AVERAGE USER RATING

Write a Review

WEBSITE PREVIEW

Desktop Preview Tablet Preview Mobile Preview

LOAD TIME

0.1 seconds

FAVICON PREVIEW

  • xcomrl.blogspot.com

    16x16

  • xcomrl.blogspot.com

    32x32

  • xcomrl.blogspot.com

    64x64

  • xcomrl.blogspot.com

    128x128

CONTACTS AT XCOMRL.BLOGSPOT.COM

Login

TO VIEW CONTACTS

Remove Contacts

FOR PRIVACY ISSUES

CONTENT

SCORE

6.2

PAGE TITLE
X@COM | xcomrl.blogspot.com Reviews
<META>
DESCRIPTION
By Kyzrati on 20141106 , under. Time for another obligatory It's not dead, really! Not that you'd think it's dead, because if you follow my work you'll know that even now I'm still enhancing the engine as part of ongoing work for the development of Cogmind. When I introduce all these new features to X@COM it's going to blow you away.). Anyway, I've been asked before by those outside the roguelike community about why one would bother creating an ASCII X-COM when we already have so many graphical options.
<META>
KEYWORDS
1 x@com
2 the x com rl
3 files
4 roadmap
5 why x@com
6 post ;
7 the ascii aesthetic
8 epic modding
9 or futuristic sci fi
10 can be heard
CONTENT
Page content here
KEYWORDS ON
PAGE
x@com,the x com rl,files,roadmap,why x@com,post ;,the ascii aesthetic,epic modding,or futuristic sci fi,can be heard,4 comments,openxcom 1 0,0 comments,try out union,6 comments,cogmind,and/or facebook,and twitter,8 comments,problem,non solution,solution
SERVER
GSE
CONTENT-TYPE
utf-8
GOOGLE PREVIEW

X@COM | xcomrl.blogspot.com Reviews

https://xcomrl.blogspot.com

By Kyzrati on 20141106 , under. Time for another obligatory "It's not dead, really! Not that you'd think it's dead, because if you follow my work you'll know that even now I'm still enhancing the engine as part of ongoing work for the development of Cogmind. When I introduce all these new features to X@COM it's going to blow you away.). Anyway, I've been asked before by those outside the roguelike community about why one would bother creating an "ASCII X-COM" when we already have so many graphical options.

INTERNAL PAGES

xcomrl.blogspot.com xcomrl.blogspot.com
1

X@COM: OpenXcom 1.0

http://xcomrl.blogspot.com/2014/06/openxcom-10.html

By Kyzrati on 20140614 , under. Can't get enough X-COM? If you love the original game, then you'll definitely love OpenXcom. Even more since it's a cross-platform, moddable, open source remake using the original data! After years in development, today they released 1.0, including a massive number of interface enhancements that bring this classic into the modern day. X@COM development is still slated to resume some time next year. See the previous post for a summary of the current state of things.

2

X@COM: Files

http://xcomrl.blogspot.com/p/files.html

By Kyzrati on , under. X@COM is freeware, but downloading the file below shows that you understand and agree to the following conditions:. X@COM is made available "as is" with no warranty of any kind, and its author cannot be held responsible for any damage to your system. See the included readme file for more information. X@COM Alpha Demo: Download. Current Version: 0.17.130815r9.4 ( changelog. File Size: 9.89 MB. The only VC runtime DLLs actually needed are those mentioned above. If you're using Wi...

3

X@COM: Fantasy X-COM

http://xcomrl.blogspot.com/2013/01/fantasy-x-com.html

By Kyzrati on 20130107 , under Mods. Ever wanted to play a deep tactical fantasy game based on the great X-COM mechanics? A Rookie's Tale" is exactly that and much, much more. Our protagonist, Victor Wade, alien-fighting soldier turned interdimensional traveler, suddenly finds himself in a world guided by magic rather than science. How he got here we've already seen. How he gets back is another story. Victor is not alone, at least not for long. As he explores the world he can recruit party members. And t...

4

X@COM: ARRP 2013

http://xcomrl.blogspot.com/2013/09/arrp-2013.html

By Kyzrati on 20130922 , under. This weekend is the Annual Roguelike Release Party. But unless there are a lot of late comers and devs who didn't pre-announce releases, it's certainly a lot less lively than in recent years. I usually like to release something myself, but ARRP is sort of a non-event for X@COM itself this year, so here's a little progress update instead. As mentioned in the previous post. R95 will be released with the mod when it's completed. While I don't have anything to release this wee...

