mongrel2.org
The Mongrel2 Web Server Project
http://mongrel2.org/index.html
Mongrel2 - The Web Server That Loves Apps. Latest .tar.bz2. Get the latest Mongrel2 source. Mongrel2 version 1.11.0 is available for download (SHA-1: 25d4b3bdc5cd21ec0ff4a6e1d7c7f964cd90bcd7). Agnostic web server that focuses on web applications using modern browser technologies. Mongrel2 supports 17 languages and platforms. HTTP, Flash sockets, WebSockets, Long Polling, and many ways to deploy and hack on it. We currently support 17 languages and platforms. Join the mailing list. Are you looking for.
mongrel2.org
The Mongrel2 Web Server Project
http://mongrel2.org/blog
Mongrel2 - The Web Server That Loves Apps. Latest .tar.bz2. The New Mongrel2.org Site. I'm the process of putting up the new Mongrel2.org website, so please be patient. I've got a lot going on right now so I'll be hacking on the site as I need. If you have suggestions for the site then let us know. Mongrel2 v1.8.0 Coming Soon. I spent the day coding up the big features I wanted to get done for Mongrel2 v1.8.0. So far we've managed to get the following stuff cleaned up and ready to release:.
cheesetalks.net
Cheese talks to: Double Fine (about cross platform game development)
http://www.cheesetalks.net/doublefine.php
Éric Chahi - Another World. Double Fine - Cross Platform Game Dev. Flibitijibibo - Porting (Part 1). Flibitijibibo - Porting (Part 2). Flibitijibibo - Porting (Part 3). Nooskewl - Monster RPG 2. Digital Arrow - Dilogus (Part 1). Digital Arrow - Dilogus (Part 2). RLK - Neverball (Part 1). RLK - Neverball (Part 2). Frozenbyte - Trine (Part 1). Frozenbyte - Trine (Part 2). Protektor - Desura (Part 1. Protektor - Desura (Part 2). Protektor - Desura (Part 3). Linux game porting and Day of the Tentacle. I don'...
getmoai.com
Wolf Toss available today on half a billion devices! | GDD: Wolf Toss | Blog
http://getmoai.com/gdd-wolf-toss/wolf-toss-available-today-on-half-a-billion-devices.html
Wolf Toss available today on half a billion devices! Category: GDD: Wolf Toss. Published: 08 December 2011. The Zipline Games Studio. Just released their first game,. The whole game was written in Lua using Moai by a small studio team with 2 programmers. With three worlds to explore and 144 different levels to play across the various difficulty settings, the studio team was working hard on level design, game balance, and game art right up to release day. Check out the Wolf Toss Trailer Video.
getmoai.com
Moai SDK 0.95 Beta (revision 3) with some bug fixes, SDK reorganization and armeabi-v7a support in the Android build | Releases | Blog
http://getmoai.com/releases/moai-sdk-0-95-beta-revision-3.html
Moai SDK 0.95 Beta (revision 3) with some bug fixes, SDK reorganization and armeabi-v7a support in the Android build. Published: 17 January 2012. Added method chaining on MOAIActions (thanks, Pygy! Fixed a bug in ZipFS affecting un-zipaligned APKs (and therefore, debugging in Eclipse). Fixed build warnings in Xcode. Allow Android builds to target armeabi, armeabi-v7a (default) or both. Rename ‘android’ top-level source directory to ‘ant’ for consistency with other SDK organization. Added ‘sdk-setup’ scri...
getmoai.com
Moai SDK 0.9 Beta (revision 7) with Google In-App Billing (Android) and Twitter (iPhone) | News | Blog
http://getmoai.com/news/moai-sdk-09-beta-revision-7-with-google-in-app-billing-android-and-twitter-iphone.html
Moai SDK 0.9 Beta (revision 7) with Google In-App Billing (Android) and Twitter (iPhone). Published: 04 November 2011. This release includes a slew of updates and fixes and exposes Google In-App Billing support for Android and basic Twitter support for iPhone. MOAITextBox exposed set line spacing. MOAILayer2D added user configurable sort. MOAITexture CPU based mipmap generation (previously using OpenGL’s). MOAITexture changed default wrap mode to GL CLAMP TO EDGE. MOAIXmlParser fixed crash on file open.
getmoai.com
Moai SDK 0.95 Beta (revision 1) with synchronous HTTP, Android enhancements, a Native Client sample app and lots of bug fixes and cleanup | Releases | Blog
http://getmoai.com/releases/moai-sdk-095-beta-revision-1-with-synchronous-http-android-enhancements-a-native-client-sample-app-and-lots-of-bug-fixes-and-cleanup.html
Moai SDK 0.95 Beta (revision 1) with synchronous HTTP, Android enhancements, a Native Client sample app and lots of bug fixes and cleanup. Published: 11 November 2011. A new moai-beta and binary release of the Moai SDK is now available (details below the fold). This release includes improvements and cleanup across the board, introduces a sample host for Moai use in Chrome Native Client and brings a handful of Android enhancements as well. As usual, see the git log for detailed release notes. MOAIImage fi...
getmoai.com
HTML 5 Hype vs. Reality Infographic | News | Blog
http://getmoai.com/news/html-5-hype-vs-reality-infographic.html
HTML 5 Hype vs. Reality Infographic. Published: 21 March 2012. Published an infographic today on HTML5 Hype vs. Reality in gaming. The infographic looks at endorsements, performance characteristics, and top 10 title lists for Facebook, iOS and Android games. Since Zipline Games did the leg work that went into that infographic, we thought we publish the full resolution version here. Click this image to see the full, 2-page-tall infographic. 2011 - 2012, Zipline Games, Inc.
getmoai.com
More than 3000 Moai Developers | News | Blog
http://getmoai.com/news/more-than-3000-moai-developers.html
More than 3000 Moai Developers. Published: 07 December 2011. Moai Developers: hopefully you’ve all noticed that over the last several weeks the forums have been more active than ever and the Moai platform updates are coming out even more frequently than before. There are pretty simple reasons behind this: more and more developers are starting new game projects with Moai and we’ve expanded our platform team to keep up with the demand. Oh, and stay tuned for news about Zipline’s first in-house game release.
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