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Yibo LiuNo description found
http://www.yiboliu.net/
No description found
http://www.yiboliu.net/
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Yibo Liu
83 WA●●●●● ROAD
Cov●●●try , West Midlands
GB
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Yibo Liu
83 WA●●●●● ROAD
Cov●●●try , West Midlands
GB
View this contact
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St Andrew's●●●●●●●●●●● St Mary's Walk
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Yibo Liu | yiboliu.net Reviews
https://yiboliu.net
<i>No description found</i>
Tech-Art | Yibo Liu
http://yiboliu.net/tech-art
Forza Horizon 3 Vehicle Pipeline (Oct 2014 – Sep 2016). Metascore 91. Features I was in charge of:. Advanced dynamic/procedural materials – mud, dust, wading water and more. Vehicle material FX production toolchain. Gauge and dial radiosity system. General-purpose exterior light radiosity system. Civilian traffic vehicle pipeline. Automation solutions for all above to dramatically cut asset production cost on 350 vehicles. Forza Horizon 2 Vehicle Pipeline (Jan 2013 – Sep 2014).
Tech | Yibo Liu
http://yiboliu.net/tech
BlitzTech Multi-Platform Game Engine. Blitz Games Studios, 2008-2012). In 2009, BlitzTech ranked No.5 in the Top 10 Game Engines by www.develop-online.net. In memory of one of the best commercial multi-platform game engines ever made. Xbox360 #PS4 #Wii #PC. R&D project at Blitz Games Studios, 2009-2010). Magazine feature article Augmented Reality Check :. Http:/ www.develop-online.net/features/1348/Augmented-Reality-Check. Reinforcement Learning AI using Genetic Algorithm. MSc University AI project, 2007).
About | Yibo Liu
http://yiboliu.net/about
Currently working at Playground Games as a Senior Technical Artist. LinkedIn page: https:/ www.linkedin.com/in/yiboliu. Most recent project is Forza Horizon 3:. My creativity, imagination and skill level are evident in the technologies and artworks I created. Special thanks to Dr. Temple Grandin. Her outstanding research. Had convinced me that I am a real ‘Visual Thinker’. Which I had never been able to understand well enough in decades of my life. For contact please leave a message.
Art | Yibo Liu
http://yiboliu.net/art
A Gift for CPC.
TOTAL PAGES IN THIS WEBSITE
4
伊泊莲国际SPA - 克拉玛依高端美容
Yibo Lin's Homepage
Department of Electrical and Computer Engineering. University of Texas at Austin. I'm a Ph.D. student at the Department of Electrical and Computer Engineering, University of Texas at Austin, working with Prof. David Z. Pan. Previously, I received the B.S. in Microelectronics, Shanghai Jiaotong University in 2013. My research interests include physical design and design for manufacturing. My Citations (from Google Scholar). Page generated 2017-03-15 22:23:06 CDT, by jemdoc.
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Yibo Liu
Yibo Liu's Tech Portfolio
Yibo Liu's Tech Portfolio. Kinect-based AR demo (R&D project at Blitz Games Studios, 2009-2010). Magazine feature article Augmented Reality Check :. Http:/ www.develop-online.net/features/1348/Augmented-Reality-Check. With a Xbox360 dev kit and a Kinect prototype (codename Natal), I developed probably world’s first Kinect-based augmented reality (AR) demo along with its supporting HCI (Human Computer Interface) module while working at Blitz Games Studios. World of Champloo (Dare to be Digital 2008).
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