5

X@COM: Paramilitary Intelligence

http://xcomrl.blogspot.com/2013/06/paramilitary-intelligence.html

By Kyzrati on 20130629 , under Progress. As part of the beginning of the UI update, the latest additions have been about getting more info on the battlescape map. Holding different number keys will identify visible objects by name. Here you can see labels popping up for enemies, then soldiers (much more fun with sound):. Your soldier names can also be color-coded by their remaining health. Your soldiers' armament is also color-coded by percentage ammo remaining, where applicable. There's also a new (prop...

UPGRADE TO PREMIUM TO VIEW 14 MORE

TOTAL PAGES IN THIS WEBSITE

19

LINKS TO THIS WEBSITE

rexpaint.blogspot.com rexpaint.blogspot.com

REXPaint: May 2013

http://rexpaint.blogspot.com/2013_05_01_archive.html

A powerful and user-friendly ASCII art editor. By Kyzrati on 20130514 , under Release. A new version of REXPaint has been released every day since its initial launch, though nothing really worth announcing until now since all known issues are finally fixed and there have been a few improvements like better image border representation and a layer merge command (though how many of you are actually using layers at this point.). We're now at R4. For any game devs out there who are considering/planning to use...

rexpaint.blogspot.com rexpaint.blogspot.com

REXPaint: Export^2

http://rexpaint.blogspot.com/2014/02/export2.html

A powerful and user-friendly ASCII art editor. By Kyzrati on 20140208 , under Release. The to-do list for REXPaint was growing rather long after feature requests from various sources over the past few months, finally reaching critical mass and triggering a sudden desire to shorten it. A good bit of it has now been transferred over to the changelog where it's more useful to everyone ;). With that we have R7 ready for download. Highlights below:. Lately concept artist ShroomArts. Random selection of weapon...

rexpaint.blogspot.com rexpaint.blogspot.com

REXPaint: September 2013

http://rexpaint.blogspot.com/2013_09_01_archive.html

A powerful and user-friendly ASCII art editor. By Kyzrati on 20130903 , under Release. A member of the ANSI group Blocktronics. Contacted me recently and asked whether REXPaint could export .ans files. Short answer: No. Longer answer: Yes, just as soon as I look into the format and implement it because, you know, supporting more formats means an application useful for more people. And as it so happens ANSI escape codes are pretty easy to implement. Standard VGA palette as it appears in REXPaint. For this...

rexpaint.blogspot.com rexpaint.blogspot.com

REXPaint: Gallery

http://rexpaint.blogspot.com/p/gallery.html

A powerful and user-friendly ASCII art editor. By Kyzrati on , under. THIS SITE HAS MOVED! I've set up a much nicer home for REXPaint over on my main site here. See cool projects in the new gallery. May 15, 2013 at 4:11 AM. Damn, thats such a nice Zelda mockup. :). Note: Only a member of this blog may post a comment.

rexpaint.blogspot.com rexpaint.blogspot.com

REXPaint: July 2015

http://rexpaint.blogspot.com/2015_07_01_archive.html

A powerful and user-friendly ASCII art editor. Roguelike Development with REXPaint, a Guide. By Kyzrati on 20150728 , under. Over on my primary devblog I've posted an in-depth guide to how I use REXPaint for roguelike development- mockups, art, prefabs and more- including specific techniques and plenty of reference images. Check it out here. Roguelike Development with REXPaint, a Guide.

openxcom.org openxcom.org

OpenXcom is broken! Warboy, what have you done? | OpenXcom

http://openxcom.org/2015/05/openxcom-is-broken-warboy-what-have-you-done

Warboy, what have you done? This entry was posted in News. May 7, 2015. As of today’s code changes, all current installations, configs, and mods are now “outdated”. The data folder is a thing of the past, so installation instructions for up-to-date versions will need to be updated to reflect the new changes. In a nutshell, Xcom data goes in the /UFO/ folder now, not in the /data/ folder. Mod installation and standardisation has also changed drastically, more details can be found HERE. Anyone got a torch?

openxcom.org openxcom.org

Chaos Reborn: new game by Julian Gollop | OpenXcom

http://openxcom.org/2014/12/chaos-reborn-new-game-by-julian-gollop

Chaos Reborn: new game by Julian Gollop. This entry was posted in News. December 11, 2014. Chaos Reborn, the new game by X-COM creator Julian Gollop, is now available for purchase on Steam Early Access. For Windows/Mac/Linux, so of course I had to give it a mention. For those not familiar, Chaos Reborn is a follow-up to one of Gollop’s first games, Chaos. Everything old is new again →. Proudly powered by WordPress.

openxcom.org openxcom.org

New X-COM OST by Sycraft | OpenXcom

http://openxcom.org/2015/05/new-x-com-ost-by-sycraft

New X-COM OST by Sycraft. This entry was posted in Community. May 18, 2015. Another fan-made soundtrack joins the ranks! Sycraft has remastered the original X-COM OST. With better sounds and high quality instruments, check it out if you’re looking for another alternative to spice up your OpenXcom experience. Warboy, what have you done? Updated UFO: Cydonia’s Fall Soundtrack →. 7 thoughts on “ New X-COM OST by Sycraft. May 18, 2015 at 11:10 am. May 19, 2015 at 12:23 am. I’m liking this. I probably already...

openxcom.org openxcom.org

Downloads | OpenXcom

http://openxcom.org/git-builds

OpenXcom requires a vanilla. Version of the original UFO: Enemy Unknown / X-COM: UFO Defense. Any edition) with the latest patch. It is not compatible with other games in the X-COM series. If you don’t own a copy, you can buy it from one of these retailers. Use modded versions of X-COM, as they may be incompatible with OpenXcom. Check the Installation documentation. The EXE version has an installer while the ZIP version is standalone. For more details see the FAQ. SupSuper, Sun Aug 28 19:50:50 2016.

openxcom.org openxcom.org

NineX | OpenXcom

http://openxcom.org/author/ninex

The NineX.info Server Team is once again in need of your help. This entry was posted in News. April 16, 2016. The server is currently hosting Two projects: “UFO: Alien Invasion,” and “OpenXcom.”. To continue providing hosting services we will need to raise funds for the coming year, to pay for both the service and possibly some new hardware, or a new server computer altogether, especially if such services are to be provided free of advertisements on the project websites. For European Users (EUR):. To con...

UPGRADE TO PREMIUM TO VIEW 48 MORE

TOTAL LINKS TO THIS WEBSITE

58

SOCIAL ENGAGEMENT



OTHER SITES

xcomputersystems.com xcomputersystems.com

X Computer Systems

xcomputertips.info xcomputertips.info

Computer Tips » Computer Tips

Computer free tips offers your daily computer tips and best computer tips for you. News about latest computer tricks and tips. April 9th, 2010. Fix your slow pc the newer. Computer repair, how to fix a computer - computer if your online course uses courseware such as angel or other learning management systems or you are new to computers and online learning you may find the following tips. Computer tips. Filed under Computer Tips. How to Clean Temporary and Unused Files. March 13th, 2011. What else is inc...

xcomputing.com xcomputing.com

xcomputing.com

xcompwiz.com xcompwiz.com

The Life and Times of XComp

The Life and Times of XComp. XCompWiz's Dev Blog. On August 3rd, 2015 File Under Announcements. Lots of posts in a short span of time, but everything kind of fell together at once. Mystcraft now has a (public) Trello board. https:/ trello.com/b/0iPcFEAy. I’ve gone through a a few iterations on it for a little while, and I’ve settled on a timeline-like format. The upcoming features are to the right, and past things are to the left. Older versions are archived. Comments ( No responses yet. Dev and API jars...

xcompyx.deviantart.com xcompyx.deviantart.com

xCoMpYx (Chris Cas) - DeviantArt

Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) " class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ". Join DeviantArt for FREE. Forgot Password or Username? Deviant for 8 Years. This deviant's full pageview. Last Visit: 85 weeks ago. This is the place where you can personalize your profile! By moving, adding and personalizing widgets. Why," you ask? Feb 5, 2015.

xcomrl.blogspot.com xcomrl.blogspot.com

X@COM

By Kyzrati on 20141106 , under. Time for another obligatory "It's not dead, really! Not that you'd think it's dead, because if you follow my work you'll know that even now I'm still enhancing the engine as part of ongoing work for the development of Cogmind. When I introduce all these new features to X@COM it's going to blow you away.). Anyway, I've been asked before by those outside the roguelike community about why one would bother creating an "ASCII X-COM" when we already have so many graphical options.

xcomrpg.blogspot.com xcomrpg.blogspot.com

Xcom rpg for the storyteller system

In construction / Em construção. This will be the future site of my Xcom RPG system, expect rules, weapons and alien types by next week. Esta sera a futura site do meu RPG baseado no jogo Xcom, colocarei regras, armas e especies de ETs na proxima semana. Subscribe to: Posts (Atom). Xcom rpg for the storyteller system. JCM´s $15000 mission. JCM´s rpg art blog.

xcomrus.com xcomrus.com

www.xcomrus.com